-
Posts
1,049 -
Joined
-
Last visited
-
Days Won
5
Everything posted by Badger73
-
Pre-orders for Combat Mission Cold War are now open.
Badger73 replied to BFCElvis's topic in Combat Mission Cold War
Per Slitherine's most recent Tea Time webcast -
TSD III, TPG II & The CM Mod Warehouse Update area.
Badger73 replied to Bootie's topic in Combat Mission - General Discussion
Calling for @Bootie -
Infantry Effective Range-request and insight
Badger73 replied to Almac's topic in Combat Mission Cold War
That's not a bad analysis. The post-Vietnam US Army was not a happy place. Doctrine was all over the board. Significant Reductions in Force (RIF's) were decimating the officer corps. Remaining draftees were just biding their time, waiting to get out. The NCO corps was in disarray. Drug abuse was prevalent. Overall, it was an All-Volunteer army in name and a Category IV army in performance although some units certainly performed more effectively than the general malaise. The Goldwater-Nicols Department of Defense Reorganization Act did not implement until 1986. It took the decade from '73-'85 to straighten things out and set them on a better path. -
New MP player, available to play all titles (except for CMFB)
Badger73 replied to Sir Lancelot's topic in CM2 Opponent Finder
Consider joining The Few Good Men. They have a very active PBEM community for all the Combat Mission titles. -
List of all missions for all scenarios?
Badger73 replied to zaybz's topic in Combat Mission - General Discussion
Check out Ian Leslie's Combat Mission 2x Scenario List -
The M60A1 & M60A2 had a stereoscopic rangefinder which uses two eyepieces and relies on the tank commander to spin a range wheel until the two images merge into a single picture. When you had a sharp single image, it gave you the range to the target in meters and mechanically adjusted the gunner's sights to that range. The TC then gave the fire command (in this case 1,500 meters) as, "Range one five hundred meters. Fire!". To save time and insure first round fired, veteran tank commanders and their gunners would pre-set the rangefinder to a "battlesight" range; either 1200 or 1600 meters depending on SOP. As soon as the gunner "Identified" the target in his sights, the TC fire command would be an immediate, "Battlesight, fire!". The gunner would check for "Burst on Target", re-aim to the point of impact and fire again until TC declared, "Target destroyed."
-
Quite a good game indeed with very high solitaire playability. It shows Cold War domino-theory thinking well. Only USD $9.99 on Steam.
-
In '74, I recall this as the doctrine of "Active Defense" championed by Donn Starry. It was a first stab at re-shaping post-Vietnam US war-fighting doctrine based on lessons learned outcomes of Israel's 1973 Yom Kippur war.
-
Right. By 1976, the US Army was introducing passive night vision devices to active duty armored forces. Passive night vision completely changed night gunnery mechanics.
-
Anyone playing ancient combat?
Badger73 replied to markshot's topic in Combat Mission - General Discussion
Perhaps. Try flagging a Hansom Cab to take you there instead . . . -
Anyone playing ancient combat?
Badger73 replied to markshot's topic in Combat Mission - General Discussion
I still have fond memories of the Win95 versions for the "Great Battles of" Alexander, Hannibal, and Caesar! These days, I fully concur with those who grant high regard to Field of Glory II. It's a great game and I especially enjoy its PBEM capabilities. -
question on the fewgoodmen scenario site
Badger73 replied to Bubba883XL's topic in Combat Mission - General Discussion
@Bootie - This one's for you, mate. -
Screenshot / Print Screen
Badger73 replied to Vacillator's topic in Combat Mission - General Discussion
Same for me. Fraps stopped working on my PC a long while back and I discovered Bandicam which I installed and find more robust than Fraps anyway. -
@NPye - please ping @Bootie to make that happen. These really deserve exposure there. Great work.
-
Exciting news about Battlefront and Slitherine
Badger73 replied to BFCElvis's topic in Combat Mission - General Discussion
@Battlefront.com Slitherine has a pretty robust forum community in it's own right. Any thoughts about separation / integration / linking between theirs and Battlefront's own forum community? -
No. Only one common skin/markings would apply to all vehicles of the same type in a scenario.
-
Ministry of Defense video
Badger73 replied to BFCElvis's topic in Combat Mission - General Discussion
I suspect it has to do with authorized vendors; the bureaucracy of government procurement protocols. While I am not familiar with the British Ministry of Defence, the United States Department of Defense will only award contracts to authorized vendors who complete and maintain a pretty onerous vetting process. I know of several situations in the US where people from small organizations who are not vetted sub-contracted through CACI which is thoroughly vetted in order to perform Defense Department work. It makes sense to me that Battlefront would piggy-back off of someone else's credentials to avoid vetting hassles and costs at the small price of a reasonable fee through the agency of someone like Slitherine/Matrix. Tre' cool video. Thanks for sharing. -
How to make the 57mm AT gun shoot APDS?
Badger73 replied to Bulletpoint's topic in Combat Mission - General Discussion
What happens when you specify a "Target Armor" arc at the direction of the enemy threat? -
Mord & DC's Fortress Italy Portraits v2 Released
Badger73 replied to Mord's topic in Combat Mission Fortress Italy
Superlative mod, @Mord. I am wholly consumed with exuberant gratitude!!!- 41 replies
-
1
-
- heads heads heads
- corona who?
- (and 4 more)
-
Not me but thanks for thinking so . .
- 8 replies
-
1
-
- wargames
- american civil war
-
(and 3 more)
Tagged with:
-
Any Chance for a New Afrikakorps game?
Badger73 replied to BluecherForward's topic in Combat Mission - General Discussion
Any word on what's going on with the long forthcoming "Patton's Charge / Bradley at Bay" module? I'm very interested in that one. -
Off the cuff, I'd check how @umlaut's mods are tagged and then check (in the scenario editor) how that scenario is mod tagged. The original/older CM titles didn't use mod tagging as much as is done these days.
-
German Panzer Grenadier doctrine
Badger73 replied to lsailer's topic in Combat Mission - General Discussion
I noticed that there is no sound of incoming shells before rounds detonated on the target area. -
Fortress Italy + Gustav Line (without RTV) mp beginner
Badger73 replied to patrik pass's topic in CM2 Opponent Finder
@patrik pass - After you get your feet wet in this H2H match, consider checking out The Few Good Men to find future opponents. Good luck and good gaming.