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SonofDiablo

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  1. Well at least I'll get my impression in for the Demo. As I expected I hated it. Only the graphics were impressive everything else was like playing TOW or Company of Heroes in RT and of course because it plays too fast I missed quite a bit of the action for having to take care of the action on another portion of the map. Without random map generations and a TacAI for them this game has nothing for me. It's reskinned but it isn't Combat Mission as I know it anymore. CMBO, CMBB and CMAK will remain the best of that game series and CMAK:ETO my favorite mod ever. Also to find this game has no TCP/IP play that which I've played for 10 years it just ridiculously stupid not to include. PBEM is so slow and boring and RT will never be my cup of tea. Sadly neither does Panzer Command:Osfront have TCP/IP play (what is with you developers why have you gotten so lazy of late?) TCP/IP has always been manys choice of multiplayer play, why eliminate it now? Slitherine and Matrixgams both have gone to this QuickBox PBEM sort of play and I hate it and will not participate in it. Oh well I'm sure you won't miss my $60 or the extra $25-$35 or the modules you're sure to milk up on but at any rate that's more moeny for me to put into something "worth" buying and playing and of course I still have the old favorites that will last a lifetime CMBO, CMBB and CMAK which are still the best you ever made. Bye (I'm sure the flames will come but I'll never read them hahahahaha)
  2. I'm not concerned with most games. All the Combat Mission games before CMSF have random map and battle creators. Steel Panthers has had random map and battle creators AND CAMPAIGN creators since Kampfgruppe. Panzer Command:Kharkov and soon Osfront has random battle AND CAMPAIGN creators. The Total War series has had random map creators since Shogun Total War origional. Conquest:Medieval has map creators. All Impressions games had random map creators. I came here talking about Battlefronts Combat Mission series. If this game doesn't have random battle map creators fine it won't be bought by me and many more players that I'm aquainted with. I also could care less about your stupid karma statements since I don't believe in that stupidity or superstitions. And yes there are malicious modders out there if you believe there aren't then you're pretty dumb. But, all this other stuff is moot anyway. I've had my say and that's that. This game won't be bought by myself and many others without random battle maps. Also I can see now those at the wargamer were correct when they said these forums had gone down tremedously with nothing left on them but trolls and fanbois. Something else that won't help the sales of future Battlefront products either along with their intrusive eLicenese program. Let me give you some advice. Just because something hasn't happened to you in a thousand tries (downloading stuff) doesn't mean it doesn't happen mo. Really is silly to post stuff like that (I've downloaded a 100 or a 1000 times and never got a virus or anything). Once again typical of the forum trolls. Plus I don't believe half of what they say anyways as they are just looking for attention or a laugh and more than likely are basement 40 year olds still playing kiddie games. Anyways cya J...ks have fun on your stupid forum with this upcoming stupid game.
  3. Perhaps you better read the last question in my origional post then. You pretty much answered what I was looking for though with this: I have no need for player made material. All I wanted to know is if the game was going to generate maps and battles without player design and if the ai was going to be worth buying this, I can see now it's not. Relying on player made material opens consumers up to trojans, malicious viruses and all other things they surely don't want on their computers. I perfer the program to make the battles and the maps just like in the origional Combat Mission and I never had to download or play one player made scenario. I'm really surprised BF moved away from the computer generating battles and maps? This isn't going to help their sales any and more than likely will reduce them. I have no time for player vs player type play so suggestions to play multiplayer are useless to me.
  4. You keep speaking of "the scenario designer" I'm not interested in "player" scenario designed battles I'm talking about the AI in QUICK BATTLES, random generated battles that the computer makes up on the fly. How is the AI going to be in those? As bad as it was in the old Combat Mission series or improved? I don't see a reason of investing in the same old game engine and ai just for some new graphical improvements.
  5. One thing I always noticed about the old CM ai is when it was winning it would come out of great defensive terrain just to try to take back one lost objective. Is this fixed in this upcoming version? Does the ai protect its flanks? Has it improved significantly over the old CM game series? Does it still suck on the offensive? or Meeting Engagement battles? Does it still buy stupid units when given the ability to purchase its own in Quick Battle setups? Thanks in advance.
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