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DougPhresh

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  1. Like
    DougPhresh got a reaction from Zveroboy1 in Shock Force2 v2.06 patch is now available   
    Do Dutch engineers still carry two rifles? I haven't been able to check. 

    I'd just like to know if our bug reports are seen and acted on, is all. What were the major fixes here? 
    "Matrix/Slitherine Tournament scoring fix" does not really address the bulk of the problems. I'm a little disappointed, if I'm being frank. 
  2. Like
    DougPhresh reacted to Sublime in Been a While Guys   
    no I love WW2. But.. Im burnt out my friend. On all of them EXCEPT cw. CW I bought immediately, then promptly didnt play it at all until I met a serbian kid, who was totally z pilled, and after weeks of actually friendy logical debate, sharing of links on both sides, I got him. He aint pro west, pro nato, but the cracks.. who am I kidding. He claimed (LMAO) 25k russian dead rn tops with over 200k UA dead. He doesnt care about like oryx.  So I said look - Ill give you 1k dead from moskva, 1k from the kyiv 'feint', 1k from mariupol, 1k from kharkiv, 1 k from kherson, 1 k from bakmut, 1k from severdonetsk, 1k from lysychansk - point is its INSANE to try even claim ONLY 1k russian dead in operational, strategic, or otheriwse proven mass defeats. Still, even 'giving' him a mircalous 1k dead it easily goes above 25k dead.
    I asked also if he thought UA was a nation. He said yes.  Obviously I went with that. He sent me a hilarious link claiming a khinzal wiped out a secret nato hq in Kyiv and killed 'dozens of senior US officers' I was like bro if this was true 
    1. why is zelensky not dead?
    2. more so - you claim the US is this evil empire everywhere. I get it, your a Serb tho too young for 99.  However... IF this was true, the US would say ' we had officers there (they wouldmt admit a HQ duh) and say they got slaughtered while on a legit diplomatic mission. This.... this would be REALLY bad for Russia.  THE US isnt gona let Russia kill a platoon of grunts, let alone 'several dozen' high ranking career officers.
    Like I said, gimme a few more weeks and Ill have him watching codename magyar with me ' JAGGA JAGGA'
  3. Like
    DougPhresh got a reaction from Bulletpoint in Been a While Guys   
    I find, and I mean no offence, for any game I'm really invested in, do research, provide a lot of feedback, get involved with the community, particularly Grognard games, I'll get burnt out and take a year or more off the forums. There are a lot of reasons, one of them is that the time between patches or developer updates is really difficult, especially when many of these titles are so close to what I'd like them to be, with mostly janky issues, engine problems, etc. holding them back. 
  4. Like
    DougPhresh got a reaction from Redwolf in Been a While Guys   
    I find, and I mean no offence, for any game I'm really invested in, do research, provide a lot of feedback, get involved with the community, particularly Grognard games, I'll get burnt out and take a year or more off the forums. There are a lot of reasons, one of them is that the time between patches or developer updates is really difficult, especially when many of these titles are so close to what I'd like them to be, with mostly janky issues, engine problems, etc. holding them back. 
  5. Like
    DougPhresh got a reaction from 37mm in Shock Force2 v2.06 patch is now available   
    Do Dutch engineers still carry two rifles? I haven't been able to check. 

    I'd just like to know if our bug reports are seen and acted on, is all. What were the major fixes here? 
    "Matrix/Slitherine Tournament scoring fix" does not really address the bulk of the problems. I'm a little disappointed, if I'm being frank. 
  6. Like
    DougPhresh got a reaction from quakerparrot67 in Annual look at the year to come - 2023   
    Hopefully that net can be widened for the Jewish Brigade, Greek Brigade, Co-Belligerents, RSI Partisans etc. I would just say to look at what Eugen did in their Italy DLC for Steel Division 2. It was the most multinational theatre of war for the Western Allies, there's a great opportunity there to showcase it. 
     
    e: I did not read the preceding discussion and don't want to cause trouble or anything. I just like reading the OOBs for the Italian Campaign and think Eugen did a good job. I just happen to believe Battlefront can do it better. 
  7. Like
    DougPhresh reacted to Sequoia in Annual look at the year to come - 2023   
    Once upon a time there was mention by Steve of the desire to do an elite units pack for CMFI with units such as the First Special Service Force and 442 regiment. I know things change, but maybe this is still somewhere on his wish list? 
  8. Like
    DougPhresh reacted to George MC in 2022 Mid Year Update   
    Aye the campaigns are only playable as Germans versus Soviets, and is more a question of game engine limitations (SPW cannot be remounted – which borks most of Five Days playing against a German AI; and Ogledow campaign would have issues cos the Soviets would wipe out a German AI core force really easily).

