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niall78

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Posts posted by niall78

  1. As far as I know Saferight is doing a brilliant job on that. ;)

    A question for you guys, I am repacking CMBN mods to port them to CMRT, would you like me to upload them to CMMODS? Something like Tiger Pack, Panther Pack, Stug Pack for CMRT and so on,...

    Does a bear s**t in the woods?

    Yes please Fuser!

  2. 'Aim carefully' seems a strange one to ask for - I always assumed my guys aimed as carefully as their skill level and combat conditions allowed. This seems super gamey to be honest and not very realistic. The type of situation where crack skilled troups have completely ambushed an enemy force and have the time and nerve to wait till they are absolutely sure they have them in perfect range and in a maximum killing zone.

    For a a more 'realistic' feel to a WW2 fire fight how about we implement something that covers this kind of thing :

    S.L.A. Marshall's work on infantry combat effectiveness in World War II, titled Men Against Fire, is his best-known and most controversial work. In the book, Marshall claimed that of the World War II U.S. troops in actual combat, 75% never fired at the enemy for the purpose of killing, even though they were engaged in combat and under direct threat. Marshall argued that the Army should devote significant training resources to increasing the percentage of soldiers willing to engage the enemy with direct fire.

    Only joking but it makes more sense in my mind than an 'aim carefully' command. Not only were most guys not aiming carefully - they weren't aiming at all.

  3. Yea, uniforms by Hugo Boss in fact:

    http://en.wikipedia.org/wiki/Hugo_Boss

    ...and he wasn't the "go along to get along" German industrialist variety either but a full blown Sieg Heiling Nazi Party member.

    Heard of Hugo Boss before but it still makes interesting reading.

    On a side note my mother would never buy German goods because of the slave labour most used during WW2. She still sticks to that rule to this very day.

  4. IIRC there were no uses of chemical weapons on the battlefield in WW2, on any front, unless you count WP.

    There is an accidental release that effected American troops and sailors :

    On the night of December 2, 1943, German Ju 88 bombers attacked the port of Bari in Southern Italy, sinking several American ships– among them SS John Harvey, which was carrying mustard gas intended for use in retaliation by the Allies if German forces initiated gas warfare. The presence of the gas was highly classified, and authorities ashore had no knowledge of it– which increased the number of fatalities, since physicians, who had no idea that they were dealing with the effects of mustard gas, prescribed treatment improper for those suffering from exposure and immersion.

    It gets a good write-up in Rick Atkinson's The Day of Battle: The War in Sicily and Italy, 1943-1944.

  5. In my humble opinion BF is leaving a lot of money on the table by not putting out more content for their game engines.

    Have to agree - I'd pop the cash for any additional campaigns they had for sale without even having to think about it. Surly they could ask for a valid serial key before installing if illegal copying was an issue.

    Problem for the community is there are very few player created campaigns. I see a need for official ones and a source of profit for Battlefront - I hope one day they step up to the plate and take my cash.

  6. I respectfully disagree. The Combat Mission series appeals to a niche market of dedicated enthusiasts, who recognize that Battlefront relies on their monetary support to stay in business. The people who would pirate the content and never pay for it would never have become paying customers to begin with. OTOH, there is a chance that some of them would discover the game, who might not otherwise have heard of it, and become paying customers.

    I have heard testimony from several musicians who distribute their content free on the Internet. They just *ask* their fans for financial support, so they can keep making music, and they wind up making as much as they would if they went through a traditional distributor, with DRM restrictions, etc. The vast majority of people do have a very keen sense of fairness, and if you are giving them something of value, they are more than willing to give their financial support in return.

    Have to agree with you - I've spent extra money with Battlefront over the years just to support a company that puts out product I love. I've bought the Anthology box set even though I owned all three original games. I also bought CMBB a third time by picking up a special edition version that contained an extra disk of mods - most of which I had already.

    This may sound stupid but it's also the main reason I buy a physical copy along with the digital download - even though all my games are still in their original shrink wrap unopened.

  7. An quick excuse for players like myself who love both player created mods, scenarios and campaigns but rarely leave comments.

    I recently got CMFI and GL. I spent hours downloading all the wonderful mods. I then spent ages downloading all the player created scenarios. I still haven't actually played the game - I'm still plugging my way through 'The road to Nijmegen' in CMMG. I also have a lot of downloaded scenarios for that game but haven't had the time to play them. There is no feedback in a lot of cases with scenarios because they won't be played for weeks, months or even years after they are downloaded - I still have dozens of scenarios for CMBB I haven't played a decade after getting them.

    The modders and designers do a superb job for us ordinary players. I've a ton or respect for them and their work - I'm sure most others do too. Please keep plugging away even if the feedback isn't great - one day I'll play those CMFI scenarios I've downloaded and in my head say a 'thank you' to the guy who sweated years before to make it happen.

