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Sakai007

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Everything posted by Sakai007

  1. I love HE chuckers like the Grille, just love em. I know that it's not historically accurate, yet I still get that warm and fuzzy feeling when my Wespe gets LOS on a troublesome MG or rifle squad and just splats them with HE. It's not the same as doing it with a tank, I think since SP guns like this are not intended for this role and fare badly against incoming fire. That's one area where the Priest has a helping hand in the form of a .50 cal machine gun. Getting a burst off with that keeps their heads down while the main weapon is sighted. Loving this AAR Bill, holding my breath with anticipation!
  2. As far as running Battalion level engagements, every fight breaks down into small firefights and armor engagements at some point. I tend to run large scenarios in WeGo just so I don't miss things that I shouldn't. Where CM is awesome is the Company and Platoon level fight. Larger then that and the amount of control you have becomes a liabilty instead of an advantage.
  3. You make some very good points John. Many scenarios I've played have no rhino equipped tanks and it's frustrating like it should be. In a QB type situation, I find it hard to tell a player not to use a tool at his disposal because there were only a few in service in reality. If the two players want to agree on something, that is fine, but I don't think it tips the scales so far into the allied direction as to make the fight unfair. I almost want to confine myself to certain time limits in setup when the situation states that I am being pressed by the enemy. We have the luxury of taking all the time in the world to set up an ad hoc defense that should really be set up in a half hour at most. Honestly, since we have far more direct control over our forces then any company or battalion commander would have, the time should be shortened. I may very well try this in the future, just to add a little role playing to my war gaming.
  4. In the armchair general vid linked earlier in the thread, 3 hours alone were spent on setting up the defense. It is vital. I am one of those few I guess who prefers to attack then defend. It is tense in the beginning, up until you make contact, then things become simple. As the attacker, I choose when and where to meet this well laid out defense. I can bring any number of weapons to bear on a very small area and kill everything I meet in a slow methodical fashion. On the defense, you are at the mercy of enemy arty, and the fact that they may have found a way to approach you that you didn't cover. In the bocage, this is the use of Rhino tanks or engineers. I prefer the rhino, as it doesn't make a huge explosion when you break through a hedge, but anything that allows you to engage enemy forces in a vulnerable position is fine by me!
  5. I had heard of this book, but forgotten where to find it, so thank you John! I do wish that every piece of kit these vehicles carried was avail in CM, like being able to restock a squad with grenades
  6. In CMBN I use my 60s with the line infantry only, it's a waste of time and energy to use them for indirect in most cases. Note I didn't say all the time, there are times indirect is preferred with light mortars, but for my style of fighting they are few and far between. With US forces in particular, an infantry company either has 1x 60mm team assigned to each rifle platoon, or 3x 60mm in the weapons platoon. The Airborne has them with the rifle platoons as well afaik. To me this is a clear indicator as to how the weapon should be used, as the TOE is generally designed around making it easier to manage the assets tactical doctrine calls for. In the HBO series 'The Pacific' 60mm mortar crews figure prominently in just about every episode. They are generally right behind the lead elements of their company on the advance. When the advance gets slowed down my enemy fire, the crews set up a few yards behind the lead unit and provide direct fire. This fire is generally guided by their platoon leader, who is in turn directed by the Company CO or assigns targets of opportunity as they appear. This is exactly how I try to run my 60's in CMBN. The British 2" mortar operates in the exact same way, and their TO&E makes their use clear to me as well. I do love the 60 for it's punch compared to rifle grenades. Even the 2" is a little on the weak side it seems, as I don't deal nearly as many casualties with those as I do the 60s. I see that in CMFI the Italians have the 45mm, and it's awesome that the axis forces now have a light mortar modeled in game. I am personally at a loss as to why the german 50mm 'knee mortar' hasn't made it's way into CMBN or CMFI. I was under the impression that they were very plentiful and found with German forces on every front up till the end of the war. Is this impression incorrect? The 8cm mortar they have now is an awesome weapon, but it's heavy and tires troops much faster then weapons like the 2". It seems like it's size also makes it much harder to bring into LOS of an enemy target without getting them spotted and killed. I don't even attempt to bring any of the medium mortars in game up to the front, they are used indirect only, being on the defensive is the only exception. LoL, this forum is such a tease for me, as I want CMFI more then anything right now and I am going to have to wait. I promise Santa, I will be a good boy all year if you get me CMFI early!
  7. I am saving my pennies for that one. There are too many products coming down the line to buy them all on the spot like I have been since CMSF! I am not complaining, it's good to have a choice of conflict zones/times for my favorite wargame!
  8. LoL, think I'll have to wait till September to get this fine masterpiece of a game. It's going to be harder to keep up financially, since you were releasing a title every year or so. So far this year we've had a module and a new base game, and it's only the start of August. My birthday is in September, so we will see. The one I really want is going to be Shock Force 2! I doubt it will be out before my b-day, but I also thought that about CMFI when it was announced, and see where it is now! I guess the vineyards of CMFI will have to wait a bit, back to my hedgerow I go.....
  9. http://www.battlefront.com/community/archive/index.php/t-97529.html This was discussed here before, and I knew I remembered it happening, just not the thread. A yahoo search showed this BF.com thread as the first result. Stielgranate 42 is the name of the round.
