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fatehunter

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Everything posted by fatehunter

  1. Any sensible discussion of costs needs to include the butterfly effect. Namely if I toss a grenade or fire a shot in a CM game, does it cause a hurricane on the other side of the world?
  2. All of these. I ran an assault with the 3 squads but had to keep the hq back to sight the mortar. The squads got under fire and started to take casualties. I am going to try this one again and check it out. I think I like Iron for the realism. Because this is real.
  3. Playing on Iron mode for the first time today. I noticed that squads out of c2 with their platoon commander did not follow orders. Then when the Platoon commander did show up on scene, it took a hell of a long time for the squads to start responding again. I never saw this in Elite. This normal?
  4. But is that detailed enough? I mean seriously. Since we are sitting down while playing, we use less oxygen than if we were moving about doing something else like looking at cars. I think Kettler could do some serious groggery on this.
  5. Both CM:BN and CM:RT have the autoloader so the entire program, all updates and patches included loads all at once. When might CM:FI get the same love?
  6. I just get tired of people complaining about the cost of this type of gaming. In my calculation it is one of the cheapest forms out there.
  7. I mean seriously. After spending 400+ hours, It's down to 10 cents per hour of entertainment. All video game companies should charge more, say by the hour. Going to a movie costs $15 for 1.5 hrs entertainment. So games could be the same. $10 per hour!
  8. Sometimes in the midst of my brilliant attack, the computer decides I have won and I don't get to see the end result. Is there any way to continue playing after having won?
  9. JasonC, I loved the first post. Read it through. English is my second language, and as per Joseph Conrad, it is the most beautiful language. I can read that type of prose, your first, all day, as it have massive amounts of information, but it can be stripped down to readable chunks so easily. I deplore low transfer rates of information, especially in spoken form! So frustrating.
  10. AI pathing takes the easier route. to get the AI to take the gap in the bocage, put a waypoint at the gap in the bocage, then in the field.
  11. Really, Not even funny. My grandma, 6'2" dutch woman could kick your lily white puny ass.
  12. I had this happen. I moved the 60 mm mortars out from the edge of a building and the problem was resolved. Pretty awesome game mechanics where it models this.
  13. I don't think this is the case. I have had many a battle where I thought the enemy was dead, the icon dissapeared, only to be ambushed by the enemy when I got close.
  14. My old car is 30 years old. I can't get parts. It is much less efficient, and I want to use it as a courier service. But hey, I don't want to upgrage. Just give me the old crap!!!!
  15. Really? My post was intended as humor/irony/sarcasm. Next time I will explain beforehand.
  16. I found this one really easy the third time I played it and knew exactly where to place the arty and where to wait in hiding for the tiger. Who counts the first few times in a scenario anyways.
  17. Sailor, People just can't get it that CM is a game, a simulation, limited by the programing. People want everything in the game to function as it would in real life. Good luck to them, but until each and every soldier in CM functions with a real human brain behind it is not going to happen. As it is CM rocks. I love it. I was just clarifying what I think the poster was trying to get at.
  18. The point is that the AI does not use the machine gun like it would be used in real life. If a cluster of troops was seen, the MG gunner would fire everything he had at that beautiful target until it was destroyed. Bursts are fine for suppressive fire, but for a nice rich target, he would likely go beyond the 'doctine' of bursts to hose down the enemy group.
  19. I quit CM for a bit. Got some work done, traveled, built things. Now I am back to CM and just played the full training scenarios. Love this game. Started with Steel Panthers and played every iteration of a tactical combat game out there up to now. These is no better. and yes, I would like an advance to contact command, as opposed to a hunt command.
  20. As a merchant mariner I worked with officers from the eastern block from 1996 to 2003 in Europe. Most (not all, especially Russians living in Ukraine) from the former soviet states (Poles, Ukrainians, Rumanians) were aware that their education in history was very different than what their eyes told them when they saw the rest of the world. They tended to be very reflective with politics and history and tried to learn as much as they could, even if they did not agree. In my experience, however, a least half of the ones from Russia stuck to the line that USA bad, USSR good. It was an interesting to see how effective education of a people really is. Mariners have always seen the dirty underbelly of the world. They are not tourists, but get to see all the ****ty ports, and deal with the cultures from a business perspective. Hence the reason why I may think of the Netherlands very differently than one who visits the Museums and tulip fields.
  21. I loved one and two. never played three.
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