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weapon2010

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Everything posted by weapon2010

  1. Why Dont they? Hire more people. Increase prodcutivity. Make more things. Sell more products. Make more money. Repeat.
  2. I really mean it. I do plan to have something fun to show this week. I'll give a hint for (for those who haven't guessed it yet), there will be loads of screenshots where are the screenshots?
  3. We expect the module to be released in August the y did not specify 2019, i coudn't help it
  4. perhaps im delusional, i would think heavy buildings should offer better protection when hiding prone.
  5. Should 81mm mortar shrapnel be penetrating strong buildings ? is this correctly modeled? How does bf collect the data on this and simulate it?
  6. with all due respect, that map doesn't look finished at all
  7. Speaking for myself only , if there is a CM3 in the works? Once that would be released it would render all my CM2 games(everything Ive accumulated) obsolete in my book, just like i never played CM1 again after CM2 release.I cant go backwards.Or perhaps CM3 is not in the works and CM2 is designed for the long haul.This is the dilema, If CM3 is released should they revisit the same timeline of the usual" Normandy setting 1st", i hope not. No matter what course they choose I'll be on board, what other option do I have? Nobody does what they do.
  8. the real question is, and no one can answer , is CM2 done after the 2 new modules?
  9. true , but CM1 is nowhere close to CM2 in the intricacy and depth of gameplay , details, such as scope of vehicle selection or building height and variation, to mention a few
  10. Has there been any rumors or inkling of what"s coming? Could CM2 be done after the next 2 modules and onto CM3? It is 12 years old now, CM1 was done after 8 years.
  11. thats a massive task?someone should start an ancillary map making business , 10$ per master map, id pay
  12. Why weren't any Master maps provided for CMBN or CMFI?
  13. never seen that before, only time is when the building collapses normaly resulting in kia
  14. were real ww2 troops no matter the side afraid to occupy buildings against tanks ? you think it would be a safe haven?
  15. German soldier falls to ground from top of steeple, and not even wounded,lol.
  16. im not saying that this single occurence means anything, Im asking in general do you guys think they have building protection for infantry against tanks correctly modeled?Would a 75he shell cause such butchery?
  17. Just wondering if you guys think BF has it right when it comes to direct fire on infantry in buildings?My troops have been mince meat in buildings latley and it doesn't seem like much protection. Is this accurate?It seems excessive to me.The video shows 1 75he shell causing 10 casualties in a church, supposedly the toughest building in cm?
  18. why?is it unfixable?, an action spot limitation?
  19. Let me preface by saying I'm not posting these videos to nit pick or be negative or to say this is a bug or it isn"t. I truly love this game system, but i have lots of questions and I want feedback to better understand what is going on and posting a video makes things so much easier. Why isn't the entire team occupying the foxholes? Do the team members not in the foxholes gain the cover bonus?
  20. anyone noticing that sometimes squads do not fully enter the building by leaving 1 or 2 men out?
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