    In saying that pretty much all the other scenarios are designed to be played against either AI (except the SPW training and Panzergrenadiere in HKL) and were designed with that in mind. So the following will all provided a fun fight as Soviets against the German AI or a challenging fight H2H:
     
    CMRT Tigers At Ogledow (the scenario) CMRT Heart Of The Dying Sun (want to command a massive Soviet armoured combined arms assault? Knock yersel out!) CMRT Bridgehead at Rakow (defend against German armoured attack) CMRT Cat and Mouse (sneak up and snipe German tanks) CMRT Deep Raid (command an advanced detachment from the 233rd Tank Brigade part of 5th Mechanized Corps deep into the German rear as part of the JASSY-KISHINEV offensive operation). CMRT Ill Met By Moonlight (sneak up and KO immoblised German tanks) CMRT Polosa Deistviya (Soviet Guards recce unit tasked with seizing bridge, guarded by German straggler unit, by coup de main) CMRT Panzerfgruppe Flügel (stop German panzer gruppe from breaking out) CMRT Tip Of The Spear (Soviet combined arms from 2nd Tank Army conduct counter recce against German recce elements). Hope this helps?
    Cheery!
     
  9. Like
    DougPhresh reacted to laurent 22 in 2022 Mid Year Update   
    I also play Cat and Mouse in pbem, Russian side. The scenario seems more difficult for the German as the briefing says. Normally the Russians should not be spotted by the German scouts but I ignore this parameter and I attack. At the very beginning one or 2 long distance duels = 2 IS2 wins (between 1 and more than 2km). The German shells stick in the ground far in front of my tanks; the 75 guns lack punch. The disadvantage of the Russians is the reload time, otherwise the IS 2 are relatively fast. I'm already on my opponent's back, bypassing him to the south 🙂 Nice map.
  10. Like
    DougPhresh reacted to Ultradave in 2022 Mid Year Update   
    Agreed. I'm having fun. Trying to spot the enemy tanks while not getting into a shooting match is a real challenge. (As the German in this one I'm not supposed to lose Panthers, so duking it out with IS-IIs is not recommended 🙂  ) There is a lot of time on the clock, so time for careful approaches, and sniping when I do spot something. The map is great, a and with study, you can find covered approaches, at least once you've determined that there isn't anything in "that" treeline that could get you (or at least you hope so).
    I recommend this one for a different kind of challenge than a slugging match.

    Dave
  11. Like
    DougPhresh reacted to Vacillator in 2022 Mid Year Update   
    You can play as Allied, for example Cat and Mouse which I'm playing against @Ultradave.  I'm the one with the IS2s, and I think I'd say it's a tough ask for both sides. 
    Great work by @George MC once more, and the map for this one is excellent (and totally new I think?).
  12. Like
    DougPhresh reacted to Aragorn2002 in 2022 Mid Year Update   
    That.
  13. Upvote
    DougPhresh got a reaction from George MC in 2022 Mid Year Update   
    My only feedback would be that I'm personally a bit put off with the bias towards Axis scenarios, in what feels like all titles, and would like to see more Allied and Soviet long campaigns. I realize that's a personal feeling and a lot of people are here for the Panzers and "against all odds" thing, but I would have appreciated to see more of Soviet forces and doctrine at the close of the war, and a Canadian campaign for Fortress Italy. 
     
    I would gladly pay for a battle pack across all WW2 titles that gave care and attention to the Allies and Soviets in a Huge and very long campaign. I realize that researching the Soviets in particular can be more difficult, but there are mountains of information on the Free French, Canadians and Poles in Italy, and I feel like they deserve a capstone campaign each. 
  14. Like
    DougPhresh reacted to Glubokii Boy in 2022 Mid Year Update   
    These high points needs to be more common place...
    Whenever they do happen they provide us with the best tactical wargame avaliable anywhere (for non military users) thats for sure...but they are to few and to far between...
    A bit more priority on us common users from the main BFC programers would be welcomed indeed.
     
