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Wessex_Warrior

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Everything posted by Wessex_Warrior

  1. Historically the Carrier platoon in an Infantry Bn were used for flank protection and scouting. They should have a Bren\LMG team in each carrier and each section (3 carriers) can be used independently to secure objectives, scout ahead or protect key points. I like using them to scout along roads ahead of the infantry main body where their mobility is extremely useful. If you are defending use them to protect roads and junctions that are too far away for your infantry command and control. Deploy the LMG teams into cover and hide the carrier. The LMG team should not be used to fight from the vehicle and as you say they are useless as tanks. Will.
  2. Hi Jon, If you are not averse to paying for maps then some 1:25000 here : http://www.battlefieldhistorian.com/gsgs_4041_1_25000_belgium.asp I can recommend this site. Regards Will
  3. Hello Grognards, I have been playing SL\ASL since 1977 and really want to create some CMBN interpretations of the ASL Action Pack #4 Normandy 1944 scenarios. The issue I am having is getting accurate roads at 60 degrees angle on which the firelanes can be accurately represented. I am creating an interpretation of Map 54 at the moment using a size of 1100m X 400m and the six road exits existing as a template. Has anybody ever created any modded tiles (or groups of) for the CM game system to make roads more flexible ? I would really like to see how the CM game engine plays ASL. As for Copyright issues the CM Series as I understand was created to be Computer ASL hence the use of the terms Pinning and Broken and VASL has never really suffered. MMP should be endorsing this product in order to get more youngsters\computer addicts interested in our wonderful hobby. Combat Mission will never replace ASL (because we all love the Hexagon too much) but may well find us some more opponents. Anyway that is my view. Regards, Will.
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