-
Posts
68 -
Joined
-
Last visited
About kirk23
- Birthday 02/18/1984
Profile Information
-
Gender
Male
-
Location:
Scotland
-
Interests
Naval History + Creating Artwork.
Converted
-
Biography
55 Years young.
-
Location
Fife,Scotland
-
Interests
Naval History
Recent Profile Visitors
kirk23's Achievements
Member (2/3)
10
Reputation
-
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Update to previous post. I have solved the problem, you have to use the editor as an ADMINISTRATOR ! -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Now that I have the game working again,after my recent problems with Windows 10, While trying to modify my new scenario some more,I have run into a new problem,for some unknown reason at this point, my own scenario using the editor,won't allow me to save new updated changes? The message reads. FAILED (INDEPENDENT STORE): PERMISSION DENIED -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
There are changes to the land campaign as well,this scenario is not just about the naval changes, for example their are now more headquarter units available to,France,Britain,Russia,Germany etc! -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
My PC just upgraded too Windows 10, I'm now waiting on a reply from the help desks, as the game won't now play,because off Activation key issues. So the mod is on hold till the problem is resolved. Kirk -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi Bob, The scenario is an expanded and improved version of Call To Arms Breakthrough scenario, There has been changes to the Land & Air units, but the biggest change is to everything naval. I'm in the final stages of testing, so hopefully the Scenario will be ready for uploading early next week. Kirk. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi guys, this scenario is 90% complete, a few minor tweaks, and a lot off testing then I will make it available. The biggest change is to the Naval game, since there are more ships available on the map, for the major powers, I have reduced the movement off these ships, they can no longer cover long distances, in order to get involved in on going battles. Which means if they are not within 9 squares of where a battle begins,then they cannot take part it that battle for that game turn! Ships now appear as per their class name IE : Westfalen,Helgoland,Kaiser,Konig & Bayern for German Dreadnoughts. If the war goes beyond 1918, then additional Dreadnoughts will become available such as the never completed Mackensen & Ersatz Yorck. Ship unit types are : Level zero = Pre-Dreadnought, Level one = Battlecruiser, Level two = Dreadnought! The cost for upgrades has been increased, in order to stop the AI upgrading these ships, it was really not possible, to turn a Pre-Dreadnought into a Dreadnought,which would be pretty easy in game,without making it much to costly, to even think about doing. In a nutshell that is what has changed naval wise, along with one or two other things, the other areas of the game have also been tweaked, Land & Air. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi Bob, I'm still working on the new Scenario,and it's progressing well, I will try and post some more screen shots,failing that I will just keep you updated via email. Kirk. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi Bob, Yes that is the same problem I'm having on the forum here, I can't upload a large enough image ,that shows clear detail, the size is always to small. Kirk. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi, Yes my Idea is to have Pre-Dreadnoughts,Battlecruisers & Dreadnoughts all have different tech levels, and I know the problem off Upgrading costing MPP, Which would have all types built to Dreadnought standard, I'm play testing making the decision to upgrade a Pre-Dreadnought to a Dreadnought for example prohibativly expensive, by increasing the upgrade cost to 90% the original cost of building a Dreadnought from scratch! I have also increased the cost off building a Dreadnought from 450 MPP to 500 MPP. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Helgoland Dreadnought at games start now level 2 research.Sorry but the forum is not allowing me to post a decent sized image to let you see clearly what I'm talking about, which is very annoying, well thats life I suppose. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
-
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Ok guys I have been reading more info on what can be done via the in game editor! I have discovered that research can have 5 Levels of development, and the standard 1914 Call To Arms campaign only uses a fraction of what is available as standard. What this means is, the game can be expanded and enhanced,which for a modder like myself, is like winning the LOTTERY!! As an example,what this means for the naval game,is as follows: Pre-Dreadnoughts start the game as a basic level 0 research Battleship. Battlecruisers start the game at level 1 researched Battleship. Dreadnoughts start the game at level 2 researched Battleships!! With a further 3 levels of research still to be discovered. -
The Great War New Scenario!
kirk23 replied to kirk23's topic in Strategic Command - World War 1: The Great War 1914-1918
Hi Bob, after more than 2 years working on CTGW, I need a change, and this game fills that need. Here is another screen shot showing that Germany's Battleships, total 17 max. They are all named after the ship classes for Pre-Dreadnoughts,Battlecruisers & Dreadnoughts. This tactic will apply to all Nations who have warships in the game.