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Collingwood

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  1. Upvote
    Collingwood reacted to A Canadian Cat - was IanL in How to get your CMSF2 game on Steam   
    I'm pretty sure that will work. A while ago BFC made keys work for either platform so if you update to CMSF2 you can choose to play on a PC and you can have those keys moved over to steam.
    If I recall correctly you need to contact support to get your old CMSF1 game upgraded to CMSF2, press the blue new ticket button here: Scenario List - local
  2. Like
    Collingwood reacted to Erwin in CMFI Rome to Victory Bones   
    Clearly a propaganda pic showing no food shortage in German Army.
  3. Like
    Collingwood reacted to Aragorn2002 in CMFI Rome to Victory Bones   
    Hehehe....what a waste of good uniforms.
  4. Downvote
    Collingwood reacted to heyhellowhatsnew in Is it possible to do a CPU vs CPU battle?   
    I'm 32 and I feel like the youngest one here where in regular gaming circles I am an old man. 
     
    You can do all your "old man wisdom" crap, but honestly, this is about gaming and trying to educate people on new features that people actually like, because honestly you'd still be playing with 8bit hexes.
     
    This is too stressful, I have Mulitple Sclerosis and stress makes my symptoms worse so just **** it. This isn't worth my time. I just posted an idea and all I got was hostile obnoxious responses.
  5. Upvote
    Collingwood reacted to ASL Veteran in More (Official) Small Scenarios   
    Small and Tiny scenarios can be difficult to make because a battalion was the smallest tactical unit that generally fought relatively independently.  If you want to make scenarios with company and platoon sized forces you are dealing with patrol and recon type actions.  Having to create a functional AI plan for both sides also increases the degree of difficulty for small and tiny scenarios.  Also since MGs can effectively engage enemy soldiers out to 1000 meters making a map small enough for a thirty minute time frame that can actually be traversed by walking infantry without having both sides in immediate contact can be a bit tricky.  Larger scenarios are simply more 'natural' to create because they fit what happened much better both historically and in terms of weapons capability.  A 500 x 500 meter map may even be too big for a thirty minute time frame depending on the situation and most players would probably feel time pressure under those circumstances.  
     
    Edited to add that modern combat does lend itself better towards company sized engagements because the lethality is a little higher and smaller forces operating independently is probably more normal than during WW2
  6. Upvote
    Collingwood reacted to sburke in Very shiny!   
    oh wonderful, I've already got a neutral reputation point.  ROTFLMAO oh this is going to be just sooo charming.  Hey everybody LIKE me quick..... gawd no wonder I hate social media.
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