  10. The weapon he is talking about is the 5cm AT gun in CMBN. The only CMx2 title with the 3.7cm Pak 36 is the new CMFI. There is indeed a over caliber round for the Pak 38 as well. Similar in function to that of the Pak 36. The pic up top, and the link with it, are just to give an idea of what kind of round this is. That's what I interpreted out of the first few posts anyway. That was an interesting link you posted on the Pak 36. I had forgotten about that site, haven't used it since I got this computer, so it wasn't on my favorites. That mistake has be rectified. Thanks for the info!
  11. ....when you try to make sure you always park your car in a hull down position.........Or when your kids are playing and one hides from the other by getting under a blanket. You make sure to tell them in a matter of fact way that the blanket only provides concealment, not cover. I have actually done the second one, lol!
  12. I think it might have to do with RAM then. I have noticed the same improvement with this 9800GT and my old 8400GS, both in the 512MB RAM category. My rig only has 3GB of normal DDR2. I have the same things happen in CMSF, CMA, and CMBN as far as turning VLs on and off. I would like to hear from someone with specs near to mine to see if it helps them as well, or if I am a special case, lol. AMD 2.5ghz Dual Core 3GB DDR2 RAM EVGA 9800GT 512MB Vista 32-bit
  13. I am running an nvidia 9800GT 512MB and run CMBN at max on all settings, with shaders, and it's smooth as silk. The single largest frame rate killer is the victory locations. When I turn those off, I gain like 30 FPS.
  14. I have noticed in CM:A at least that once a soldier cocks the RPG-18, he doesn't use a different weapon until that one is fired. And with the Russian airborne in that game, they hold onto it loaded when they run out of small arms ammo.
  15. Looks like Aleppo is the new focus for the rebel offensives. It is very strange to hear these cities and towns mentioned in the news and then fight inside them in CMSF. It doesn't seem so far away to me I guess. That explains my rabid interest in these events I suppose.
  16. I am pumped for CMSF:2!!! Really think this will be my favorite for a while after, just can't get better the good old NATO vs. Russia!!!
  17. LoL, I am going to be playing CMAK tonight cause when I load up CMBN there won't be any Italians!!!! The terrain here kind of reminds me of CMSF, higher quality, but the area is much closer then NW Europe of course. This is my must buy game of the year already, and CMSF:2 is on the way as well. Oh happy days!
  18. I would like to say that Russia might take this opportunity to join the international community in supporting real diplomatic and economic action against Assad, but I don't realistically see it happening. Russia's strategic interests are on the line here. If I were them, I would put 100% behind the rebels with a promise of still having their base when things are said and done. That way they look the part of the good guy to the world, and still maintain their national security needs. Putin could use the international brownie points at any rate after the 'election'. From what I have read, there is an air corridor through Syrian airspace that Turkey uses to fly to some of their possessions in the Med and that is where the initial airspace violation took place. Granted, they weren't transiting but doing radar training. All of this seems very shady to me. Hard to tell what is really going on through the mask of media propaganda. I think the comments about Syria's airforce being grounded after the defection are spot on. As I understood it, SOP for most modernish nations is to send a pair of eye balls up to meet, ID, and contact and snoopers in your airspace. I have no knowledge as to what altitude this aircraft was flying, so it's very possible for a radar training session they were right down on the deck. If they were at altitude though, how did the Syrians know it wasn't a transport or airliner of some sort. That could have been an even worse incident then it already is. My heart and prayers go out to the missing crew and their families. Hope they bring them home alive and well!
  19. AFAIK, the crew has not been recovered. Turkey is invoking article 4 to convene a meeting of NATO types. It worst, I could see a limited strike against Syrian AAA sites to get the message across. Syria has to know it's in no shape to be invaded, they can barely keep the rebels under control.
  20. This is probably the best wargaming news day there has been in a long while. I am really looking forward to CMSF2. Don't get me wrong, I love CMBN and Italy is going to be a day one buy for me just for the area involved, I have played more CMSF then any of the series and this is like a dream come true to finally square off against the russians in the CM arena!!!! Keep up the outstanding work.
  21. Hot Damn! Been playing Star Trek online all day just to find this!!!! Saw this thread earlier, but there is so much more information. I am buying this day one!!! A cover armor arc? Really? Do my eyes deceive me? This is great stuff BF! I don't care if it takes doubling up charles brain nutrients to get this done quickly, even if you can't see through the 'medium' it floats in. Happy days are here again........
  22. I am thrilled, and confused, but whatever. I am going to buy any CM product BF puts out. They know this, I know this, we all do it too. I kind of like the idea of CM: Sicily so on with the show gents!!!
  23. CMBN is a blast, don't get me wrong, but CMx1 is just better for doing a lot of PBEM. The engine is still complex yet simple to learn. There are more commands, and the available units from all three games cover all of WWII in Europe on three fronts, plus North Africa. For a PBEM club, there is no better choice for the time being.
  24. Trail, that was one of the more complete requests for a new feature I've seen yet. Calling arty is half of this game IMO, and sometimes it really should be called Fire Mission instead of Combat Mission. I think your ideas are outstanding, and I hope someone takes notice of them!
  25. hehe, since I started this thread way back, many things have happened. Ironic that now Russian marines are in fact being deployed to Syria to protect their interests.
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