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vaalen

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  1. Bill, I just sent the save game to your email. At this point, in July, 1916, German morale is down to 32. Another anomaly - US war entry percentage is at 0 percent, even though the Germans are using unrestricted submarine warfare. I am wondering if I somehow caused this by investing in US technology long before the US was anywhere near to entering the war.
  2. Hi Bill, I started a new game as the Entente, so I could see German NM from a different viewpoint. We are now in December, 1915, German national morale is already down to 54. The capture of cities in Poland did not increase their NM, even when they took Warsaw and several other cities over a several term period. The Germans have had heavy losses, but Russia has suffered heavier losses than the Germans, yet has NM of 70. The Russians have lost much more in resources as well. Is it possible that NM for Germany is not being increased by the resources they capture?
  3. Hi Bill, I appreciate your patience. As for Holland, I did lose it for about five turns early in the game, but got it back with a big diplomatic investment and held onto it until the end. The morale hits from losing the Dutch food ended when they started trading with me again. I was taking heavy losses in the west through most of 1916 and especially 1918, though I was inflicting them as well. I will take your advice about ceasing attacks in the east, once a certain success has been reached. I will start a new game, taking your comments into account, and see what happens. Thanks again, Vaalen
  4. Hi Bill, I think my original message was confusing, as I was somewhat confused, and I apologize for the confusion. When I read the 1914 Call to Arms AAR, the CPs kept their national morale increasing by capturing enemy towns and resources, mainly in Russia. When I played the same scenario as the CPs, I did not seem to get any increase in National Morale for capturing enemy resources. I did capture quite a few in Russia and Rumania, and Serbia. I thought this increase had been patched out of the game, but you just wrote that the only change is that you no longer get NM increases only when the enemy major surrenders. If that is the case, perhaps my accepting the treaty of Brest Litovsk had a role in this, but my morale was very low and decreasing even before I signed the treaty. I had occupied many russian resources. I was taking heavy casualties in the west from a lot of enemy artillery and constant attacks. In terms of effecting my strategy, it has left me somewhat puzzled, but my new idea is to attack regularly in the west as well as the east, to try to weaken the french and british. I deeply appreciate your taking the time to help me. This game is incredible, and the depth of support you are providing is terrific.
  5. I have tried to learn how to play the game by following the 1914 after action report, which was excellent. However, the key to keeping up National morale during that AAR was to capture enemy cities and resources, which caused a NM boost. That is no longer true, due to the recent patches. While the NM boost enabled the Central Powers to have morale around ninety even late in the game, which is not realistic, the current situation is that CP Nm falls too quickly, regardless of their success in the east against Russia, Serbia, Rumania. By the time I finished Russia and reached the campaign season in 1918, Germanys NM was below 20 in may, even though the treaty of Brest Litovsk had fired. I must admit that the AI, which had been relentlessly attacking in the west, with huge amounts of upgraded artillery, wound up winning the game. Any ideas on how to deal with the new NM situation, where it no longer goes up through conquest of resources and towns?
  6. Aryaman, I never play games online. I very much appreciate the offer, though, and have enjoyed the way you raised and discussed this very interesting subject. Best wishes, Vaalen
  7. After reading this thread, I played the scenario as the Balkan league, and thoroughly enjoyed it. I actually won a decisive victory against the Turks, but had to work for it. I must admit I took the tip Bill gave, and cut the rail line between Constantinople and Salonica on the first term. The OB might not have been totally accurate, where the Turks and Bulgarians were concerned, but the scenario was a lot of fun, and gave me a sense of mountain warfare. I would not mind seeing a larger and more historical Bulgarian army, though, both in this scenario and the main 1914 scenario. Great fun.
  8. I did read a lot of your AAR, which is very interesting and shows the importance of using DDs and Subs to screen the battleships, and that hit and run is the best strategy for Germany. Thanks for the explanation, and I will learn a lot from your AAR!
  9. I am enjoying this game so much, but the AI is destroying me at sea, and my Central power fleets seem to exist mainly to improve Allied moral once they are destroyed. If anyone has advice on how to play the naval system, I would love to hear it. I am doing okay on land, but not as well as the real CP. Magnificent game!
  10. I have both. I first played some of Commander Great War, and then tried Strategic Command, the Great War. Commander will be removed from my hard drive, but I cannot stop playing Strategic Command, the Great War, which recreates the feel and history of the conflict, with an AI that I find formidable. Great fun, but how do you stop?
  11. I think the suggestions for recreating the effect of mines above would fix the main realism problem with this fantastic game, and I would like to see it implemented. In my first game, the Entente AI destroyed the almost the entire AH fleet, when it was in port or on the Adriatic coast, using a multinational fleet.
  12. Xwormwood, thank you for your clear explanation and the screenshots, which really helped me understand this. Thank you for the welcome to the forum, and for placing your answer where it can help others who are new to this masterpiece. Best regards, Vaalen
  13. Greetings to all, and my deepest thanks to the designers for creating this incredible game. I have never played a game which recreated the feel and atmosphere of World War 1, until this one. I first played yesterday, and got so lost in the game I forgot about lunch! I do have some questions that I could use help with, though, as the manual is not as comprehensive as I would prefer. How do you activate the unit switching feature, where you can relieve a battered unit with a fresh one? The AI has done it to me many times. Thanks, Vaalen.
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