    As a side note I think all CM modders, designers and players would be greatly helped by a cleaned up and revamped repository section on the Battlefront website - frankly at the moment it is a mess.

  8. Say in a battalion sized battle I would presume messing your timings up has the potential to leave your flanks hanging if you go too fast or your neighbouring battalions flanks hanging if you are too slow. Most modern battles from WW1 onwards all seem to have timing as a major component of the plan affecting everything from reinforcement, to resupply, to air and artillery support.

    Frankly I love the timer in CM battles. I'd be paralysed into inaction without it. :-)

  9. I have to say that cases like this of very low ranked personnel that may or may not have been at the scenes of war crimes stink of Nazi prosecutors trying to hold onto their jobs as their target market dies of old age.

    If guys like this had been gone after from the beginning there would have been literally hundreds of thousands of cases involving lower ranked SS and Wehrmacht. So why now?

    I'm no apologist in case anyone thinks that - I believe more should have been done after the war to prosecute anyone of command rank for all atrocities on the Eastern and Western front and also those who persecuted civilians in Germany and the occupied countries. The Cold War probably stilled the Allies ardour for going after what might have been 'useful' men in both the military and organisational side of the Nazi regime.

  10. 'Blue and Gray' is a very good fan made campaign available for CMBN that I've enjoyed very much.

    This 14 mission campaign, mainly focused on the earlier days of the 29th's June Offensive (6/6-6/19) includes:

    - dog green, dog white sectors of the landings;

    -skirmishes in and around St. Laurent;

    -one of many examples of General Norman "Dutch" Cota's in-the-field-with-the-troops assaults;

    -tenacious fighting in Grandcamp;

    -Lt. Kermit Miller's (115th reg) famous patrol across the Aure River Valley and ambush on Colombieres;

    -the Massacre at Le Carrefour

    -ambushed convoy in Bois de Bretel

  11. I think people have rather skewed perceptions of what people would buy. I don't know how true this is, but I would assume the kind of guys who play CM games would also be the kind if guys who would step outside of the normal "Normandy-Bulge-Stalingrad" boundaries. I mean, look at Fortress Italy. I know people who are unaware Italy played a part in WWII, and yet apparently the game did quite well. I'm not trying to lecture anyone on business, but I wonder if taking the plunge and making a game that isn't so well known might be more successful than people think. After all, it's not like a bunch of Call of Duty and Company of Heroes kids are the core of wargamers. I, for one, would love a WWI game. There are too few of them out there. Same goes for Arab/Israeli Wars, Blitzkrieg-era WWII, Tunisia, and all the other games that have been dismissed as "not popular/well-known enough". Might even get some people interested in or educated about more obscure periods of history. Any thoughts? Also, I'm not trying to stir anything up here, this is just what sprang into my head.

    Blitzkrieg-era WWII is the big one - without this the Combat Mission WW2 line will always be complete. There's so much goodness we are missing not being able to play early war scenarios. Everything from the fall of France and Poland, Norway and even stuff like Dieppe and early war Commando raids.

    A boy can dream. :)

  12. So I have JorgeMC's sound mod. When it unzipped it unzipped a load of different sound files into my z folder. Could I make another folder within my z folder and name it sound mods and put all this unzipped files in there and it will still work? I was under the idea that the file had to be unzipped the way it was right into the z folder? PLease le me know. Thanks...

    In a folder is perfect. As you say just leave all your sounds in a folder marked 'sounds' in the Z folder.

    You can easily add in or take out mods or whole a whole group of mods by simply having them in a sub-folder within the Z folder.

  13. By the way I can't recommend Aris Allied Specific (Vehicles) and Aris Axis Specific (Vehicles) the other terrain and sound/UI mods are also very good. These packs save hours downloading and sorting individual files. In fact with all four of these alone you'll have revamped stock CMBN and its add-ons into a whole other beast. They build on Battlefronts great work and take the game to an even higher level. I marvel at the quality of work CM modders have achieved. We the fans owe them much gratitude.

    All four packs found here :

    http://www.thefewgoodmen.com/thefgmforum/threads/mods-aris-and-other-popular-mods-combined-into-easy-to-download-packs.17477/

  14. Thanks for more great scenario suggestions and all.

    niall78 - what is the sound mod du jour? There is so much stuff in the repository that it's difficult to determine what the best stuff is.

    Thanks!

    Away from my gaming computer right now and I can't remember which one I have installed at the moment. I'll check my Z folder when I get home in a few hours and let you know then.

  15. Thanks for the campaign/scenarios recommendation.

    And thank you for the suggestion of the flame mod. It looks stunning. I also got Juju's tweaked UI and desktop mods (fantastic!), veins_tracers mod, and the veins_explosions and smoke mod.

    Will your flame mod work with veins_explosions and smoke mod?

    Some of the major sound mods are works of art and really help bring the game to life. You should give some of the ones in the repository a whirl when you are settled in.

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