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Cutthroat

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  1. What happens when you bomb an enemy resource? Do they lose production?
  2. Yes, you should definitely make battleships weaker yet against submarines. To balance things out destroyers could be even stronger against submarines. Battleship captains feared submarines while submarine commanders feared and ran away from destroyers. There is only one case in history where a battleship sank a sub and it was by ramming. It is just weird to see a battleship sink a submarine. Cruisers were also useless against submarines during the first half of the 20th century. After WWII with missiles and smart torpedoes cruisers gained ASW capability. It would be cool if it could be programmed to so the relationship changes with upgrades. However, battleships even today remain susceptible to subs because of their older vintage machinery causes them to have an extremely loud acoustic signature (10 times comparably sized CV) making them easy targets for submarines. As far as costs both subs and DDs cost a much smaller fraction of what a BB does. I realize that this is more of an abstract game and historical accuracy is not the ultimate goal, but I think making subs able to take down capital ships while being easy prey for DDs and perhaps some aircraft would make the strategy and tactics much more interesting.
  3. Does the Unit Combat Simulator now reflect the adjusted ship/submarine combat balances?
  4. Will the update change the tweaking the ships' combat abilities for a saved game or apply only new games started after the change? When do you anticipate the update?
  5. Great. I hope we will stop having battleships sink subs! Also cruisers. I don't know if it is possible but you might have cruisers vulnerable up to WWII technology then with further upgrades they improve their ASW.
  6. Perhaps the basic rule set should be changed to reflect this. To keep balance the subs may be weakened against destroyers. Cruisers were also fairly helpless against submarines through WWII (remember the Indianapolis!) although modern cruisers do have good ASW capabilities.
  7. Will the battleship at least run away or not attack a sub (if known it's there spotted by another ship) . It is so bizarre to watch a battleship sink a sub. There is only one case where that happened in world history and the battleship rammed the sub. Very nice job on this game. I was addicted to Empire. I would love to see the rock, scissors, paper (SB sinks BB sinks CR sinks DD sinks SB sinks BB) that makes navel strategy so intriguing. BTW, sometimes repairs just don't happen. I will have tanks and aircraft sitting in a city with a factory forever with no repairs being don. Thanks.
  8. I like to play with WWII technology. One of the things that annoyed me about Empire and this game is having capital ships sink submarines. If one were to modify the units would the AI adjust, i.e. escorting it capital ships with destroyers and sending it's subs after capital ships?
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