     
  15. Like
    DougPhresh got a reaction from Vergeltungswaffe in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  16. Like
    DougPhresh got a reaction from quakerparrot67 in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  17. Upvote
    DougPhresh got a reaction from Aussiegrit in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  18. Like
    DougPhresh got a reaction from Monty's Mighty Moustache in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  19. Upvote
    DougPhresh got a reaction from IdontknowhowtodoX in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  20. Like
    DougPhresh got a reaction from A Canadian Cat in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
  21. Like
    DougPhresh reacted to Malaspina in Quick Campaign Generator for CMFB (Fully Randomized!)   
    Hi guys, @Blazing 88's, @kohlenklau, @kevinkin, @Vergeltungswaffe, and anyone else interested,
    here are the Wehrmacht and Waffen SS campaigns for CMRT. The Soviet Army and Soviet Guards campaigns follow in a separate message.
    They need testing. I haven't made any campaigns out of them yet, but rather than creating, testing, playing several campaigns by myself and then releasing them later on (couple of months later), I thought some of you might be interested in giving these QCG files a spin now, or perhaps during your Christmas Holidays providing you with a good, 'work-related' excuse to shun boring family reunions 😆.
    Of course, you can choose whatever core force you like, but in a "Wehrmacht campaign" (GER) for example, the troops accompanying you in battle will be mostly, but not exclusively, from that branch. Same goes for the SS, SA and SG.
    CMRT has required two major adaptations:
    First, Soviet tank platoons only contain two or three tanks each. This entailed doubling the number of platoons available to the Soviet player (whether human or computer player) in "Parameters", e.g., 1 German heavy tank platoon = 2 Soviet heavy tank platoons. I need to verify whether this causes unbalanced battles, but as a player you are not required to do anything in particular.
    Secondly, and majorly, to my dismay I found out that there are no QB maps for Axis offensive battles. They're all Allied attacks/assaults/probes or MEs. Did you know that?
    In the interest of variety and randomness, in order to avoid having Axis campaigns with only defensive battles and Allied campaigns with only offensive battles, I devised a workaround using the ME QB battles, which contain an Axis attacking plan evidently.
    So, if "Axis ATT" is displayed in QCG, tab "Battle generator", cell C8, the map shown will always be a ME. To convert it to an Axis offensive battle, this is what I was thinking of doing:
    When playing as the Allied: open the chosen ME map, go to the scenario editor "Map / setup zones" and paint two-thirds of the map with 'Allied setup zone 1'. This will allow you to deploy anywhere on the map on top of the Terrain targets during the setup phase before the battle. In "Units" Assign AI groups to Axis units as usual. The Axis Computer player will execute its attacking plan according to the plans devised by the scenario designer.
    When playing as the Axis: same as before, go to the scenario editor "Map / setup zones" and paint two-thirds of the map with 'Allied setup zone 1'. We now need to get the Allied Computer player to stand still on its terrain targets. To do this, go to 'AI / AI plans' and disable all Allied AI plans ("Not in Use") except for Plan 1. Under Plan 1, paint the setup area for group 1 so as to cover the entire Allied map setup zone 1 in yellow. Then, delete all orders for AI group 1 in Plan 1. Do not assign AI groups to any units in "Units". The PC player will assume that all units are in group 1 (A1) in Plan 1, which now contains no orders, so it will deploy freely in the map setup zone and stay put. It's a bit of a chore and it creates "static" defenses, but it's the only way I could think of to quickly get the AI to deploy in a large setup zone and avoid any unnecessary movements.
    Have fun!
     
    CMRT - QCG_GER campaign.xlsx CMRT - QCG_SS campaign.xlsx
  22. Like
    DougPhresh reacted to Bulletpoint in Quick Campaign Generator for CMFB (Fully Randomized!)   
    Your drunken stupors are quite a lot more productive than mine.
  23. Upvote
    DougPhresh reacted to Malaspina in Quick Campaign Generator for CMFB (Fully Randomized!)   
    Thanks guys!
    Yes, my plan is to extend QCG to all WW2 titles. I've nearly finished converting it to CMRT, which is easier as it only has two nationalities and will release soon enough. Later, I will be moving on to CMBN and leave CMFI for the last, a nightmare for sure...
    Modern titles: not sure QCG can be used so well for CMBS and CW due to the lethality of tanks. But I'm going to test it for sure. The asymetrical nature of warfare in CMSF rules it out entirely.
     
    Yes, 8 core force units. More than enough for me to do all the accounting after each battle.
    Automating the number of core units goes way beyond my Excel user skills.
  24. Like
    DougPhresh reacted to Vergeltungswaffe in Quick Campaign Generator for CMFB (Fully Randomized!)   
    Thank you so much for creating this.
    +1 to applying it to other CM titles!
  25. Like
    DougPhresh got a reaction from Ithikial_AU in 2022 Mid Year Update   
    As a Professional user in my day job and what feels like a lifelong fan, I do think they've done a good job balancing development with a small team. War gamers and staff officers are a tough crowd to please, but their passion comes through in their work and their adaptation of Steam after years and years of discussion shows a willingness to be responsive, listen to the community and reach new fans. 
     
    I imagine the Professional orders have taken up a large amount of time, in part because we're a demanding bunch, and also because of the nature of government procurement and contracting. Beyond that, current events sunk a Black Sea module that seems to have had a fair bit of work invested in it. The important thing to me is that they're communicating with the community here, and have remained committed to it even when people are disappointed. This has often been a point of contention, and again shows a lot of positive development. I don't want all that to get lost. 
     
    In terms of specifics, of course I would like to see Partisans, Co-Belligerents and RSI in Fortress Italy, and a fully developed TOE and OOB for Italian forces in Sicily which right now are lacking a lot. I'd love to see Brigade Piron and the Princess Irene's in Battle for Normandy/Final Blitzkrieg, and the Scheldt and Rhine Crossings for the Commonwealth in Final Blitzkrieg. Finally, as with it seems everyone else, minor Axis / new Allies for Red Thunder, particularly the Poles and Romanians who played a huge role in critical operations. 
     
    This is my "Christmas list" every year, and I want to point out again that in Fire and Rubble, we got partisans. That's a major item was on the list addressed, just as Rome to Victory crossed off nearly all of my wishes for Allied forces in that title. These aren't small things, and I just want to take the time to show that they don't go unnoticed. 
     
    The new year is sure to be marked with some  frustration, disappointment and delay, like every year, but there will be high points too, and sometimes that gets lost in the moment. Merry Christmas everyone. 
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