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Dadekster88

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Everything posted by Dadekster88

  1. So is modding in an Apache for the US side considered a cheat?
  2. Good luck, nothing important ever happened in Rome and the place has like no history either Poor you.
  3. I've had some where it took 2 or 3 shots for them to bracket something in but then they'd be pretty steady on target or on anything else in the near area. Not sure if once dialed in they make adjustment to other targets from there or what but I haven't seen to many 1 shot 1 kills so far. I've only seen a Panther shot once while on the move and it missed high before losing sight of the target. Only played Closing the Pocket once though so far and Sermans do blow up something fierce like.Tell ya what, I'm not looking forward to playing as the US and going against those Panthers
  4. My wife brings me sandwhiches and makes my drinks for me. All I have to do is bring home the bacon and not bother her when she's watching the brain rot she likes. That'd be Jersey Shore, any of the daytime court bs, or something like Hoarders or Intervention. Ughh just typing the shows names makes me feel dumber.
  5. Played Regular WEGO myself. Lost 25 KIA and 2 tanks to the AT gun. Germans left with 5 alive with rest WIA or MIA. 12 minutes left with both objectives taken. ---SPOILERS--- First impressions are that the AI spotters don't F around. I lost half a squad and my whole platoon HQ to one round that just dropped like a daisy cutter on them. Saw the spotting rounds but figured I'd ride it out....ouch. I replayed it over and over...like a damn movie as they just went flying through the air. The HQ unit was just straight gone. So that was fun running the three squads with no leadership other than squad leaders. Luckily they got the task done down on the left side and the HQ unit had called in some awesome rounds. The farmhouse for me was cake, seemed there were only 2 half squads in there and they were pretty wiped out by the time I stormed the 3 structures. What really helped as others have mentioned was calling in a linear mortar request right down the wall by the far bridge. The HQ unit had eyes on several squads there and I checked end of game and that mortar had 15 kills. Pretty Johny on the spot there just walking rounds down the wall. Both tanks made it on that side till the end until one got nailed by a shrek but no damage, crew bailed and the was last turn and game didn't tally it as a kill which was a bit sad because I wanted them to remount it, but oh well. The right side, well...that is one hell of a line of sight down that crooked road for that AT gun. Brewed both Shermans right up as soon as they got close to that little cunning slope out in the meadow. Once they paid the ultimate price I was able to hose the area down with one of the MG teams and then dropped mortars on the location to suppress it and a nearby MG unit. I then was able to move one of the Shermans on the left side safely (good thing there weren't 2 AT's but I gambled ) and just plastered the area with HE for a good 5 minutes which worked since that Shermans got the Pak40 killmail. After that it was pretty much working down both sides using lots of covering fire and bounding movements. I still got several guys killed but for most part a lot of Germans gave up or ran. Better troops and I'd definitely would have had a harder time of it. All in all a very well done tutorial to learn the ropes again. My biggest gripe after just one playthrough on the tutorial was that some of the death animations seemed to get stuck midway showing guys in the process of falling down but frozen in midair etc. Not sure if that's just a tutorial thing or something on my end though but its just a bit distracting. Maybe 1 in 20 guys seemed to do it and just the Germans for some reason. Never noticed any of my boys stuck like that. Other than that...I've found my new poison for a long time to come. Well done BF and testers, your hard work and committment show clearly within the game.
  6. Nice, uploaded about an hour it seems and by the time it is done downloading for me it'll be time for bed which means I won't get to check it out till I get off. What a shock. Damn I hate that &@$!(@!!#$ stupid Murphy sob. :mad: Oh well, guess I know what I'll be doing during my training on the iphone
  7. That'll last about...what...30 seconds before the first 'wtf' threads start popping up because some virtual GI has his boot laces on wrong or something.
  8. I've heard that grounding a ship was also a bad thing to do for a career in the navy.
  9. Nice, I went to Golden West when I was an air force brat. My son will be going there and then more than likely Vanden himself. Small world eh? If your still local after game release we should PM and set up a game
  10. Should have turned on some Ride of the Valkyries to set the mood
  11. To be honest I don't see the problem. The computer overhead is always correct; however, you on the other hand will be marked down locations based on your first person views through your platoon leaders eyes. If you make a mistake on your location and report that back to the CO unit which you then record on your grease board, well...things could get interesting, especially when that arty support arrives. :eek:
  12. There's a bridge in my area, goes by the name the Golden Gate bridge. Feel free to visit and jump off it anytime funny man.
  13. I'll tell you what addiction is. When you wake up in the morning and you still get a cup of coffee before turning on your PC to see if the game really came out or not. Sorry BF, but you're not gonna trump coffee for me at least
  14. PPSh-1941G Caliber 7.62mm Length 33.10in Weight 8lbs. Barrel 10.5in long, 4 grooves, right hand twist Feed System 71 round detachable drum or 35 round detachable box System of Operation- Blowback, selective fire Rate of Fire (Cyclic) 900rpm Manufacturer- Sate Arsenals From The Encyclopedia of Infantry Weapons of WWII
  15. Anyone tell you its bad habit to rest your finger on the trigger...even allowing that you're a primate. I mean just think what would happen when you finally see the game go live and you all tense up like. Now take it one step further and let's assume you have said gun pointed at your PC :eek:
  16. Well guess it's safe to say that within 24 hours I should be playing the demo at least Work tomorrow is gonna suck either way
  17. I'll definitely give it a whirl. I never did with CMBB because it was just too blocky but with this release it'll make for a good experience. Nothing like livin' in the trenches.
  18. Yeah, that's the ole' spray and pray technique. The Thompson always reminds me of the Valentines Day massacre myself.
  19. Well then, I stand corrected on several fronts...who knew
  20. How does one go about misplacing an aircraft carrier, even a small one? :confused:
  21. It did not. http://starwars.wikia.com/wiki/All_Terrain_Armored_Transport
  22. lol I learned that product spells 'natures' backwards and that you must be old enough to have Jesus in your highschool yearbook.
  23. Gotta admit, if I told the boys at work that I like to wargame...well let's just say I'd have to deal with a lot of ribbing and that's putting it politely. Don't get me wrong, there's no shame in my game at my age (Hey, I like anime and Star Wars too), but I am at the same time not to keen on handing out free ammo to guys that act like they are still in high school at times either
  24. What do you mean, "make"? Have you checked out half of the people that post here? Crazy would be the polite term.
  25. The absolute worst thing you could do at the NTC while on rotation was to lose/misplace your rifle, gps, night gear or MILES gear. They'd get the whole freakin Squadron at their looking for your lost sh!t and guys would wish they'd gotten lost instead of their gear. Man I still remember forming up a line to literally comb the fn desert. So yes, you were held accountable for your trash and when you ETS's you turned in all your stuff as well, although having a good supply SGT was always nice
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