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Tashtego

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Posts posted by Tashtego

  1. 1 hour ago, Erwin said:

    Then, wow...!  

    FWIW I played around with Reshade when it first came out.  But, the improvements seemed often combined with less effective visuals.  I think one can get good effects by simply playing around with the nVidia graphics settings.  So, wondered if you did that. 

    My video card is an Asus 210 Silent. There isn't really too many things to adjust on it. "Set it, and forget it." That's basically what I did when I got the card a couple of years ago.

  2. This is from page 11 of the manual. Just wondering.

     

    Editor

    • Improved load time for 3D Preview, especially large maps.

    • Customized "Mod Tags" for most graphics. This allows for multiple mods for the same item without the need to move items in/out of the mod folder.

    • Ability to specify specific mods be used for a specific Scenario. If CM fails to find the specified mod it will use the default graphics.

    • Auto-Assemble linear terrain tool. Roads, walls, fences, and hedges can now be automatically drawn across the map instead of placing them one tile at a time. The old manual selection interface still exists to allow tweaking specific Action Spots.

    • BMP map overlay. Instead of having to create game maps by freehand you can now trace over a real world map within the Editor. Four different levels of transparency

     

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