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Boche

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Posts posted by Boche

  1. im all out of ideas if anyone can help - i have one sherman in an AI group number 7 - he does as he is told, i have 2 shermans in an AI group number 8 - only 1 does as he is told, the other guy just sits there and never moves - does each tank need to be in its own AI group?

    depends on the move order.

    If the AI group has "assualt" or "advance", they will bound, one will advance one turn or two, stop then the other one will advance. Kind of like the assault order on infantry. The only order AFAIK that makes them all move together is "dash". Try that one :)

  2. Does anyone know of or have good detailed information about what german units did what during Operation Lüttich?

    I can find certain info on the internetzz that helps but if anyone is in posetion of a good link to a good page or has some documents that detail which German units went where and did what.

    Its for mostly personal use and curiosity but who knows a scenario or two might come out of it, Havnt got to play with the SS that much!

    Cheers and thanks-a-lot.

  3. Interesting suggestions. What you *can* do now is select the entire company and give move orders to it. Once you have the entire unit selected pay attention to which icon is flashing because it is the one you are plotting the move orders for. Plot your series of move orders where you would like that unit to go and all the rest of the selected units will plot parallel moves.

    I have done this with platoon sized units often and company sized units rarely never with more than that but the game does not care how many units there are.

    It helps especially during setup.

    Ive dont this with platoon sized forces when bounding several companies forward. Its especially useful when all your squads in that platoon are split.

  4. The most frustrating thing I saw during that Panther game was: A ShermanIII hit one of my Panther's frontal armor. Ricochet, no damage. But: my tank's crew didn't feel too safe and decided to reverse to safety - straight into map's exit zone! Bye bye Panther :( :( Next turn the tank had disappeared.

    ps. I think in my case also the main gun damage was done by Fireflies

    I LOLED! sorry but that was just too funny.

  5. Boche - sorry to disappoint but this will be light role infantry heavy - yes there is armour but it is mostly light armour. I will endeavour to make it as interesting as possible though and hopefully you can see already that there are a number of very different maps and therefore terrain types to fight over.

    Sorry I was aware of that, I did not know why I put that actually. jaja probably thinking of the recon elements. Still expecting it with the same vigor.

    Running on 2 days with some 4-6 hours intermitant sleep :)

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