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amr35

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  1. Would it be possible to have a team play mode? What I'm thinking is the player can only see what their leader sees and players communicate with other leaders through a chat box. Only leaders connected to the C2 network can send/recieve messages in the chatbox. Idk how difficult it would be to implement but the effect could be awesome. Can you imagine a full battalion strength engagement of 12 v 12 in real time? With players sending reports up the chain of command and orders traveling around. There would be a true fog of war and the level of leadership and teamwork required would make for some exciting games. Is such a thing possible?
  2. Thank you very much for the answers everyone!
  3. Will each AI plan always play out exactly the same? Suppose one plan tells the AI to attack the left flank -- will the same units always attack, or will you see different units taking that approach? Because to me the scripted AI sounds as if it would reduce each single-player scenario from a conflict to actual puzzle solving, kind of like the Brothers in Arms series..not that that's necessarily a bad thing lol. It would just make it difficult to play a scenario again if you can still remember what the AI will do and where it will be.
  4. I apologize if this has been asked before, but I need clarification I saw that the CMx2 AI is scripted, but how scripted is it? If things are going poorly, will the AI try to attempt to adjust, or will it just blindly follow the original plan without any awareness of the situation above the squad level? Also, does the CMx1 version include AI that reacts to the player, or is it scripted as well? Thanks
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