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JG11Preusse

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Everything posted by JG11Preusse

  1. Hi MMM, yes .. maybe that is the only way. Was wondering that this forum knows my email address, but the main page does not. Lets see what will happen. I wrote a ticket, but got no responce from the helpdesk, that they received my ticket. For an answer from helpdesk its to early, but at the moment i dont know if they received something from me. I also sent an email to sales@battlefront.com, a reply to their email from 2011, where they sent me the download link and the licence key. But i dont know it this email address is still working Greetings Andi
  2. Hi Billythegoat, my problem is, that i will be able to install the game, but i dont have the installation file+patches anymore, because i sold my old computer and forgot to save the Game installation files and transfer it to my new computer before i formated the harddisks of my former computer. Greetings Andi
  3. Hello, i bought Battle for Normandy 2011 and played it a long time. Then i paused and want to start now again. Problem is, i cant log in to download the game and a password reset dont works, because my email address ist unknown at Battlefront. But they should know it, because i got also Email from them and i also received the download link and the licence key via this email address. I wrote a ticket to the helpdesk and after the ticket was sent, i found my licence key in an older Email from December 2011. How i can get the installation files now ? Thank you and greetings Andi
  4. yes thats right, but i wanted to test the snipers abilities, so i used snipers. when i found out, that maybe something is wrong, i played a normal quickbattle with 1 sniperteam inside my infantry troops. after seeing something, i described earlier, i wanted to do it with some more sniper troups to see what then will happen and at least i used snipers only. ------------------------------------ now i also made the tests with the map from siffo with the 10 lanes at 100 meter and 50 meter. gamesetting itself (difficoulty) was veteran and als 6 tests where made in realtime: 1 tryout 100 meters : 0 tc hits 1 tryout 50 meters : 2 tc hits 2. tryout 100 meters: 0 tc hits 2. tryout 50 meters : 0 tc hits 3. tryout 100 meters : 0 tc hits 3. tryout 50 meters : 0 tc hits arround 85% bullets hit the turret, appr. 12% the weapon mount, rest missed the whole tank tanks where looking 90 degrees away from the sniper to the left, so they dont react immidiately and the sniper have some first shots without tanks firing back. i let the game runs itselfs until all snipers are dead. if some or 1 sniper was alive, i let the game run, until the scenary ends itself
  5. maybe it can help, if i tell how i make my tests. i start the game and choose quickbattle. here i choose small battle and setup "moving engagement" (not attacking or defending or else). i also choose troops for both sides myself and i use tiny open map from the 11 qb map-pack or other small maps, but most time the tiny open one. for german side i choose 10 elite (sometimes not only elite) snipertroops and for us side i choose infantry only, but a huge ammount more then these 10 snipertroops or i choose tanks only or a mix of both. then i place the snipers in a line near the spawnpoint behint a row of bushes. can not directly place them there, have to run some dozent meters after game starts. after starting the battle, i let everything almost himself go its way and observe what happens. this way i think i will have an enviroment almost like in a normal battle from this game and not an artifical build scenario. sometimes i use small maps with buildings on it, to get one or two snipers get moving in such buildings while the game runs. i dont use a mapeditor or something else, just let get happen, what happens in this game and observe what each of these snipertroops will do.
  6. aha ... sounds good and im sure it has to do something with the topic itself, but i only dont understand
  7. but well knowing of a language problem and steady raise fingers is helpfull, isnt it ? also insult people is very helpfull. a helping hand looks different i guess and even if i try to return to the topic, you again try to stear the discussion to a personel level . if you dont like me, i dont have a problem with it and if you dont like what i write or the way i write it, ignore me and ready. not wondering to see such sentence at the end of stukas postings "Stuka walks with the Phantom and cannot die * Magpie_Oz" please just ignore me, dont answer if you think i only write rubbish and dont try to heat up discussion level for your personal enjoyment.l
  8. its no problem taht you wont share you emailadress. i hit the link, but looks like i cant have access from here, where i am. some links dont work, facebook, youtoube and some others also wont work, but if you agree i can give you my emailadress and you send it there ? you maybe also can create a 1 time emailadress like webmail or google, yahoo or others. for repository i use the same logindata i use to buy the game. p.s. with generalizing i meant that i talked about 3 or 4 situations and you wrote : "sorry preusse but i cannot reproduce your "my sniper hits nothing against infantry" experience" sounds like generalizing or maybe i didnt understand enought due to language lacks
  9. i can send you the map via email if you want and i also will be glad if you can send me your selfmade one. if you want to, you can send me your emailadress via pm. the map is only 154kb size and i guess this i can handle also with this bad internetconnection wich i have to use at the moment.
