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Juri_JS

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  1. I am hoping for a module showing the fighting in Hungary (Battle of Debrecen, Siege of Budapest, Operation Konrad, Operation Spring Awakening) with new Waffen-SS and Hungarian units. The fighting was much less one-sided than in other late war theatres and both sides conducted offensive operations.
  2. The correct designation is Fliegerverbindungsoffizier. Fliegerverbindungsoffiziere and Fliegerleitoffiziere had different responsibilities. A Fliegerleitoffizier was solely a Forward Air Controller. According to the link posted above a Fliegerverbindungsoffizier (Flivo) attached to a division could be used in this role too, but he was also a liason officer between Armee and Luftwaffe. As far as I know Flivos existed on different levels, both in divisions and in armies. The following information refers to a Flivo attached to an Army: Found here: http://www.wiki.luftwaffedata.co.uk/wiki/index.php?title=Flivo "This position was created as part of the re-organisation that took place in Apr/May 1942. Luftwaffe Staff officer (usually an Oberst) attached to an Armee Gruppe, Armee or Panzerarmee - responsible for the following:- 1. Liaison between the Armee Gruppe and the Fliegerkorps or Luftflotte operating within the area of the Armees control. 2. Briefing the Armee headquarters on the local air situation, the operational intentions of the Fliegerkorps or Luftflotte and its order of battle. 3. Passing to the Fliegerkorps or Luftflotte the Armee Gruppes wishes with regard to luftwaffe operations and any air transport requirements. 4. Briefing the Fliegerkorps or Luftflotte with regard to the ground situation within the Armeegruppes area of control, its operational intentions and the order of battle of the Armee formations. 5. Employment of the aircraft of the Kurrierstaffel attached to the headquarters of the Armee Gruppe. 6. Co-operation and co-ordinatioon with the Armees Quartermaster branch. " I will see if I can also find information on the responsibilities of a Flivo in an army division.
  3. Yes, losses were high, although "durch Feindeinw." (by enemy action) can mean a lot of things. It also includes aircraft destroyed on the ground or planes that were heavily damaged during a mission and later written off.
  4. Here is a translation of recommandations for cooperation of Army units with a Fliegerleitoffizier and the original article in German that explains the methode very well: http://www.yogysoft.de/schlachtflieger_cooperation.htm
  5. If you want to know what aircraft types were flown by a Luftwaffe unit take a look at their "Flugzeugbestand und Bewegungsmeldungen" lists. Some can be found at ww2.dk. Here a few examples: 10. (Pz.)/SG1 http://www.ww2.dk/oob/bestand/schlacht/b10sg1.html 10. (Pz.)/SG3 http://www.ww2.dk/oob/bestand/schlacht/b10sg3.html 10. (Pz.)/SG77 http://www.ww2.dk/oob/bestand/schlacht/b10sg77.html If you are looking for Ju-87G2 equipped units remember to look at the Schlachtgeschwader (SG) and not just the Sturzkampfgeschwader (St.G.). Maybe this is the cause of the misunderstand. All St.G. were renamed to SG in late 1943.
  6. That is not correct. Ju-87G were used by a number of units, sometimes together with Ju-87D3 and D5. Here an incomplete list of Staffeln using the Ju-87G: 10.(Pz)/St.G.1, later renamed 10.(Pz)/SG1 10.(Pz)/St.G.2, later renamed 10.(Pz)/SG2 10.(Pz)/SG3 2.(Pz)/SG9 3.(Pz)/SG9 10.(Pz)/SG77
  7. Are there plans to release a CW+MG bundle within the next days?
  8. Where and when was this picture taken and which unit is it?
  9. Sorry if this has been asked before. What about friendly units that are controlled by the AI? This would offer some interesting new possibilities for scenario designers.
  10. In Steel Panthers it was possible to disable the different weapons a squad or tank was carrying, so they were not used in combat. Could something similar work in CM? I think it could solve a number of problems, for example it could be used to stop the second man in a sniper team from using his MP.
  11. I am not excited. I don't know the legal situation in Russia, but most countries have laws protecting ww2 sites. I have no idea who took these pictures and if it was an official excavation, but illegal excavations on ww2 sites by guys using metal detectors are a big problem in Russia. They are usually doing it to sell the stuff they find to collectors and they have no problem to dig up war graves. You can even buy steel helmets together with the skull of the person who wore it from these guys.
  12. On the other hand, a nation that would be easy to add to the modules of the Bagration base game is Poland. As far as I know the Polish forces under Red Army command were mostly equipped with Soviet weapons (and a few land-lease tanks).
  13. How many modules can we expect per EF base game? I think for Bagration for example a battle for Hungary and battle for Berlin module would make sense.
  14. I agree that a bridge destruction option for engineer units is not very realistic for a tactical war game, but what about an option to place mines during a mission. Planting a whole mine field takes a lot of time, but placing a few mines to block a road can be done within a few minutes. Moreover I wonder if it would make sense to give troops the ability to dig shallow fighting holes (not to be confused with the deeper foxholes) during a mission.
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