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QuiGon

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  1. Like
    QuiGon reacted to The_Capt in Combat Mission Cold War - British Army On the Rhine   
    I see the rabble are getting roused.  We all appreciate the enthusiasm, we really do. As to updates, well I can echo what Steve has already said - we are aiming to have this DLC out this year.  As to progress, well data and research are largely complete (few things left but not biggies).  Maps for the major campaigns are built (I showed off a few and one was used in that CM tourney).  Campaigns are essentially designed and waiting for the kit.  Equipment lists are done, we will likely be haggling these to the finish line.
    So over all scope, scale and background are all defined.  What we are waiting for now is the second longest pole in any content creation tent - artwork/modelling.  This is where stuff gets drawn and actually put into the game.  Once we get enough of that we start rolling on really putting it all together, which in the case of BAOR should be pretty quick, but we still need to do testing and polishing.  We still have a features debate - what is in or out features-wise but that will be sorted quickly.
    So the short answer is “sometime this year” and we are fairly far along.  Now it is a matter of getting very few critical people’s time to deliver their end and we can then pull it al together.  No Star Citizen, conspiracy or subterfuge, only limited resources available and waiting in line.
  2. Like
    QuiGon got a reaction from TheFriendlyFelon in The year to come - 2024 (Part 1)   
    I'm really disappointed, that the CMBS module was scrapped as I find modern warfare just so much more interesting than the same old WW2 stuff. Now I don't know the exact reasons behind this decision, but I never really understood why it is fine to make games featuring Nazi Germany and SS units, bot it's not ok to make games about (certain?) current conflicts, especially as CMBS has its own setting that is distinct from the real world war. But maybe this distinct setting is actually the reason for the cancellation as its TO&E is pretty outdated by now and thus it might be weird to expand on that. That would actually be an argument I could understand somewhat.

    Anyways, I really hope there will be a new modern warfare CM to replace CMBS for us players that find WW2 with its simple weapon systems and tactics rather boring.

