Dynaman216
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Everything posted by Dynaman216
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Bug or not? Multiplayer connection issues.
Dynaman216 replied to Digll's topic in Combat Mission Shock Force 2
I suggest each of you trying to connect with another player. If it works for only one of you with the other person then it is some kind of networking glitch with the one that still does not work. After that try opening a support ticket. There is a whole plane of hell consisting of nothing but network connection issues. -
> Do yourself a favor and create a text file with ALL the keys on it and email it to yourself. And keep another on your HD I had to like this and quote it in a new post, trust me, it will save your sanity if your hard drive goes kaput!
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I remember seeing the option on the upgrade. I didn't select it but I remember seeing it.
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They like to do soft launches for a few days without advertising on the front page. I'd imagine anyone who was interested would have heard the news through social media by now but I'm not actually privy to Battlefronts sales figures so...
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Up and running, had to go through the same process as CptMiller above. Keyed in all my keys including the patch 2.0 and now everything is up and running. CMSF2 with the latest engine updates is lots of fun. After playing around a bit I'll have to find some online opponents. Hopefully the 4.0 patches will be out soon for the other titles. as well.
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Went through my processes and Steam Client Bootstrapper was hogging my bandwidth. Now to figure out if it was a D*MN virus or really something steam related. (27 minutes now)
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Ack! A RAR file! Even worse, a 10 hour download estimate (then a day, then 16, then 2 days...)
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Black Friday or Cyber Monday Sale?!?!?!
Dynaman216 replied to Papi Chase's topic in Combat Mission - General Discussion
I've never seen Battlefront have a sale. Other than the pre-order prices -
Gauging Combat Mission Interest
Dynaman216 replied to Bil Hardenberger's topic in Combat Mission - General Discussion
Are they anything like Schweddy Balls? -
Gauging Combat Mission Interest
Dynaman216 replied to Bil Hardenberger's topic in Combat Mission - General Discussion
Just checked Canada - at one tenth the US population it is the same as well. -
Gauging Combat Mission Interest
Dynaman216 replied to Bil Hardenberger's topic in Combat Mission - General Discussion
Be interesting to see this per-capita. The US population is roughly five times that of the UK (per Google search), this would make the per-capita ownership rate the same between the two countries. -
Like Dom and Rex said. Or to put it another way. Any bug found before a product goes live can be handled in normal business hours, any bug (crash bugs in particular) have to be handled immediately. The normal registration issues and CC/Paypal payment issues are not something I would have to be working through on Thanksgiving day either.
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As a developer myself I can think of just about anything being better then releasing on Thanksgiving Break.
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It was a dreadful piece of work, BF patched it up fairly quickly I recall. The return of the blue bar was an awesome day.
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All my CM 2 series games have stopped working
Dynaman216 replied to markh's topic in Combat Mission - General Discussion
Open a support ticket. Loading a new game or demo should have no effect on older games. My guess is a video driver update is at the root of the problem but that is just a WAG. -
Is that NASA rate per launch, per items in a launch? If the former it is 1 in 10 thousand launches has a problem, if the latter then every launch has multiple problems since there are more then 10K components that make up a space vehicle. I can see why the telecom industry wants it higher, I'm assuming they handle millions of calls a day. So even that failure rate is a lot of failures in a day - kinda like the old joke about being one in a million in China meant there were 1000 of you running around the country (heck - even in the US it would still be 350 of you) Ramble mode off.
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They meant september of next year!
Dynaman216 replied to tavichh's topic in Combat Mission Shock Force 2
> And if games are expensive to make and require anticompetitive pricing - then maybe the business model of said developer is messed up? I can guarantee you Battlefront's business model is messed up. The product they labor over is a niche one so no matter how good it is the target market is small. If they took that same effort toward a mass appeal game they would make a hell of a lot more money. I thank them for sticking with CM. -
The WinSP game series does the route toward friendly map edge and it is not a solution. It is worst in scenarios where you have units on two sides of the map for a rescue type situation but it pops up often in straight up fights too - units routing into the enemy that got around them. The routing from known contacts may work. Or not routing toward a known contact ever, surrendering if out in the open with no way to rout without breaking that rule.
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What Mord said. For me it's WEGO (with replaying over and over) or nothing.
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Thanks for the update. Looking forward to the next one in a few weeks!
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The state of CMSF2
Dynaman216 replied to Battlefront.com's topic in Combat Mission - General Discussion
Huzzah! -
Enough Whining. List things you LOVE about CM
Dynaman216 replied to Kinophile's topic in Combat Mission - General Discussion
WEGO and 3D. Easy to use interface. It is an attempt at simulation and not just a WW2 themed RTS. Scenario and map design being well supported. -
The state of CMSF2
Dynaman216 replied to Battlefront.com's topic in Combat Mission - General Discussion
Now I know who Steve reminds me of, Alan Greenspan. -
The state of CMSF2
Dynaman216 replied to Battlefront.com's topic in Combat Mission - General Discussion
With the past being any guide the 2 month assumption is just as good as the tomorrow assumption. -
I just had a Spaceballs flashback! (and that is a good thing)