Jump to content
Battlefront is now Slitherine ×

DougPhresh

Members
  • Posts

    769
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by DougPhresh

  1. I like the idea of Battalion-Level QBs, and often enjoy putting together the forces, thinking about the map and so on... until the game loads and I have a giant blob of units in one corner that I need to spend half an hour placing. That's before the game even starts!

    This is made worse as the defender as for some unfathomable reason fortifications are spread all over the deployment zone. It would be so much easier if they were tidily placed in a row, which I think happened in CM x1.

  2. On 2017-08-11 at 4:58 PM, DreDay said:

    That's real life though; I appreciate the CMBS team keeping things realistic like that.

    Spetznaz brigades at least for the ground forces. I'm sure when the MP and VDV are added we'll see the lighter formations of the airborne and naval troops.
    There are also some interesting VV and MVD formations, but that might be beyond the scope of CMBS.

  3. I think that if they wanted to better simulate morale having soldiers be pinned is a much better way to do it than a rout.

    Even in antiquity everybody knew that the army that broke formation in battle would be massacred. It's as true in a company attack as it was in a phalanx.

    Even with conscripts I think they'd be more likely to lie at the bottom of their trenches and surrender when the position was taken than head for the hills into a barrage or a hail of small arms fire. As others are saying CMFI is particularly  impacted because much of the scenarios and campaigns are attacks against dug-in positions in defensive terrain. Just compare any scenario set at Monte Cassino to accounts of the real battle and you'll see the issue.

  4. Very insightful guys, thanks! I'll keep playing around with them, I think part of the problem is that I'm not very good at handling Humvees. I've gotten better at keeping the vehicles from being knocked out, but those gunners drop like flies.

    e: Is there a "typical" dispersion between vehicles I should be looking for?
     

  5. Hello all,

    As some of you may know I recently converted a large number of CMFI, CMBN, and CMFB maps to Black Sea. They've been fantastic and let me really play around with different formations. Chief among those units that I am being acquainted with is the US Infantry Battalion. Most of the elements of the battalion I'm familiar with, but I am having great difficulty effectively using the Weapons Company. I can plainly see that 4 platoons of heavy weapons mounted in Humvees is a powerful and mobile striking force, but I have no idea how to use them. I have tried establishing a base of fire with them, tried maneuvering them as sections, platoons and a company, tried dispersing them out among the infantry platoons. In each effort my results have been much less than say the Weapons Companies of the Russian or Ukrainian BTR Battalions, despite the TOW and advanced optics making the US Weapons Companies much more effective in theory.

    I have tried reading the field manual - http://www.globalsecurity.org/military/library/policy/army/fm/3-21-12/fm3-21-12.pdf
    While I get the gist of it, I'm a Canadian soldier by training so some of the doctrine is lost on me.

    I would really appreciate someone breaking this down either in gameplay terms, or if anyone wants to talk shop, breaking down the key parts of the doctrine.

  6. 9 hours ago, Sgt.Squarehead said:

    There may be an issue with the map '421 meet large city (damage)'.....The game crashes when I try to load it.

    That must have been my oversight. Some maps just don't work. Market Garden maps with Windmills and the unique bridges are an obvious example.

    I suppose someone could delete the bridges and special buildings in BN, and then add the modern bridges and buildings in BS, but that person isn't me! Many of the Italian villages look "off" with modern buildings. If someone is a scenario maker maybe they could go through and update some of the maps, if they wanted to.

  7. I only converted large and huge maps because I like Battalion-level, but if anyone who has played the other titles has tiny-small-medium maps that are really, really good, I'll take a crack at them.

    Vanilla CMBN maps just flat-out don't work as much as I've tried. I think the issue might be hedgerows, but I'm not sure.

    I like the screenshots and feedback, please let me know how these maps play out! Personally, it was a very rude awakening to have mostly dismounted US infantry, and Russian BTR formations were a wonderful surprise! 

    e: fav formations have rapidly (and surpringly) become the U.S LRS platoon, loaded in Humvees (1x M2 and 1x Mk17 humvee per squad + attached snipers, JTAC whatever with their own Humvees and plt HQ mounted in the recce Humvees) and the Company from the Russian (New) Recce Battalion, (mix of AGS and PKM, with 3x attachments per squad as each Tigr can fit an additional 2 man team)

×
×
  • Create New...