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Battlefront is now Slitherine ×

mjkerner

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Posts posted by mjkerner

  1. From what I have gathered, the best way to script QB map Plans is two groups with very few broad orders and zones.

    There is no way to tell what the AI will buy, or how it will divide it forces, so just let it have its head and see how it goes.

    I'm finding that out the hard way, Sarge. I have a med-large QB map in process, but I had an average of 4-5 groups and 3-4 orders for each. Depending on what the AI (or human) buys, it can get a little silly at times. Back to the drawing board.

  2. Are you using Veins sound mod? If so I believe the folder within the z folder must start with a letter after v to work.

    Yes, it turns out I was using veins, so I removed it completely. And made a z folder inside the z folder to put it in. Still no joy!:confused: I do have Veins explosion and smoke mod still in, so maybe that's the conflict. But wth, I'm replacing it in the 100a/sound file. If that doesn't work, the hell with it!

  3. Hey Mord, no luck with your "just birds" mod either. I tried just plopping it in the Z folder, and tried it in a folder-within-the-Z-folder (named "sound"), and even in a folder within the folder in the Z folder ("background" folder in "sound" folder in Z folder). Still no joy?????

    I think I need to replace the background day combat wav in the 100a brz in order to get rid of those annoying explosions.

  4. chaos, same here. The mod doesn't seem to work in-game, but when you just play it outside of the game, there are no explosion sounds in it, so it should work. I even re-named it by putting a "z" in front of the name, but no luck. I'm thinking about just "exploding" the 100a brz file (where the sound files are), replacing the original "background day combat" file with the mod, repacking it, and see if that works.

  5. SteveP, thanks for testing this.

    I have only followed what the Manual says, and never looked into it further, even while making several different QB maps and giving them AI plans. My playtest consisted of me playing one side or the other, and in general things happened on time and as scripted...more or less...but I never experimented with any orders other than "Advance", and assumed they used, er..."Advance" most of the time. I never watched, say, a whole platoon or company execute their plan from beginning to end. Thanks to this thread, I will this weekend, just to see how Assault and Quick actually do execute those orders.

  6. I know of at least 3 out there so far...GreenasJade's, Fredrock's and another I ran across earlier, but don't want to link them without their permission of course. GAJ's is the only one I knew of from CMSF days, the others were just links in thread posts I noticed by accident. Undoubtedly, there will be more.

    What say you, BFC?:)

    Edit: Never mind, i just checked the "Links" on the home page......:o

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