    For now I'm really stoked for CMCW BAOR 🤩
  3. Like
    QuiGon reacted to rogue189 in Is CMBS dead?   
    I think we are missing the point of wargaming.  What would happen if Battlefront modeled the Israeli army in a fictional battle against Syria?  Does that now make the game a referendum on Israel?  Does it imply a stance by the game company?  I say no.  Playing Combat Mission is akin to playing a miniatures game in real life.  You have your armies and you fight it out.  It doesn't matter what happens in real life.  We play video games because we want to play war without the dangers of war.  Battling it out in a virtual Ukraine has nothing to do with what is happening in real life.  Has anyone looked at Command Modern Operations?  Some of the scenarios for that game are almost real time.  I just don't see a connection for developing a game and support for Ukraine or Russia.
  4. Like
    QuiGon reacted to Sunbather in The year to come - 2024 (Part 1)   
    Thanks for answering me so clearly on this one! However, this is devastating news. CMBS is my favourite CM game but it always lacked a bit variety. I can understand your decision but this makes me incredibly sad.
    As for Slitherine/Matrix, they are soon releasing Broken Arrow. A game that features the realistic destruction of entire building blocks via rocket strikes, painstaking detail when it comes to authenticity of units and overall a very smiliar landscape to Eastern European countries. I don't really see them squirming there. Maybe because that game could be their first mainstream hit?
    And personally, I've never understood why contemporary conflicts are taboo while it is completely fine to have SS Todeskopf troops in your fun wargame or bomb the Vietcong without any notion of all the civilian casualties. I probably know all the arguments why this war is okay to depict but not that one. And I can even comprehend most of them. But Wargames are not some casual fun games. They are - more often than not - simulators and show us the workings of modern equipment and tactics. And, at least for me, they even have an anti-war element to them, much more than most of so called anti-war movies. And in that regard, they transcend the regular piety rules that apply for entertainment media.
    Anyways. It is great to hear that there is enthusiasm for other modern settings from your side. I do know that it's not gonna be a game featuring the IDF though.
  5. Like
    QuiGon reacted to Butschi in Combat Mission Cold War - British Army On the Rhine   
    Will there be additional flavour objects? Cars would be awesome, I mean, Germany without cars feels very... non-German 😉
  6. Like
    QuiGon reacted to The_Capt in Combat Mission Cold War - British Army On the Rhine   
    Folks, we have a whole lot of plans for CMCW...we plotted out an entire franchise.  However, how much of it that will ever see daylight is a continual negotiation with reality.  We are only going to be able to go so far on CMx2, and then we will just have to see what CMx3 looks like.
    Bil H, Cpt Miller and I are committed to this ride for as long as it lasts, but much will depend on sales and BFC bandwidth - small company, big dreams.  So one step at a time.  The fact we got green lit for a Module so quickly is a good sign, and we exceeded expectations as far as base game went - we were expecting CMA and got a lot closer to CMBS response, it put our baby squarely within the "inside club" of the modern era titles, hell we were a Charles S. Roberts nominee!  (Even told my mom...she totally did not get it.)
    So beyond BAOR...we will see in the fullness of time.  And maybe Bil and I have got other ideas...maybe.
  7. Like
    QuiGon reacted to The_Capt in Combat Mission Cold War - British Army On the Rhine   
    Well that is a loaded question to be honest.  Bil H will no doubt chime in but a few factors came into play as I recall:
    - Resources.  We can take a really good shot at BAOR and not cripple ourselves in development for years - along with the other BFC titles.  The core team is pretty small and we were looking for a quick, but solid, follow up to the main game.  Germany would have been a lot more work, as would  any other NATO nations, and the French were just a non-starter.  Those modules will take much longer, particularly in vehicle modelling and artwork.  BAOR had a lot of new vehicle models but much more manageable in the timelines for a first DLC.
    - Locale.  The Northern Plain was actually where the most likely Soviet Main effort was going to fall.  Hate to admit it but Fulda was a bit of a sideshow in the overall Soviet plan.  It made sense game wise simply because the largest market for the game is the US, and we had a lot of details on this fight - US research is a dream as they put everything out there, Canadians are a nightmare.  That said we really wanted to do the northern plains from the start and historically that is BAOR or the Germans.
    - Expertise.  We had experts on both UK and Canadian orbats right out the gate, which made research a lot easier.  I joined in 1988 and had a lot of my old battlebox stuff to pull from and some old timers I still know from up the day.  On the UK side we had similar expertise.
    - Timeframe.  Late 70s, early 80s is really the “tipping point” of the Cold War.  It was when the doctrine and equipment of both sides was pretty balanced, each offsetting the others strengths and weaknesses.  Before this you get the nuclear armies, which were just nuts. And after you get the  western advantage leaning into overmatch and then we start to look a lot like CMSF or BS.
    - Straight up cool factor.  So how would the UK done against the Soviets?  Canadians are fun because they mix European and US kit.  You wanna know how a squadron of Leo’s would have done…well let’s find out.  Not saying the other nations are not interesting but when you add everything up it just made more sense to do BAOR next and they would be fun to play.
    As to “how will they play”…totally honest…no freakin idea.  We also had no idea on the main game.  It wasn’t until I played those first few scenarios while we were early in did we see that we were onto something.  BFC doesn’t balance for gameplay or market. They literally plug in the data from research and then throw it at each other in game. The balance is almost entirely emergent.  When we do up scenarios and campaigns there is always a level of balancing that goes on but this is macro stuff like force size and enablers.  For CMCW we were amazed at how little balancing we had to do. I designed the campaigns and scenarios based on doctrine on both sides and basically how they would have gone into a fight with each other.  The fact that these led to tightly balanced fights that require deep understanding of what each side can do was all pretty much emergent design.
  8. Like
    QuiGon reacted to Gkenny in Combat Mission Cold War - British Army On the Rhine   
    Yeah I share the sentiment. It's unfortunate that we'll probably have to wait a few more years until the German factions can be added to fight on their own turf. It feels a bit like a CM Korea game without North and South Korean forces.
     
    Oh well, at least we'll get some Leo 1s with the Canadians. And hopefully some Sheridans, which were strangely absent from the main release.
  9. Like
    QuiGon reacted to The_Capt in Combat Mission Cold War - British Army On the Rhine   
    I am very interested to see how the Canadians fair to be honest.  The Leopards came aboard in 78 (although there were smaller number integrations earlier) and before that was the Centurion Mark 11.  Game timeframe  is set 1976-1982…so some good assumptions to be made there.  As usual we aim to be as excruciatingly accurate as possible, particularly for the mainstream vehicles and weapon systems.
  10. Like
    QuiGon reacted to Dr.Fusselpulli in Combat Mission Cold War - British Army On the Rhine   
    @Bil Hardenberger the BAOR is highly requested, it's not per se wrong to do them first. Especially, if you have experts on the team to take care of them.
    I'll buy it, no question, I want to see the Brits too.
    It's just that it feels a bit like Combat Mission Fortress Italy without the Italians.
  11. Like
    QuiGon reacted to Dr.Fusselpulli in Combat Mission Cold War - British Army On the Rhine   
    I was expecting German forces, as the war is mainly fought in German lands and I think they are a must have, but I have to admit, I also want to see the Brits in the game, and getting the Canadians as well is a great bonus. Looking forward to it, many were requesting it.
  12. Like
    QuiGon reacted to The_Capt in Combat Mission Cold War - British Army On the Rhine   
    Cold Warriors.
      Well it looks like Steve has already dropped the mic over on the annual update thread, so let myself, Bil H and Cpt Miller (along with a small team of unwashed heathens - two of whom are actually from the UK), be the second to announce the first CMCW Module - CMCW - British Army On the Rhine (BAOR).

    We are still in development so I will only outline the broad strokes of what we are working on, and insert the caveat that we reserve the right to add/subtract - 
     - Time frame of the game is going deeper backwards into the Cold War.  We are setting the clock back to 1976, so CMCW will now encompass 1976-1982 (including some minor tweaks to the existing US orbats).  As has been noted we are less interested in the later Cold War years largely because they really do start to resemble the later CM titles and we are shooting to keep CMCW distinct in its own right.
    - UK BOAR - right now we have a pretty comprehensive build planned for the UK units as they transitioned from their 1974 structures - to where they landed in 1980.  As per the picture above players should be able to become deeply engaged within the historical BAOR sector of the ETO.
    - And because I just have to represent the home team, we are also doing the Canadians.  That little black box is the planned 4 CMBG AO - you will note this was right at the tail end when the brigade was still part of the BAOR, although for those that really want to play First Clash and park them down in Lahr you are fee to do so because the basic unit structures remained the same.
    - We do have plans for the Soviet side, but are going to hold off on details until we zero them fully in...more to follow. 
    - I will let you all speculate and discuss what new vehicles and weapon systems we are talking about but there is a not insignificant list of new ones we are planning - more as we start to get some cool screen shots.  
    As noted by Steve, we are well on our way and are planning for a release this year - content and full scope remains TBA.
    Thank you all very much for your support, the response to CMCW has been well beyond what we were expecting and that is entirely thanks to you guys.
  13. Like
    QuiGon reacted to Grey_Fox in Combat Mission Black Sea v2.18 patch is now available   
    Is there a full change log?
  14. Upvote
    QuiGon got a reaction from Aragorn2002 in Annual look at the year to come - 2023   
    Haha, fair enough 😄
     
    True, although not as much as I would like to see the Iron Cross!
  15. Upvote
    QuiGon got a reaction from Aragorn2002 in Annual look at the year to come - 2023   
    I'm one of those dying to know, so I'm really looking forward to those details! 👍
  16. Like
    QuiGon reacted to Aragorn2002 in Annual look at the year to come - 2023   
    Please give us the other nations for the NATO module for CW too. Many of us are dying to know.
  17. Upvote
    QuiGon got a reaction from A Canadian Cat - was IanL in Annual look at the year to come - 2023   
    This! So thanks a lot for the update Steve! I really appreciate it! 👍
  18. Upvote
    QuiGon reacted to liamb in Annual look at the year to come - 2023   
    Thanks for the update Steve.
  19. Like
    QuiGon got a reaction from Commanderski in Woof Woof   
    Throw them some bones!
  20. Like
    QuiGon got a reaction from dkchapuis in Woof Woof   
    Throw them some bones!
  21. Upvote
    QuiGon got a reaction from HerrTom in 2022 Mid Year Update   
    I'm waiting for CMCW module (German forces 🙏) more than anything. A new CMBS module would also be nice.
  22. Like
    QuiGon got a reaction from Dr.Fusselpulli in 2022 Mid Year Update   
    I'm waiting for CMCW module (German forces 🙏) more than anything. A new CMBS module would also be nice.
  23. Upvote
    QuiGon reacted to Aragorn2002 in 2022 Mid Year Update   
    So how about a bone?
  24. Like
    QuiGon reacted to HUSKER2142 in How Hot is Ukraine Gonna Get?   
    I am ashamed of my government. 
  25. Like
    QuiGon reacted to SlowMotion in 2022, the Year In Preview!   
    Ukraine 2022 module would be really good.
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