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Hister

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Posts posted by Hister

  1. The latest 418.x driver is faulty. It has messd many peoples comps including mine. If you go over to official Nvidi driver forum you will see people talk all kinds of horror stories about what happened to them after they updated their drivers. My monitor for example does not work right any more - my viewing space on the monitor has shrinked by 1 cm on each side of the monitor.

    I rerolled the drivers, DDU-ed them in safe mode and installed some older ones but so far the problem persists.Many users do report their problems got away as soon as they instelled the older driver so try it and se if you get your fast vsync back.   

  2. 3 hours ago, MikeyD said:

    35 fps is 10 fps faster than standard movie fps.

    Ah not with this argument again. Watching a movie does not give me a slideshow in my had that this game makes so clearly in my books movie FPS and his game's FPS can not be compared as apples to apples but rather apples to cakes.  :D 

  3. I dunno where to find Road to Minsk campaign. The stock Russian side campaign 1st mission is below 20 frames if I set everything to best and use shadows and shaders. Let me know how your rig performs there. You can enable FPC counter in Geforce experience settings. 

    I disabled MFAA, enabled triple buffering and set maximum prerendered frames to 4. No change. I also changes Vsync to fast just for fun and I saw no change either.

     

  4. 7 minutes ago, Lethaface said:

    Ah ok, understood. I thought the upgrade didn't give you a significant performance boost across the board. Happy to hear that's not the case. I didn't have my expectations to high for improvements in CM, but playing larger battles has definitely improved. 

    Dunno. First mission of the CMRT Russian campaign is crowling to a halt FPS wise when I order all the units to move at the same time so big scenarios are still a no go to me. 

  5. 1 minute ago, Lethaface said:

    Well I don't know what system @Hister upgraded from, I got a hell of an improvement from my previous one. That was a I7 920, N760 hawk, 6GB, sata HD. I think the Athlon X4 is quite old?

     

    I have windows on the SSD but I symlinked my /userdata folder to the SATA drive. Most games also on SATA, a few on the SSD. There is a big difference with games on my SSD compared to those on my SATA disk. A very big difference, CM loads up in 1 second orso. Total war games load in a couple of seconds.

    I had 6300 FX and 550 Ti... 

  6. 44 minutes ago, Aragorn2002 said:

    Much appreciated Lethaface, thank you. My nightmare is to buy an expensive pc, just to come to  the conclusion that the performance of CM has hardly improved. I will buy with more confidence once I know for certain that the system can handle it.

    Well, I have bought the current top of the line PC components and the games performance has hardly improved from my 6 year old rig so keep your expectations down and you will be fine. :)

  7. 13 minutes ago, Lethaface said:

    Those CMFB shadows were at times quite horrendous indeed (like sawfish 😂), although not flickering on my pc iirc. No idea about what causes it. I will make a movie of the CMSF2 demo to let us compare.

    @Hister thanks for the info regarding the AA problem! Maybe I'll try my CMBS profile on the CMSF2 demo too, although I'll disable that AA.

    Below are the nvidia control profile setting I use. The only thing I change when it comes to global settings for CM games is power management mode where I set it to max performance due to me suspecting CM games not utilising GPU power correctly (just a hunch). 

    2m76yvn.jpg

    2i7tpnp.jpg

      This guide here is very handy when it comes to understanding what each specific Nvidia CP setting does and how you should have it set by default:
    http://www.tweakguides.com/NVFORCE_5.html

  8.  

    2 minutes ago, Bulletpoint said:

    Thanks. Yes I have to play with the shadows toggled off, especially in CMFB when the sun is low, casting very long black shadows on the white snow.

    Any idea what causes it? Nvidia drivers? Settings? Hardware?

    I have no idea what combo of hardware and drivers makes it different to indivdual users. I am yet to see a video where shadows don't flicker though so I am not fully convinced that people who say their shadows don't flicker are actually regarding flickering the way i do. 

    1 minute ago, Lethaface said:

    I'd say you should have similar or better performance, I'm on a 7700K and a 1080 with 16GB ram.

    My CPU is better then yours while 1070Ti is slightly weaker to your GPU. Since CM games are bottlenecked by CPU and not GPU it supposedly gets down to the single core frequency the game runs on. I currently have the CPU set at stock 3.6MHz but saw no improvement when I ran it at 4.7MHz which was a surprise top me since one user was sayign how much better it runs on his OCed 8700k.  But anyway, I was saying you are lucky because you don't really spot the frames dropping while for me that drop is really annoying to look at.    

  9. 1 minute ago, Lethaface said:

    The video was the 'Debaltseve Devils' scenario. I can recommend it, although I haven't finished it yet. On my current build the frames don't get lower than 20FPS AFAIK and with the Gsync monitor I don't really feel like a 'slideshow'. Of course there is a noticeable difference to other games that do run on (much) higher FPS. And while I agree that my rig should be able to get a lot more performance out of it, I'm sort of ok with the current performance. Especially where I'm coming from with CMSF in 2007 :)

    You lucky bastard! ;) 

  10. 18 minutes ago, Lethaface said:

    Yeah I noticed but I didn't really bother because the rest looked good. I started using that profile because I was suffering from the 'CM stopped working' problem, which someone seemingly fixed by changing the NVIDIA profile. After tweaking around with it myself I did manage to fix the problem so I didn't touch anything after. CMSF2 demo works great on a default profile so far.