  10. can you do me a favor and download the 11 quickbattlemaps and use the tiny open map please. maybe a map problem ? i use this map for most tests, because it is small and practicable. you maybe also can tell me, what kind of map you use and i will do same tests there then. btw. to stay fair ... i never said my sniper hit nothing. maybe you read my posts again and examine exact what i described. i gave some detailed explanations about what i saw in the game while shooting from 43 meters to a unbuttoned tank, from arround 140 meters to an observer..shooting with 2 elite snipers at him, also the 170 example to the one who gave first aid in the open field. dont generalize everything please. if you want to show that you have different experiences, please look at what i wrote and observe such behavior in the game. some time ago i sent a savefile because a bridge eats all my tanks. here you also can not drive abouve different bridges and say that everything is wrong what i saw. the battlefront people saw my savefile and recognized a problem, so i also wasnt wrong there.
  11. if i read many answers to this or that problem or topic, it seems that there is a object to simulate reality. the green marked question to this sentence: "also not good and human things are realistic or do you think a war is aslo only a game where everyon acts like in a hollywood movie ? " i will try to explain what i meant. regarding "solve a problem by killing a man", i tried to say, that for sure it is a "worse" thing to kill a man, but its also the truth that f.e. at war times also soldiers look at their lifes only. every human has a different character, one cant let a mate leave there, without doing everything to help him, others care their lifes first and before running out of ammunition, they pick up ammu (or whatever) first in aware that their situation will be worse without ammunition. all i suggested was that in this game its maybe better that the AI itselfs picks up ammunition or weapons or the player should have the option to do this. in theatre of war and kharkov 1943 for example it is possible. it is not seldom that i meet soldiers in my quickbattles, which have a gun, no ammunition for it or they have panzerschreckammunition, but no panzerschreck. in smal scenarios it is maybe possible to keep an eye on this, but in large battle scenarios it is almost impossible to overview this. have to say that i only play realtime and i hit the icon on a troup, i will be aware of this situation sometimes, but then i can not send my soldier with panzerschreckammu only back to search for his mate, who carried the gun. hope this time it was understandabloe english, if not please ask again, then i will try again p.s. " wondering that people who write things for blaming only, are talking about "logic"
  12. what i wrote (see topic) is what i saw at many qb-games. i dont invent thing, only to write something, even if some dont want to hear it. it happened not only one time, and for each of my test i spent 45 minutes and try to look at what happens on this tiny map. if the problem doesnt exist, i would never have written about it and i guess i own the same game with the same patch as all others, wich use a pc. i also said several times, that i will send exact data and savefiles after being back from asia in arround 2 weeks, so then you can look yourself what goes on. i also dont talk about tank commanders only, this was only 1 example i described. all other things happend without any tanks. for exampled i watched yesterday at 2 elite snipers, wich shot at arround 170 meter distance at an enemy observer wich hooked beside a bush. good visible with no obstacles in the line of fire. because the 1. sniper wasnt able to hit, i ordered a second one to his place, so that 2 together tried to hit, but without success. after the 45 minutes szenario was end, the observer still hokked there and bith snipers had no ammu left. same thing happened with a soldier at 140 meter distance. he was giving first aid in the open field and no sniper was able to hit him. because battlecom admin said that the grade of the sniper is very important (green, regular, veteran and so on) i always use a mixe of elite and one step lower. so ... tried to explain in english as good as i can, if something is wrong but understandable, then keep it as it is, i cant write better and it wont change if raised fingers point at me to tell me whats wrong
  13. so you are from new zealand. why are you fixed on 300 meters ? my tests also talk about 43 meters, 140 meters and 170 meters. 300 meters was an example without a scope at a training yard, to show that maybe with a scope 140 meters should more easy. btw ... i didnt shot with a helicopter at 300 meter distance at humans.
