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Caustic

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  1. Thanks Hubert! The save file has been emailed. The mail will be from afinley01@gmail.com. The save is about 3.5 megs, zipped. All you need to do is end the player turn and let the AI's turn commence. Thanks, Aidan
  2. Hello - Installed the hotfix today - silent sub movement into hidden enemy destroyers was causing the game to freeze - and now I get a new error during the AI's next turn. [09/24/2014 9:43:48; 6.1.7601; 1680x1050x32(0); v1.03 AoD] FAILED(animate_recon_spotting): Segmentation violation [09/25/2014 4:57:07; 6.1.7601; 1680x1050x32(0); v1.03.1 AoD] FAILED(animate_recon_spotting): Segmentation violation [09/25/2014 5:09:24; 6.1.7601; 1680x1050x32(0); v1.03.1 AoD] FAILED(animate_recon_spotting): Segmentation violation Game crashes at this point. Is there a way to uninstall the patch and go back to 1.03? I can't seem to find an uninstaller for the hotfix. Is there a way - command line option, renaming and replacing a file, whatever - to roll back? If there's anything I can do to help resolve let me know. Caustic
  3. Hi Big Al - Long time listener, first time caller. Good show with the Brute Force scenarios. I like the scale of the conflict, and I think moving to a smaller scale would be great! One thing I did notice in relation to stock SC2 Gold was the relative slowness of research gains. Since there are a number of additional levels in BF compared to stock SC2 Gold (i.e. Infantry Warfare has 5 levels, compared to 2), do you plan to bump up the research rate when you revamp the scenarios?
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