Chargin Smith
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Everything posted by Chargin Smith
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When I edit movement or soft and hard hit numbers in the 1945 Invasion American campaign, the AI stops working during the axis turn at the ""air reorganization" phase. The program stops responding. Now, if I edit any of those numbers already marked with an*, the game plays as normal? Any ideas?
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Half way through the operation flatiron scenario, I received this message? Failed(animate_unit_combat_and_tile_control_update): After this message, the game shuts down. Anyone know what happend?
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Editor and Play
Chargin Smith replied to Chargin Smith's topic in Strategic Command - Assault on Democracy
Actually, I continued to get the same results with load, save and modify. However, I did get it to work properly by via load, save and modify by increasing the MPP first and then saving and making changes. Everything worked fine from that point on! -
Editor and Play
Chargin Smith replied to Chargin Smith's topic in Strategic Command - Assault on Democracy
Thank you! I will try the load, save different name, then modify tonight--and run editor as admin. -
When I make a change in the editor-such as increase the combat data of a ground combat unit to maximum strength-- the AI stops processing at some point and just sits there for 5-10 minutes? Any suggestions?
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Is there an Editor with this game?
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Marines?
Chargin Smith replied to Ant's topic in Strategic Command - World War 1: The Great War 1914-1918
U.S. Marines played a significant role in WW1. Belleau Wood was a huge Marine assault where the Marines got their nickname "devil dogs". -
wlape3, I am running Win7 but have not messed with the performance feature. New to Win 7 so where do you adjust this?
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Another option. Open the Editor prior to a campaign and see what capitals are assigned to USSR.
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I can respond to the effective range. Look in the editor under edit country data and you will see both the range and number of units HQ can control. You can adjust both.
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I have all the SC Battlefront games and this is an issue with all them except SC2 Blitkrieg. I often go back and play Blitkrieg because the AI turns are quicker. BTW, I love all the games but slow AI ruins the game for me, especially if I mod games. I can mod in SC2 Blitkrieg all I want and it doesn't slow AI! Running fast computer 9 Gigs Ram, 3.0 processor, and turn on both video accleration and quick animation
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Unfair US Advantages
Chargin Smith replied to geofighter's topic in Strategic Command - GLOBAL CONFLICT
Well, the USA is kind of special, so it should get an advantage! Ha Actually, this should be researched. -
Yes, there is a PDF print friendly manual in the Main Directory of the game.
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Japan is bullet proof
Chargin Smith replied to david12345's topic in Strategic Command - GLOBAL CONFLICT
Conquer all of the other Japanese held countries/territories (which will decrease MP's) keep Japan surrounded, and focus on Europe. -
How good is the game?
Chargin Smith replied to csh1160's topic in Strategic Command - GLOBAL CONFLICT
Go to the Repository under Global and you will see it. You have to be a registered member. http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=675 -
How good is the game?
Chargin Smith replied to csh1160's topic in Strategic Command - GLOBAL CONFLICT
I concur with SeaMonkey! No problem with tactical movement in the Nupremal mod. The beauty of this game is the Editor! You can mod all the tactical opportunities you want into this game! -
I will only use the diplomacy option if I mode the campaign to where the option is worth using!
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PowerGmbH's World in Flames Mod
Chargin Smith replied to SeaMonkey's topic in Strategic Command - GLOBAL CONFLICT
Looking forward to going back to war after work! Battlefront has taken part of my life! I love it! -
PowerGmbH's World in Flames Mod
Chargin Smith replied to SeaMonkey's topic in Strategic Command - GLOBAL CONFLICT
Yeah, the MPP's went to heck after the "American boys" speech! Great challenge! -
FAILED(handle_end_turn): Special allocation
Chargin Smith replied to wlape3's topic in Patton Drives East Expansion
I'm curious about the solution for this? -
New Map - X Oil Assault
Chargin Smith replied to V22 Osprey's topic in EOS - Custom Maps and Scenarios
Very imaginative! I'm already thinking of ways to attack this! -
I've downloaded six games from the online downloading system. I've never had a problem. I always order both physical and download. The physical version always arrives within a very reasonable time frame as well.
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Can't move fighters from US
Chargin Smith replied to Mantiss's topic in Strategic Command - GLOBAL CONFLICT
As always, Hubert has the correct answer! I checked my Belligerence status and that is exactly what happens. Mantiss you can use the editor to change that as well.