-
Posts
1,048 -
Joined
-
Last visited
-
Days Won
10
Everything posted by Freyberg
-
Shall try to start an unofficial screenshots thread?
Freyberg replied to MikeyD's topic in Combat Mission Fortress Italy
@Bud Backer I love your comics I was a little sad you didn't get to finish the one for Rome to Victory. This one is also awesome... -
One quirk I hoped would have been changed with this module is the way enemy AT guns often end up limbered, trudging slowly along as sitting ducks.
-
Brutal...
-
Hunt interspersed with Fast or Quick?
Freyberg replied to markshot's topic in Combat Mission - General Discussion
On some of the QB Attack and Assault maps, especially medium-sized ones, it is not at all safe to assume your setup zone is not in LOF of the enemy - first moves can be wild!! -
I used to always split squads, but the game engine has made that less necessary now, which is great, because it's much easier to play with whole squads. I still break off teams for special missions - AT, scouting and tricky assaults - but most of the time it isn't required. You do have to be a little careful not to let your squad bunch up on a single action square though.
-
Why is surrendering still so poorly modelled
Freyberg replied to Jaeger Jonzo's topic in Combat Mission Final Blitzkrieg
I think surrendering works well and is actually quite complex and sophisticated. I've never been in a war, but I'm not sure soldiers do often surrender in the heat of battle - or whether they are more likely to surrender when the shooting has died down, which the game also models. As it is, those little white flags are a real bonus, a little prize in game terms. To get four or five of them at once feels really good and is not easy. -
I've always assumed the hand of God was involved somehow...
-
Scenario Recommendations
Freyberg replied to 7thGalaxy's topic in Combat Mission Battle for Normandy
My favourite MG scenario has been 'Boys to Men'. I don't usually play as the 'bad guys', but that one was a ripper. IIRC, I played that map as a QB the other way round too, and it was still pretty good. -
Here is What I Dont Understand about BF?
Freyberg replied to weapon2010's topic in Combat Mission - General Discussion
If we keep nagging, maybe you'll change your mind I'm pretty sure I've seen that happen before... -
Here is What I Dont Understand about BF?
Freyberg replied to weapon2010's topic in Combat Mission - General Discussion
I never played CM1 Campaigns. It seemed complicated and hard work and I didn't get it. CM2 Campaigns are also hard work - one or two of them I've given up, but I've played several of them and thoroughly enjoyed them. I would love to have the option to import units and map damage to QBs though... -
Shall try to start an unofficial screenshots thread?
Freyberg replied to MikeyD's topic in Combat Mission Fortress Italy
That second image is truly glorious! -
Shall try to start an unofficial screenshots thread?
Freyberg replied to MikeyD's topic in Combat Mission Fortress Italy
So this Kiwi breach team blew open a wall and - thanks to fortuitous turn-timing which allowed me to catch them just before they rushed in - they shot a whole bunch of Jerries as they were cowering on the ground (8 casualties recorded at game's end). I was reminded of the discussion on another thread about the relative effectiveness of bolt-action rifles. With a cold-blooded killer behind it, every gun can be deadly. It was brutal to watch - in 2019 it would be a war crime. That was the previous QB - this is the current one. French infantry, engineers and Spahis (recon troops with Stuarts) running up the slopes of the Gustav Line to bust it open and save the boys at Anzio. -
Waypoints and experience related time penalties
Freyberg replied to Fokker G1's topic in Combat Mission Battle for Normandy
I like it the way it is now... -
What makes this module worth buying?
Freyberg replied to Aragorn2002's topic in Combat Mission Fortress Italy
I'm up to my third QB, exploring the new units available to the minor nationalities. The beauty of this game is in the details - I'm finding this module really interesting. Scenarios might have to wait until the holidays as I like to play them carefully. -
Best uses for an XO Team
Freyberg replied to Commanderski's topic in Combat Mission - General Discussion
They can take over from the HQ if the HQ is killed, so I usually look after them unless the HQ is very safe. -
Bolt action rifles have their own window of effectiveness - you just have to be more cautious, take your time and stay at slightly longer range where they still have good accuracy. It changes the feel of the game significantly.
-
I was reminded of this thread: ...which I found amusing at the time for its intemperately expressed opinions, and which BF Steve and some other contributors make an excellent case for the premises behind the scenario. The weird thing is that I don't consider myself a top player (when I had time for PBEMs I lost more than I won), but I didn't find crossing the river especially difficult. You just take your time, accept the casualties and keep pushing forward. It was fun.
-
Here is What I Dont Understand about BF?
Freyberg replied to weapon2010's topic in Combat Mission - General Discussion
Thanks, Steve - I love the game and really appreciate hearing from you -
Here is What I Dont Understand about BF?
Freyberg replied to weapon2010's topic in Combat Mission - General Discussion
That's adjusting US dollars to Kiwi money -
I find the Garand is a pretty hard hitting weapon. A couple of squads of Armoured Infantry can unleash a lot of firepower - a lot more than the equivalent number of British troops. It's fun playing with troops that have less modern rifles - it changes the whole feel of the battle.
-
Here is What I Dont Understand about BF?
Freyberg replied to weapon2010's topic in Combat Mission - General Discussion
Over the last 9 or so years, I have spent around $500 on CM products, which works out at about $50 a year. I spend around that much a week on alcohol, and it gives me less escapism that this game... -
In fairness - that squad have no casualties, they're under command and their morale is good. Also, that doesn't look like a reverse slope. Even so, less than half of them appear to have LOF. I don't know what things are like under the hood and it may be my imagination, but Soviet infantry seem to be more reliant on being under command than other nations, which doesn't seem unreasonable, given the type of army it was. Also, you noted that the Soviet team was receiving MG fire. Is the same true of the US squad...?