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Grrrunt

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Everything posted by Grrrunt

  1. Works well on my iPad2 too! I've found in the 1st scenario the Germans have several different setups in their Ai with AT guns in different positions.
  2. Thanks Moon for your info I'm unable to checkout your handy hint at the moment as one of my kids is on the ipad... but I take it will get u following that unit once u clik the arrow fro the Ai to start it's thinking/move?
  3. Joe yeah i seemed to follow me up the beach just behind troops?? Forgot to add this thought: I would be cool to have a 'glue' feature...so u can embed yourself to a tank or a unit etc & stay with them once battle commences & watch 'em fight! So the camera wouldn't fly off some where else just give u the action with this one unit. MAYBE u could play the whole scenarios/s this way as an option. U still, as a commander, get to issue orders for all the units, but once these have been issued u get to see only what u would see from where u are on the battlefield? Of course u can always change back to seeing everything...just a thought! Keep up the brilliant work & many thanks from a happy, buying gamer!
  4. This game has great potential! I love it already! Not passed scenario#1 yet! Interesting tactical decisions to make. Love the guns sounds in background/off in distance really adds to atmosphere. Some feedback, not criticism these thoughts/observations are just a gamers needs/wants to make it even more brill...please: 1) Please change the running animation of troops they look knocked-kneed:eek: 2) Small sprite look odd and are facing backwards until u get closer.:eek: 3) When playing the Germans...change icons to grey not leave them as USA green I actually thought u couldn't play the Germans in scenario1 until I zoomed right in! (my mistake but it would help):cool: 4) Bit more war damage for the terrain. Ruins & shell holes the old smouldering building or wreck if possible iPads I guess are limited perhaps? 5) Not sure if it was German arty falling just behind my troops I take it was German? 6) Keep up the brilliant work & many thanks from a happy gamer!
  5. Here's my real early feedback/thoughts & what I would like to see happen. OK 1st off I LOVE IT already. THANKS CC! A blast to play, thought is needed before charging ahead I felt, tactics will work better than charging & forget WIA or KIA's! Got this game for my ipad2 yesterday. Playing (still) the beach scenario...couple of pillboxes overlooking empty barren beach...sorted my forces into groups of where I thought might be a good area to assault, but as there is very little room apart from a straight up the guts approach with some cover ( think) in the undulating folds in the beach terrain. Ok...while playing I noticed or could hear first shells landing...somewhere...so I 360' around/pluas playback (very cool) & saw a lot of arty shells falling short of my men (!) (amazing looking explosions too well done) Why a barrage?? I dunno I didn't order it...and it was damn close to my men. Miles from jerry. Ok up the beach we went, few KIA's on the way, so exposed not too bad...I noticed when I zoomed out (birds eye view) the infantry looked like they were facing back to the beach & looked very odd from a distance (flamingos comes to mind) so facing wasn't not good for morale! BUT as a great looking game so far, real bad look, facing backwards & takes away from the whole mood, realism & feel set by the scenario/Game? The beach was very barren as I beaches are/were. Any chance of some shell holes & some smoke rising in distance from Allied arty or bombing...or just drifting thru the battle area from time to time, some of the builds in ruins perhaps something like that add to the atmoshere. The guns in the background firing etc are great for this BTW & sets the period up really well too. The pillboxes. There must be a million pics on German pillboxes and what they looked like, be great if they looked like the WW2 ones, I would like to just see the twinkle from the slit when the defenders are firing & tracer, which there is, than the guys defending inside when u get closer- maybe u see them if u go inside... I thought the tank, I received as a reinforcement looked great, closer though & it split in the middle-u could see thru it, & it appeared to float off ground. Infantry had no shadows. The actual AI I can't say except it seemed to really want to hammer me what ever I came up with in tactics & my tank was taken out...to my surprise...damn cunning...which is how it should be. Hard as & full of chaos IMHO. I took me some time to form a 'cunning plan' to get near the pillboxes to take them out, but even when the tank hit them the defenders fought on...must be fanatical SS! Camera moving & zooming was ok, could be a lot smoother but everything else worked, well it worked easy as but fine tuning won't hurt it! German defenders I thought could be in trenches instead of on grass/ground as with other weapons near & around - is this hard to implement I dunno? *PLEASE NOTE: Now I realize there are must be some limitations to what an iPad 2 can do so this is feedback on MY experience what I thought re look &feel eye candy etc so please remember I love the game. I LOVE it.
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