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6plus1SMC

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  1. Like
    6plus1SMC reacted to Chudacabra in PBEM ++ Guide?   
    "Pew pew pew"
    "Kaboom! Kaboom! Kaboom!"
  2. Like
    6plus1SMC got a reaction from Jotte in Steam Keys - how to get them?   
    Thank You, @Jotte
     
    That did the trick - I used CMFI as a test, reg'ed the game and after a reload the Slitherin page the steam key appeared 🙂
     
    Best regards
    Morten
  3. Like
    6plus1SMC got a reaction from Probus in Thinking of buying a new gaming PC and monitor   
    Thank you all
    I think even this old man got the hows now 🙂
    Best regards
    Morten
     
     
  4. Upvote
    6plus1SMC reacted to A Canadian Cat in Combat Mission Red Thunder Battle Pack 1 pre-orders are now open   
    Yes, that is still the correct procedure.
  5. Upvote
    6plus1SMC got a reaction from George MC in Combat Mission Red Thunder Battle Pack 1 pre-orders are now open   
    Looking forward to try these in pbem.
    Just a quick quistion:
    Should one still make the patch update in a PbEM game, after the review part (and save, update and load again) or is that SO yesterday?
     
    Best regards
    Morten
  6. Like
    6plus1SMC reacted to Sunbather in CMBN Initial 'All in One'   
    (Link is in 37mm's signature. And I only wanted to direct to the other mod that because I misunderstood 6plus1SMC.)
  7. Like
    6plus1SMC reacted to Commanderski in Why not HtH   
    A head to head version is in my dropbox if you want to test it.
    Here's the link: https://www.dropbox.com/s/wgux74ohcjix8sp/Tank Battle of Lisow HTH.btt?dl=0
  8. Like
    6plus1SMC reacted to kohlenklau in Why not HtH   
    Personally, I now write scenarios playable from only one side at a time versus the AI enemy so I can focus on what I am doing (for free $0.00) and see the end of the tunnel (and get the f out before a train kills me). To throw a briefing in for the other side for H2H would not take me very much time but I do very small and tiny scenarios. Ready...GO! mark time 1834 CST...
    BRIEFING FOR ENEMY AI SIDE IN CASE A DUDE WANTS TO PLAY IT H2H
    NOTE: This scenario was designed for play by the human against THIS side as AI. Here you get a very simple briefing.
    Late morning. Prybuzhany, USSR. 10 August 1941. West of the Bug River near Voznesensk.
    Light wind from the east. Sky is overcast. Ground is slightly damp.
    You are in command of Red Army rearguard attempting to stop or at least slow the fascist crossing of the Bug.
    Friendly forces: a platoon with a HMG.
    Enemy Forces: the Italian fascist forces allied to the Germans.
    Mission: Prevent the Italians from taking the main building near the Orchard. 30 minute mission.
    You get points for eliminating the enemy and holding the Orchard house area. 
    There is a bonus for <25% friendly casualties and >75% enemy casualties.
    Good luck comrade!
    ..and....STOP! 1841 CST.
    7 minutes. But it is a tiny scenario..
     
  9. Like
    6plus1SMC reacted to Commanderski in Why not HtH   
    I actually thought about putting in some Soviet information for briefings, etc..but not sure how enjoyable it would be for both sides as HTH. It would definitely really be challenging for both sides.
     I'm going to add some Soviet setup zones, briefing and a few minor changes and I'll post a HTH version in my drop box. Should be later tonight or early tomorrow  Then you can test it out against an opponent.
  10. Like
    6plus1SMC got a reaction from Lethaface in Why not HtH   
    Hi everybody.
    I play 99% HtH and  I am constantly  looking for HTH ones.
    On the fewgoodmen.com I came (after reading in these forums) across Theforger's 35(!)  Rollbahn D scenarios, all having the comment "Axis versus Allies, possibly a H2H. But no Allied briefing" and Commanderski's Tank Battle of Lisow with the comment "Designed to play Germans against the Soviet AI" also with no breifing for allied side.
    These scenarios seems to be  very well researched and I think interesting to play - I do like historical or semihistorical scenarios best.
    So how come that designers dont add breifing for the other side just incase one would like to try it out in a HtH game,. The comment could be something like " Bare in mind that the scenario is designed for play vs AI - but I have added breifing for both sides in case of a HTH".  Nobody could complain about lopsidedness or something afterwards - but both players would get a feel for what they are in for when playing.
    I guess what I am saying is: How come fewer and fewer scenarios seems to be designed with HTH, if only partly, in mind?
     
    Best regards
    Morten
     
     
  11. Like
    6plus1SMC got a reaction from chuckdyke in Scenario Operational map   
    @Combatintman Thank you - some interesting reads - it's not easy to make everybody happy, it seems. So I think  I'll make a breifing in the style I would like to read myself. And have one or two more read it - in case something obvious is forgotten or very unclear.
    @chuckdyke Thank you for the YT video and the interesting link.
  12. Like
    6plus1SMC got a reaction from quakerparrot67 in Ministry of Defense video   
    Great video .... Thank you for sharing.
    it seems that the map can be printed - that a feature I would like have in an easy way - bouth for set up  and during a game.
     
    best regards 
    Morten
    Copenhagen - Denmark
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