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wingedone

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Everything posted by wingedone

  1. This is interesting, though I am not sure it helps. The Cromwell VII was a post-war modification of the tank. It was armed with the 75mm gun, had a low-speed final drive, 15.5in wide tracks and heavy duty front axles. It was produced by modifying Mk IV and V tanks, and was also produced as the Mk 7w which was based on the Mk Vw. http://www.historyofwar.org/articles/weapons_cruiser_tank_mk_VIII_cromwell.html And scroll down on the following page. http://freespace.virgin.net/shermanic.firefly/a27m.html
  2. I did several searches, but I might not have been using the right words, and couldn't find what I was searching for. Is there a way to save the "video" of a real time game? When CMBB came out (my first Battlefront CM game, I now have CMBO, CMBB and CMAK), what I really found cool was watching the replays over and over of the Demo of the PZIII's and PZIV's attacking the Soviet ridgeline. From all the different angles of watching the tanks being fired on, stopping, aiming and firing, was for me, outstanding and immersive. ANYWAY, I played a demo again of CMBN bocage and found the real time version excellent for being able to react quickly. But I see no way to enjoy what I do with the WEGO of rewatching the action play out. Again, is there a way to save the video of a real time game? Thanks
  3. Thanks for the responses. I do have version 1.10 of the demo. Gives me pause. I tried to write my OP so as to not be judgemental on CM1 versus CM2 because I am not in a position to judge. I just wanted to note that there is significant differences. Reminds me of something I posted here a long time ago when playing CMBB, B&T Taking the Train. After getting my butt handed to me by a Russian 76.2 AA gun that was surrounded by a stone fence, I decided to test what would happen if I just dropped mortars on it first. 110 rounds of 81mm, of which 1/4 hit inside the stone fence. 3 times I tried that. Nothing. Didn't faze them a bit. Kind of learned then, that in CM1, if you haven't seen it, you can't kill it. I was wondering how CM2 was handling it now. I tend to play as the Germans. Which means being on the receiving end of a lot of ordnance. Really do appreciate the input.
  4. It's been a while since I have been on these forums. So long in fact, I had to re-register. Trying to decide whether or not to purchase the new CM. I have read extensively about the lack of a armor firing arc and issues with ATG that I have not had to deal with, with my CM1 versions for the last 10 years. Those are changes I expect to see, so they are not a big concern to me. But aside from those ongoing issues, I have noticed the following that concern me in the demo I have been playing. I have seen some notice about changes in updates and wonder if they have worked. 1) Death by artillery while in foxholes and trenches. In CM1 you were lucky to kill 1 or 2 guys with a direct hit. In CM2 demo, they die in big numbers without direct hits. Has there been any changes from the demo? Man, getting old sucks. Can't for the life of me remember B? Oh well, it will come to me, and I want to know about the foxholes and trenches.
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