QuiGon
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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TheFriendlyFelon reacted to a post in a topic: The year to come - 2024 (Part 1)
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QuiGon reacted to a post in a topic: Is CMBS dead?
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The year to come - 2024 (Part 1)
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
I'm really disappointed, that the CMBS module was scrapped as I find modern warfare just so much more interesting than the same old WW2 stuff. Now I don't know the exact reasons behind this decision, but I never really understood why it is fine to make games featuring Nazi Germany and SS units, bot it's not ok to make games about (certain?) current conflicts, especially as CMBS has its own setting that is distinct from the real world war. But maybe this distinct setting is actually the reason for the cancellation as its TO&E is pretty outdated by now and thus it might be weird to expand on that. That would actually be an argument I could understand somewhat. Anyways, I really hope there will be a new modern warfare CM to replace CMBS for us players that find WW2 with its simple weapon systems and tactics rather boring. For now I'm really stoked for CMCW BAOR -
QuiGon reacted to a post in a topic: The year to come - 2024 (Part 1)
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Combat Mission Cold War - British Army On the Rhine
QuiGon replied to The_Capt's topic in Combat Mission Cold War
DP... -
Combat Mission Cold War - British Army On the Rhine
QuiGon replied to The_Capt's topic in Combat Mission Cold War
They used both during the late Cold War: PzF44 was the light AT ("Leichte Panzerfaust") and the Carl Gustav was the heavy AT ("Schwere Panzerfaust"). After the Cold War and the introduction of the current Panzerfaust 3 the Carl Gustav actually remained in service with the Bundeswehr as a provider for battlefield illumination ("Leuchtbüchse"). It was used in this role in Afghanistan to launch illumination flares at night to illuminate the area. -
QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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Combat Mission Black Sea v2.18 patch is now available
QuiGon replied to BFCElvis's topic in Combat Mission Black Sea
It lists all the changes? -
QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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QuiGon reacted to a post in a topic: Combat Mission Cold War - British Army On the Rhine
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Combat Mission Black Sea v2.18 patch is now available
QuiGon replied to BFCElvis's topic in Combat Mission Black Sea
Check the included Readme. -
Aragorn2002 reacted to a post in a topic: Annual look at the year to come - 2023
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Annual look at the year to come - 2023
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
Haha, fair enough True, although not as much as I would like to see the Iron Cross! -
Aragorn2002 reacted to a post in a topic: Annual look at the year to come - 2023
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Annual look at the year to come - 2023
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
I'm one of those dying to know, so I'm really looking forward to those details! -
A Canadian Cat - was IanL reacted to a post in a topic: Annual look at the year to come - 2023
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Annual look at the year to come - 2023
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
This! So thanks a lot for the update Steve! I really appreciate it! -
Commanderski reacted to a post in a topic: Woof Woof
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Throw them some bones!
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HerrTom reacted to a post in a topic: 2022 Mid Year Update
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Dr.Fusselpulli reacted to a post in a topic: 2022 Mid Year Update
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2022 Mid Year Update
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
I'm waiting for CMCW module (German forces ) more than anything. A new CMBS module would also be nice. -
2022 Mid Year Update
QuiGon replied to Battlefront.com's topic in Combat Mission - General Discussion
Looking for some news about 2023 -
I just ran into this issue again. I haven't played SP in a while, so I forgot that overwriting save games is an issue, as I always use unique savegame names in MP for better coordination with my battle buddy. Now I played CMCW for several hours in SP yesterday and then saved the game using a savegame name that already existed in order to overwrite the old one. It seemed to save successfully (game froze for several seconds as it usually does while busy saving), but when I wanted to load the file today, it was still the old savegame and several hours of gameplay are lost
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Bulletpoint reacted to a post in a topic: FO with dead radio operator still calls artillery?
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FO with dead radio operator still calls artillery?
QuiGon replied to xian's topic in Combat Mission Battle for Normandy
I hope this is still on the list, because I find it pretty odd that the radio just magically gets rescued if the radio operator gets WIA/KIA on retreat, while all other equipment has to be picked up manually through buddy aid. -
BeondTheGrave reacted to a post in a topic: Bundeswehr 8-Rad Stealthy Recon AFV
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Bundeswehr 8-Rad Stealthy Recon AFV
QuiGon replied to John Kettler's topic in Combat Mission Cold War
Fun fact about the Luchs recon AFV: It basically had two roles during the Cold War: 1) Frontline recon: In this role it would have done classic frontline recon for the armored units of the Bundeswehr. Nothing special about it. 2) Deep recon: This is a somewhat uniqute role for an armored vehicle. In this role Luchs AFVs would have been tasked with slipping through the frontline and conducting recon up to 150km behind enemy lines. Moving at night, observing from a hideout during the day. It's been designed with this role in mind: - It's silhouette is broadly similar to that of a soviet BTR - It was equipped with a HF long range radio to be able to stay in contact with the HQ over long distances. - It's incredibly silent, so much that you often hear the sound of the tires, before you hear the engine. On excersies with these vehicles, specific resting areas had to be designated for the infantry as there had been a deadly accident where a soldier got rolled over by a Luchs during an exercise while he was sleeping. - It has a dedicated reverse driver, who would steer the vehicle while in reverse. It could drive just as fast in reverse than it could drive forward (100 km/h). - It was ambhibious to cross rivers on its own. I still find it mind boggling to this day, if I imagine I had to drive around behind enemy lines in such a big vehicle. -
I just found this video on youtube and thought it might fit well here, although it probably has not much new information for most of you: