Hi all!
Quick question on Arty ammo:
It seems my on call btty has HE(selected by Pers and general missions), some sort of anti-armour round (different than HE general I guess?) and smoke. But If I expend all my HE on a anti-pers fire mission, my on call BTTY is now empty! Should he not still have a full ammo supply of anti-armour and smoKe?
Also-
1.what specific type of anti-armour rounds are modeled for the Arty missions?
2.Anti-Pers missions I guess are fused with prox, but what are general fuzed at? super quick? Why not add a delay fuze setting to set off the rounds inside buildings?
my observations.
cheers,
Motorfix