kohlenklau
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Everything posted by kohlenklau
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Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
Steve has dropped a few light mentions of BFC doing Finland in the course of his lectures, er..I mean posts. He said it would be a more modest effort versus Barbarossa. I just want to say I would welcome this but I will try to don my Steve hat and explain what the module would be like. My opinions/thoughts: To maximize previously created content it would be a module to CMRT. It would not be the winter war of 1940. Nope nope nope. It is just the 1944 phase of the continuation war. If it went back into 1943 I would crap my pants. Just some modded uniform art, some new UI stuff, they'd pull their existing Finnish voices from CMBB and maybe supplement them with new stuff for artillery request wav files. Probably no new flavor objects. Maybe some new building art with the Russian words changed to Finnish. 5 minutes to do. A new region modtag of [finland] would be encoded. They would only crank out a very few new 3D models. Just a few. Finnish SMG, Finnish LMG. Very very low effort 3D modelling. You'd have the same vehicles as current CMRT but probably nothing new. Just new textures with the Finnish camo and markings. If we got even 1 new vehicle it would be for marketing reasons. One morning the new Finnish TOE stuff would be written up and encoded...then they'd go to lunch and leave early. Oh, they would fire up the campaign writers and the scenario writers. 2 campaigns and 16 scenarios would be asked for. That could take a while as they call up the BETA boys for testing. Check those sprockets please! Just trying to be realistic. Maybe I am all wrong and we'll get 1940 and T-26. BUT NOT THE 1944 part. Or we'll get both? But I doubt it. -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
We are not asking that BFC's TOE attention to detail would be lowered. This was part of a one-sided beg and argue with BFC to try and get then to produce some dang version of an early war module. A vehicle pack. We have asked for JUST a vehicle pack and we'd do the TOE stuff on our own. Then we are told how that is too much time/cost/lost opportunity to do the 3D modelling and for Charles to code in each bogey wheel's movement in the z dimension/etc. Smoke and a pancake! -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
Hey! You better not use my lucky numbers... j/k -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
I speak for myself only. I respect that aspect of BFC with getting the nitty gritty of TOEs correct by date and such. I do. But my play style came from once having a low end PC and still having a low end brain and I better enjoy the type of small scenario where the unit has been ravaged and the TOE is no longer intact. So, in the editor you have an HQ and purchase the teams tucked under there and you get your red lines. Like an adhoc force. Not a day 1 of the invasion TOE. I think there should be room for both types of approaches. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
There are maybe 3 or 4 greatcoat skeleton mds files. I think that might be the British one because there are gaps where the universal cargo carriers clip on? Looks great. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
I have a model that I am trying to convert so it enters CM thanks to @Ivan Zaitzev -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
Trying to make a Panzer III Ausf F with 37mm gun. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
Merci. the resources are excellent and abundant... But my skills are mediocre Nonetheless I will try -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
Merci! I will try my best within the constraints of the editor and modtags and "secret kohlenklau tricks"... -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
Come on Powerball -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
The 88 was modded by somebody but I forget his name. I am sorry. I pulled it from the download folder and it came in several versions. I went and made it grey. I made the vehicle grey also. I used Blender to join them together in an mdr shenanigan. It seems to function properly for the most part. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
I had fun today. I am back in Blender and am messing around. @Ivan Zaitzev gave me a 3D model of the MAS36. It is an obj file format. I have not cracked it yet. I know I can. It just takes time. PzIII Ausf F. I am working on the short barrel 50mm PzIII Ausf G to do a few tweaks to make it more F-ish. Remove the turret bins and make it a 37mm. The Bufla lives! Inspired by @Heinrich505 I have it functioning and just need some new textures. Edit: Because I spend time in Blender and Gimp, I will not be making any AI plans. I have several PBEM buddies...and we'll have a blast! -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
Needs some grey paint and some markings but she moves and fires. AND KILLS FRENCH TANKS! -
Annual look at the year to come - 2023
kohlenklau replied to Battlefront.com's topic in Combat Mission - General Discussion
I smell pinecones -
Is the small German 50mm mortar in CMFI somewhere?
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
@akd Hello sir. Is this anything you might have the ability to confirm about CMFI grw36 50mm mortar? Is it actually in the game somewhere? Or maybe just stuck along with a weapons folder from use in a different title. Thanks -
Is the small German 50mm mortar in CMFI somewhere?
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
They are in CMRT as a purchasable "Light Mortar Team" but it is confusing that the Fallschirmjägers ALSO have what is "called" a light mortar but that is actually an 81mm mortar where they cut part of the barrel off to make it lightER. It is odd that this grw36 50mm mortar shows up in CMFI brz file v210a in the weapons folder which came with Rome to Victory final module. It could be tucked in an obscure TOE but NOT be purchasable by itself. OR maybe it is triggered to appear when you select poor quality for unit. -
Is the small German 50mm mortar in CMFI somewhere?
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Ok, thanks for the tip. I will take a look -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
Hahaha. yes indeed, Steve's idea is clear that they will never do it. Not sexy enough I guess. I am enjoying doing this mod. I hope others join me (like you have helped, merci!). -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
Thanks Tony. ..and I promise (if you remind me) that I will RezPack the mods into two brz files. 1 that can stay in z and 1 ONLY WHEN NEEDED. edit: AND...to best not clash with your OCD the scenarios will be called "FR40 ********.btt" -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
good enough for guvmint work. I had a buddy who did these for me but he has a young baby now and hasn't been on the forums in a long time. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
slowly getting there... -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
...working on bringing over enough French terrain stuff to make the scenarios seem to be France. skybox for the horizons a few buildings some trees since Italy is more arid other stuff flavor objects...I MEAN...objet d'flavour -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
@MikeyD If you have it in your heart to slide me the photoshop base files for a few vehicles that would be most appreciated. CMBN's Captured Char B1 Bis flamethrower tank. CMFI AB41 Italian armoured car and Fiat 626 Truck. If I don't hear back I will take the answer as no. Thanks in any event for your great artwork. -
HOW TO MAKE A BIG MOD (TEST DUMMY LOG)
kohlenklau replied to kohlenklau's topic in CM2 Scenario and Mod Tips
@Falaise