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Dadekster88

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Everything posted by Dadekster88

  1. I thought the vid brought up some valid points and the reply to them by BF as being fair in return. I look forward to the written review as well as I find the reviews written there pretty spot on due to what I personally look for in games. As far as camera controls, they all suck until I get used to them. Music and sound milage varies for me. Think it depends on what kind of day I am having tbh.
  2. Awesome, at that rate we can then put the dog on a catapult and fire it at the enemy and call it Total War: Something
  3. Funny how in war that's what it comes down to in the end.
  4. AA guns I look forward to, flamethrowers not so much. I think they had limited tactical value and I don't understand the fascination with them? Is it just the opening scene in Saving Private Ryan where they toast the pillbox something people want to duplicate? From what I understand they were much more useful on the Pacific side. Not saying I don't want to see em' just since CMBN there seem to be lots of threads about them...or maybe that's just me.
  5. I think equating casualty numbers with various weapon systems in a simulation game versus the AI and trying to draw real world numbers out of it is a waste of time imo. I believe the weapons sytems in the game are as good as BF can make them (tinkering aside) but unless either the AI or a live opponent uses real world counter action to them you're just going to get skewed results as some have posted in examples here. It just shows the limitations of what the AI are if it has to free wheel a game plan under fire. Most players would not attempt to shove a 3rd platoon down a known mortar killzone when the first two just got chewed up, but the AI just might. It should sim the Russians just fine in that case with wave tactics.
  6. Sounds very nice, congrats BFC. Guess I need to set aside some cash to finally get the CW disk and upgrade to 2.0 altho ultimately I'm still waiting to just go east.
  7. I agree and I've done that before as well. That's what makes this game so great imo. Decisions such as whether to order your men to crawl versus run due to things like cover, enemy units etc is what this game is all about.
  8. In conjunction with that this is about the only time I will task another unit to shot at a armoured target with small arms fire. One is to make the TC button up, second it helps when the tank is focused on something else ime. It's a bit dicey of course since you don't want half a squad killed distracting while your AT team belly crawls the needed distance. Hard to pull of successfully but when you pull it off it is a very rewarding experience.
  9. Well until the crew gets back into it you might as well just consider it a write off if any enemy anti armour is in the area In war if you are not sure about it and if it is the enemy and not on fire and popping off it should be considered a threat and deserving of extra love. Assuming gets you killed.
  10. Same here, as far as I am concerned this is all part of the ironing out process before the east front shows up for duty.
  11. Saw it, said BS, then told myself you're crazy if you don't check anyways...and now I'm back to saying BS. I'm hoping the gift under the tree work out better Merry Xmas to ya'll as well.
  12. Try being a M551 driver I hated you guys driving around in what I felt was a souped up luxury sports car/tank. As far as spotting goes I seem to have ambivalent feelings towards the way it seems modeled. On one hand as Tread Head says spotting from inside a AFV is next to nothing and from personal experience I agree, so when I see a buttoned vehicle drawn like a magnet to something I feel should be pretty undetectable I get a bit peeved but then I tell myself it's a game and it's not perfect and who knows what happened realistically in the game? Maybe one of your men sneezed real loud or stepped on a twig? How that's heard over the sound of engines is beyond me but I make it work. The good thing is for the most part it doesn't happen enough that it's an issue. These ordeals reminds me of a qoute actually- "As combat veterans and high commanders know, logic is often a stranger in wartime" William B. Breuer
  13. I have no problems waiting since each iteration of the engine with new modules means they get to spit shine it up that much more so by the time East Front rolls around it should be something to behold. Personally I think that is one reason they decided to revisit it later rather than sooner.
  14. As sburke stated this thread will probably degenerate due to mud being slung with abandon already. With that in mind, let's discuss whether being a fanboy of a game is supposed to be a bad thing or a good thing. I guess it depends on the manner it is used? Is a fanboy supposed to feel bad or ridiculed for standing up for something he or she enjoys? Why do we end up born to wear diapers and probably end up dying wearing a pair? Discuss plz!!
  15. I can't believe there isn't one already tbh since the game definitely deserves one. Yes, I mean that both ways. edit- Ok, so there is one, but if you thought the manual was skimpy....
  16. When your order your men lugging the mortar or machine gun to run across a field they become tired and not as effective. Can you do it if circumstances demand it? Sure. Is it smart to do it all the time? No. I think that if you try to order an AT gun to be manhandled further than 10m or whatever arbitrary distance, it would simply exhaust your men. I don't know if the code would allow BFC to determine how far you can move it before exhaustion sets in (aka not gonna happen) but I would assume it would depend on what size/wieght etc you're trying to move. Now whether that's feasible as far as coding etc I have no idea. For instance, what happens when half your crew is KIA? I would imagine certain pieces need a specific number of men to move at all?
  17. I think it is fine. AT guns give up mobility in exchange for being devilish hard to find. I have seen them fire several rounds off, both on the receiving and giving end, and sometimes they are spotted pretty quickly and other times not till the end game map. As someone else mentioned a lot of it depends on location and a healthy dose of battlefield luck.
  18. Metallica Master of Puppets Four Horsemen For Whom the Bell Tolls Disposable Heros Ride the Lightning The Call of Ktulu In no particular order. Call me crazy, I just find their music appropriate for the stuff they (my virtual men) are going through. edit-- Bleh, I should be flogged for not remembering the song 'One' as well. If that song isn't appropriate I don't know what is.
  19. Elron Hubub stuck his head out of his foxhole one to many times and had his helmet shot off is head is what happened. Maybe next time he'll listen to the platoon daddy about keeping his head down.
  20. I haven't watched it but just the fact that you said the round went vertical implies a pretty hard ricochet which does sound odd.
  21. I eagerly await the year 2020 or so to see this. Until then...we just have to accept the fact that we can backseat drive the AI decisions all day but they won't always do what we thought was the best thing. I look forward to BF doing what they can to minimize some of the issues that people bring up such as whether certain weapons should be used on certain targets taking into account chance of success, but until then I'm gonna accept the fact that my soldiers on occasion or gonna do things to get themselves killed. If you can't accept that, better not be a leader in combat.
  22. Some people can get really worked up over video games it seems. I just chalk it up to different strokes for different folks.
  23. Yeah, well they said that about hearing protection at the range and motor pool too. I can't hear crap now... well that's what I tell the wife at least.
  24. Standing upright in a hatch in a fast moving AFV is also a good way to give yourself broken ribs btw.
  25. We could have prevented a lot of problems by realizing early on that just because you can pick up a rock and bash the other guys head in at the firepit to take something of theirs doesn't mean it's the best or only thing to do. Yeah, yeah I know, where's the fun in that. I'd give an honest stab at the OP's question but tbh when people say what could Germany have done to win the war or just win in general I don't really know because what was it Hitler/Germany wanted to do? 1. Take over all of the world...you know the Hollywood Reich to stand all time etc etc. 2. Just become self sufficent? 3. Make the world all blond haired and blue eyed? In other words, where did they plan to stop? We all know the usual pitfalls that befell Germany but knowing what they wanted to ultimately achieve would help in figuring out what they had to do to get that done. :confused:
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