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Ozren

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  1. Ok, this is nice and run smoothless, at least in demo missions, but.... Always this but... When and if ever, we got the options to increase mission time?!? I think the 45 minutes, even 2 hours is too much for this kind of game... Let as missions without time boundaries, or increase it to lets say 4-5 hours?!?
  2. Hm, about pathfinding... When you post problem about pathfinding, I must say that I noticed pretty much same problem, with saving games... When I save game, expecially quick saving, after that, my mortars (and other weapons too) are so weak, cant kill even with almost direct hit in trenches... After closing game, completely, and reopening, that "weakeness" is gone for some time, but after saving, all goes wrong...
  3. About mortar shell(s): I noticed that mortar shell is so uneficient, I observe direct hit into fox holes, about lets say two or so meters from enemies, not even one kill. I am former infantry soldier, been in war in Croatia, and I am competent to say that is not possible to survive almost direct hit of 81 mm shell from mortar into foxholes... And I noticed that mortar shell go upside down from the tube Ok, this is minor glitch in I must say incredible game. I bought every one of TOW game and I loved it very much. Regards, Ozren
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