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RtCommander67

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  1. Completely true statement, you wont know where to look for mines,and it is one of the hardest things to look for. Now im not saying that you are ever gonna be right about where they are, but if you try to put yourself in their shoes and think of what they're mind set is ( or what the designer makes as their mindset) such as to cause as many casualties to the opposing forces, or to stop armored vehicles. Then you have a better idea of where they are, and as you say just avoiding them. Its easy to think of places to look for them, its difficult to get rid of them when you don't know where they truely are.
  2. Thanks for your imput But, this is discussed in earlier post, and this is kinda still the topic that minfields are hidden well and won't always be mentioned in the briefing. So yes you will lose men to mines if you don't plan it out with that in mind, or they just seem to be placed at major points of advance. And the problem addressed is why is it that the only way to find mines is to run into them? (addressed in the first and probably thee other post.) Even the engineers are usless to find them, and if you've played this game enough then you should know this problem to.
  3. Yeah, they give mention to possible, or absolute minefields in certain areas.( kinda like intel gathered at the time.) but not all minefields will be mentioned so you gotta go with you gut based on how you wanna attack, and this is hard to do as they can be anywhere( like ied's but harder to see). Is their ever gonna be another patch for CMSF?
  4. Sad If only they could have made a command that is specific to units with engineers to hunt or search for mines ( your choice, I can't decide what works better.) without getting their legs blown off. It would make a lot of peoples day with this game Well thanks for the imput, it kinda helps others understand this fact.
  5. Thanks for this imput, but if you can elaborate on why the way it is now , can be left as is? how is this a RL when it truely has a flaw or two? ( not saying that all don't have any.) This would make an even better game if the designers are continued to be encouraged to keep improving things like this to allow them to be used for training pruposes. (and I am one of those who treat this game like as if it is real life as I may never be in this position in RL. It gives me a chance to understand only a small part of what commanders feel like when they accomplish something, but feel like it could be done better.) and it keeps my mind active.
  6. True, but this isn't what is being asked, in this game their is no way to find them. only if you have someone run into them can you mark them for clearing, its hard to put "Modern Warfare Simulation" as part of a games title when this is part of the modern warfare itself. On some missions you are told about possible locations of minefields from intelliegence reports, but other times the war part of the game takes over, and it can be a unfortunate event during the battle and I have to admit I didnt take the necessary precaustions to prevent that lose, but have to keep going to complete what is at hand, knowing that I lost a man or men. I take the precaustion of capturing the area around the mine so they can do their job without being shot at, but if thats impossible then I do whatever I can to provide overwatch for them Please dont take it as an insult, but its worth trying to improve the realism of the game.
  7. I've been playing CMSF for a while and I love the new stuff, and improvements that have been made. But one thing I still have a question about is minefields, why is it that this is still a challange so deal with?:confused: I don't like that the only way to find mines still is to use troops, or a vehicle to hit them so that engineers can mark them. Even engineers are useless to find them, it seems that for an engineer unit to find, and mark them. You have to walk them out into the field where you know mines are, or the briefing tells you (not always told so a little more ok with those, its war and it happens.), let them walk into them, and one or two of them gets killed to find them. isn't it the engineer units job to find and mark mines by looking for them, not blind walking them into them? :confused: I just would like a simple answer as to why? could this ever be fixed? or do I just simply have to continue to keep getting a blank stare on my face every time I have to watch my engineers keep dying?
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