How can CMBO be considered the peak of realism of squad level combat when the squads were abstracted. A 1:1 ratio is sort of a pre-req to be considered realistic IMO.. If you were talking about armor, you might have a case, but trying to argue that infantry combat is superior is a stretch (again)IMHO.
That being said, I am struggling to get out of the second mission. It seems MUCH harder than vanilla, which in turn was MUCH harder than any Shock Force module. This jump, to me, is harder than the jump from Marines to Brits.
IDK if it's just me, but I am legitimately scared of snipers...for the first time in any of the CMx2 releases to date.