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dutchman55555

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Posts posted by dutchman55555

  1. You know what was against German doctrine? Do you? NOT ATTACKING!!! Get those men up and moving! If they must die, and your reputation must suffer, all for our enjoyment, well, so be it.

    Still waiting.

    ;)

    Can't count the times I've read in historical accounts "We took over the German position and awaited their inevitable counter-attack".

    The first thing the Germans did when routed was turn around and attack.

  2. My friend and I are still grinding our teeth somewhat, as we are all setting up CM, CMHelper (which I persist in believing is a great asset) and Dropbox for the first time. 

     

    Your persistence is warranted. It may be one of two things I've thought of:

     

    1) CMH may not currently support/recognize CMBS.

     

    2) If it does, there is an extra step once you have Added a new game. It's tricky for me to explain without doing it, but even after you've entered the type of CM and the folder where the PBEM files will be found it will do a check and say it can't find the folder for CMBS. You have to Edit Game (right click on the game line in CMH and choose Edit Game), then go the bootom Application field, Browse and find the folder for the CMBS.exe.

     

    Good luck.

  3. I haven't seen it specifically stated here (perhaps I've missed it) but the Hide command is also a very good way of keeping your troops from revealing themselves through stupid actions, like opening up with small arms fire at an APC 300 m away. You could do short, limited target arcs, but Hide requires a lot less fiddling.

  4. From what I have heard/read on here, no. Apparently due to costs which is understandable. However, just like we received the new forums (awesome btw) we should also be expecting an updated and hopefully easier to work with repository section on BF. 

    I'm sorry to hear that, especially since I donated about 6 months ago. Not that I'm complaining,

     

    ChrisND has stated that he's already suggested to the web guys that a new Repository section be opened here, but that the timing is up to them.

  5. If the military and DoD was a true private enterprise, issued stocks, had bond holders, board of directors and subjected to the whims of market forces and activitst shareholders they Army probably would use this as a low investment training tool and see it implemented in the most efficient way.

     

     

    Off-topic, but I think you put too much faith in the private sector. Some of the most bureaucratic thinking, stubborn denials, and useless wastes of money that I've ever seen were done by large corporations. And I work in the Canadian federal government.

  6. Created a QB US vs RUS. Let the AI choose everything, Mixed forces for both sides. I ended up with a Humvee Co. (mix of HMG, GL and TOW, heavy on the TOW), a sniper platoon, two engineer platoons with misc vehicles (including an armoured truck and a FIST Bradley). 120mm and 81mm arty support, 3 drones.

     

    Minor VP areas left flank (farm halfway) and right flank (woods near RUS side) and a major VP area of blink and you'll miss it village in near centre of the map.

     

    Terrain had me put one Humvee Co. on the left, and the other on centre and right. One engineer platoon futzing around in the centre, and snipers and other engineers wandering up the right flank. Truck and misc troops brought up to the major VP area.

     

    First contact was left flank (probing infantry), quickly followed by 3 BMPs up the centre, all of which were reduced to smoking ruins within 30 seconds of contact. 

     

     

    Well, this isn't so bad.

     

    Then contact on my (weak) right flank, One MBT...two...three, and a BMP. TOW fired at the lead MBT, and APS stopped it. Oh, crap! I had already been shifting some TOW Humvees there, but quickly lost one to a 120mm round, and now my other TOWs are reluctant to engage.

     

    All this in the first 10 minutes of battle. Now to see if I can get some better results on that right flank...

  7. You have the honor of being my very first casualty, you were blown away by an ags-17 in the mission "An August morning". Unfortunately you didn't have the cruel irony of dieing as a unhatched tank commander.

     

    Great game BFC I am loving it and ive only been playing for 20 minutes!

     

    :D

    All the Recon troops who have fallen at Chris' command during his Twitch sessions salute you.

  8. i am glad i have no download cap makes up for the terrible service we get up here when my downloads keep failing i am just gonna keep trying tell it works on attempt number two now fingers crossed 

    Yeah, 9 attempts here, and I have a Cogeco cap. First DL got to 4.9 GB before cacking. Most after that were 2-3 GB. Cogeco is going to reap overage charges from me this month, I think.

  9. master server is overloaded. I guess a few 100 hundred members are causing this, trying to down load.

     

    ah, sounds about right as BF is using stuff that anti virus scanners do not like, I had to turn everything off because of it.

    Funny, now that you mention it this is the first BF product that hasn't set my Norton IS a-screamin'.

  10. Actually, even the Beta team is playing the game with add-on beta test functions removed for the first time and the game just flies! My computer has never liked 'huge' maps. CMBS does even better in that regard that CMRT, which was a huge improvement over earlier title.

    I was slogging through a CMBNMG battle of Road to Nijmegen today, passing the time until I could buy CMBS, and the difference is night and day in terms of camera nimbleness and other graphical processing.

  11. There are many here who are detail oriented, and God bless you all. I'll leave it to you to discuss whether ammo loads are proper, or the accuracy of weapons fire. For me, the first major impression I had was on how much faster the load screens are, and how much more quickly/smoothly the camera bops around the field of battle. And your first impressions?

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