  14. ah mr english teacher is back ..... dont care, i dont read your posts. and if you have to say something smart, then please talk about you and dont start your sentences with "we" ... or are you a whole club and you talk for many others ?
  15. i use the pc version with patch 1.01 as i said before, when im back from asia, i will send all savegame files and complete description about map, settings, troups and whatever. i alltime use for testing the tiny open map from the downloadable mappack with 11 qb-maps.
  16. there are also a lot youtube videos where you can see how it looks like ingame.
  17. wondering why someone makes a screenshot at the setup army phase and dont look what will happen after starting the battle ? one mouseclick further and then you would have seen how it looks like then. you are also able to zoom in and out and maybe take a glanz when zoomed more inside and not only from most outside
  18. btw ... tested arround 14 quickbattles with eliesnipers at one side and there is for sure something wrong in the game. 3 elitesnipers shoot at 1 good visible target and all 3 get out of ammunition and didnt hit at 173 meters .. only one example i engaged today
  19. this is a game and you all time about what can happen in real and what is maybe realistic at these or that circimstances. you have an explanation for almost all strange things, because in real war its like this or that and now you want to tell me such things like the red marked sentence ??? bbahhhhhhhhhhh ... thats is strange .... your kind of argumentation looks like "from where the wind blows" ... whatever fits to your argumentation is good, all other is minor good. also not good and human things are realistic or do you think a war is aslo only a game where everyon acts like in a hollywood movie ?
  20. if there are dead teammates for example you only need to take ammunition or weapons, thats all. ammunition sometimes get very low and then everyone picks up what he can. also if you lost you team mate who was carrying the mainweapon, you can not run into the deadly zone an doing fist aid for a long time while all the bullets are flying arround your head, to get the maingun. if possible you can try to draw your mate out of the fireline and then try to help, but not the way as it is done in this game. in other games with this subject, you also can take weapos, ammunition from dead soldiers, even from enemy ones. in cm: normandy you cant do either this or that or maybe i dont know how to do it.7 i wish you can choose if you want to pick up items or the k.i has to be smart enough to do it themselfes
  21. ok ... because you are talking about nco´s underofficers never where promoted automatically to officers. i know that some stabs- , oberstabs- and hauptstabsfeldwebel had the offer to get promoted to a rank of a leutnant and a lot of the unteroffiziers ranks didnt wanted to get promoted and stayed at ther rank. p.s. maybe due to this issue they generated the rank of a hauptstabsfeldwebel for those who dont wanted to become a leutant. not sure, can not remember exact in this case
  22. hello, i saw that soldiers share ammunition automatically, when they are near each other. did they also take ammunition from a teammate or from other dead soldiers ? at least in special teams like panzerschreck or sniper teams it happens that if one man of the team get lost, you will have a soldier still alive with panzerschreck ammunition only, but no panzerschreck. the only way i found out is to give first aid to the teammate and then he picks the weapon automatically. same way it works with sniper teams. wouldnt it be better to take the wep automatically or give the option to pick it up by the user ? besides i saw that solders give first aid to comrades and when they are ready, they look and observe a total wrong position afterwards. you manually have to give the order to look into the correct position, where he observed before giving first aid. its no problem at small qb-maps with a handfull of army, but on big maps, missions or campains, someone will lost the overview. better the soldiers who helped injured mates will pick up their former job (orders) andgo further with their former given tasks.
  23. you are right steve, will do some more test later, wenn im back at hoem from asia and then i will report detailed the situations. if i remember right, it is also possible to save a quickbattle game ? if so i can snd the save file and your team will be able to review the what happened right ? last time i reported and sent a safe file, it was from a single player missin, where several vehicles was eaten by a bridge
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