Ancient Demon
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Everything posted by Ancient Demon
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Not a bug this time, but rather a play balance suggestion: I think it is currently too easy for the Ottomans to prevent the Arab revolt from happening by railing only three detachments to the Medina area to block all partisan spawn points. The big value in this move is not so much in stopping the partisans themselves (who can't really do any damage anyway), but in preventing the -2000 NM loss from the event from ever being able to occur (and that's certainly worth the loss of these detachments from being used elsewhere). I'm assuming the Ottoman NM is balanced around the assumption that this event will almost certainly occur at some point (similar to the Basra loss), so I think it would be worthwhile to make it at least a little more difficult to stop. Some possible solutions: 1) Make the -2000 NM Arab revolt event happen at a certain time regardless of the existence of partisans near Medina (justifiable since much of the revolt was in off-map areas anyway). 2) Move the partisan space in the oasis South of Hail one space to the right so that itself and the one in Hail can't both be blocked by one unit. 3) Add one or more other partisan spaces in the area, perhaps one at the oasis North of Hail.
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In a game I was playing recently, the turn after Bulgaria withdrew from the war due to NM falling below 10 for Germany, they twice got hit with the event that Bulgaria takes an increasing interest in events in Serbia. Now this wasn't enough to bring them back into the war, but I figured that it wasn't intended for this event to happen at this point.
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New WWI Breakthrough AAR
Ancient Demon replied to Bill101's topic in Strategic Command - World War 1: The Great War 1914-1918
Oops. I can't read German, but I saw that HvS dropped your name in the first post, so I just assumed... I'm just happy to know that it wasn't just me imagining things. -
New WWI Breakthrough AAR
Ancient Demon replied to Bill101's topic in Strategic Command - World War 1: The Great War 1914-1918
You sure let him walk right over you, didn't you Bill? Also, am I the only one can see something wrong in the following screenshot (unless I seriously misunderstand the supply rules)? -
OK, I finally saw it happen, but it was on the July 15, 1916 turn. It's supposed to happen almost a year earlier on August 1, 1915, and I don't know what changed so that it would happen later (as far as I know, all the requirements for the event were met since the Ottomans joined the war in late 1914).
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I noticed in the last patch for Assault on Democracy the research breakthrough threshold was increased from 30% to 45%. I believe it would be a good idea to make a similar change for WW1. I'm all for having chance in the game, but I think it goes too far with the research system. There are some techs, especially infantry warfare, that can decide the game in and of themselves between similarly skilled players if one side gets them much earlier than the other.
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That's ok, thanks for the clarification. I wasn't that familiar with this as I've seldom had games last through 1918. I'm wondering however if it wouldn't be better to remove the 50% chance and have it guaranteed instead, given that most players think the US is currently too slow to enter the war. What do you think?
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1.01 for AoD?
Ancient Demon replied to Panzer General's topic in Strategic Command - Assault on Democracy
Pardon me, but I don't think you're making the patch come any faster. -
AoD Official AAR/Walkthrough #2!!!
Ancient Demon replied to abukede's topic in Strategic Command - Assault on Democracy
So who won?