    Nvidia control panel antialiasing transparency setting set on anything else then off or multisample is the one that makes your ground textures blurry. Set it to off and you won't have them blurry any more. This bug was introduced sometime last year with the new nvidia drivers and haven't been fixed yet. OpenGL really is of no interest to Nvidia at large unfurtunately. Prior to the bug being introduced you could set the antialiasing setting to 4x or 8x supersample and it made the game look incredibly crisp.   

    15 minutes ago, Bulletpoint said:

    Do you see shadows flickering on and off when moving the camera? That's the biggest graphical problem I have, and I know I'm not the only one, as I also see it in CM videos from others. However, I haven't found out if it's all players who get that problem or just some of us...

    I have them shadows flicker a lot and just look ugly in general when panning the camera around. 

  11. 1 hour ago, Lethaface said:

    I don't have the flickering problem with my GSYNC monitor, luckily. And yes CM doesn't run on 165 fps, but I consider this quite 'smooth' and IIRC I have the AA tuned up for CMBS:

     

     

    45 minutes ago, Lethaface said:

    I have a 165hz Gsync monitor and while CM only runs at 20-30 fps on average use, it seems quite smooth. A lot smoother compared to CM on my previous PC's! 

    I is quite smooth with your frames dropping considerably when looking towards the units. But as you said in  a later post, you regard 20 to 30 frames that you are getting in the gamesfrom general use just fine for you, I on the other hand have a hard time digesting these for me atleast low numbers since my eyes unfurtunately do not like the "slideshow" I am seeing at that frequency.  

    I am not familiar with this particular scenario (thank you very much for thaking the time to record and post it!) but when I for example turn everything on and max it out in the ingame settings and then use also the shadows I get 15 FPS with my beefy rig in the Ambush scenario playing as Ukraininas when I position my camere view like shown in the screen below (shadowplay does not capture FPS counter unfurtunately):

    2zgwyrm.png
     

     

    23 minutes ago, BlackAlpha said:

    You can try lowering the model detail to the lowest. Test it on a map with a lot of trees. Then bump up the model detail until you hit the point that is not acceptable for you.

    Well sure, I had to lower my 3D model level to fast in order to be able to have FPS above 30 in most cases without the shadows but my point is I shouldn't have to with my i7 8700k and MSI 1070Ti... 

  12. I'll never understand how you guys can say the game plays smooth. Looks like the meaning of smooth can vary a lot from person to person. I could call it a smooth slideshow if I would have used the smooth word describing my experience with the game and it has been like that on all the different hardware I had in these years up until the beastly rig I sport now. The only thing I haven't yet tried is using gsync monitor that purpotedly makes the gameplay "very smooth" but I am not falling for that any more, heh.     

  13. On 9/3/2018 at 4:51 PM, Hister said:

    Hi Long Left Flank. 

    I am getting my new rig next week and will report back how it handles it. i7 8700k, MSI 1070 Ti Gaming, Asrock Extreme 4 motherboard, 8gb of 3.000 MHz RAM, Samsung evo SSD. If you can wait until then with your purchase... :D

    So I needed more then one week, lol.

    I tried CMBS and CMRT on stock and OCed CPU. I can say results dissappointed me but didn't surprise me that much. I still can't have decent FPS non OCed or CPU OCed to 4,7 MHz. I can only achieve 40+ overall FPS in the most demanding scenarios if I set the 3D model quality to fast and set shadows and shaders to off. As soon as I set it to balanced frames drop too much. The biggest FPS killer for me is 3D model quality at balanced and above followed by the shadows (who flicker a lot and in general look very crappy anyway).   

    Game is "bottlenecking" itself and no matter what kind of monster rig you bring into play there won't be great difference it seems. I can also dispute previous statement that OCed i7 8700k proves much better with the game - in my case I spot no difference. :(     

  14. 42 minutes ago, Thomm said:

    Thank you for the encouragement! I do not even know what I will do with all that horsepower, since I am upgrading from an old laptop that effectively prevented me from playing games (the exception being small/medium CM battles), which was probably a good thing. Now that I think of it, I think what I am looking for the most is a quick start-up time. Ridiculous, I know, but the laptop required ten minutes to boot in the end, and I do not want to experience this again! Other than that, I will probably buy "Arma 3". Not to mention future CM games, of course.

    Update: I now learned that I can get licenses for the numerical software I am using over the internet. This means that the system will, indeed, be used for serious work, and suddenly the extra power is justified.

    Side note: At the moment we are stuck in the ordering process because the Dell website does not accept any of our credit cards. And the 10 % discount period ends today. It is like a carrot dangling on a stick: "Look what a nice system we have for you! But we won't let you order it, you fool! Muahhh!!!!"

    Best regards,
    Thomm

     

    I will pop a well seasoned champagne when we will have only one or two payment options that will be globally accepted without this "we do not accept this card" nonsense. I trully will.

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