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Skwabie

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Everything posted by Skwabie

  1. Well on another note I explicitly remember a 88mm HE round brewed up a Sherman with a frontal hit, ~70 in-game years earlier.
  2. The damage system can be pretty random as an AP round can go thru a tank without much effect as well, we know energy past armor is the kill criteria but it's very random. More tests...
  3. For one it might just be never modelled. And even if it does the TacAI always chooses the proper ammo before firing.
  4. Uh.. youtube subs. I hope the world speaks only one language...
  5. Time... sburke. Eventually with the growth of economy and tech, ppl will start to plug their central nerves into a virtual reality to play games. A competent AI should happen sometime in between now and then. Secondly I'd like to think there're outliers in the past. Because we don't want AI because we want AI. We want it because we want replayability and diversified and challenging gameplay. As in scripted missions only offers so much. Combat Mission: Campaigns almost became an outlier. There were other games that actually did. However the game industry then imploded. But that doesn't mean it won't revive again. Time. The tech is already there, unlike Matrix level sci-fi tech. Atm we're simply bound by limits of capitalism and quality of life, which will improve. Thirdly, what do y'all think triggers are? Why when AI is mentioned one immediately associates with pixeltruppens acting like intelligent Terminators. Small baby steps count. Even in the hardest times. All in all, try not be so short-sighted and negative, tis my notion.
  6. For me $500-$1000... so my choice is not on the list. But since I'm possibly one of few, as economics 101 goes I guess even $1000 is far from enough. Lottery, here we go...
  7. Go Stagler go However being a pessimist I can't help it. Am of the opinion that product quality of the entire game industry has been imploding for a few years. AI etc is like cream on top which is the first to go.
  8. IIRC there is a smartphone RPG game that plays itself. One just sets the alarm clock and checks it periodically. For CM, while there is little point for that kind of battle, "Wargamers are unwilling to pay for good AI." Steve's words. -->runs and hides from CM mafia
  9. Yeah I actually understand your side's POV. But guess it comes to my main gripe which is the lack of an operations layer and I can't convince myself that these troops are tired just because the scenario author says so. They should be tired because they've seen previous battles or, there needs to be a higher level of context within the game. Of course this probably is just different player preference. Most I reckon are immersing in the Rus v UKR+Nato story nowadays which I do understand. And one can tell whatever story to oneself or believe what the briefing says at scenario start. For me though it just seems too ... artificial.(?)
  10. yep don't trust the AI. I play real time so any AI stupidity is dealt with in a timely fashion. Also I usually set my troops to high soft stats just so that their pixelbrain don't go bloopers after a few bullets whizz by. "Listen to commander Skwabie and everything will be fine." Such is that my (v)propaganda machine constantly broadcasting to the pixeltruppens........
  11. Apparently a smartphone rpg game is being sold which it plays itself. You just set the alarm clock and check its progress time to time. Many like it. I'm more the screwdriver type... I don't wanna look at the puter's back, just at CM's database to see what the heck is going on in there.
  12. " despite the Allies commander's best efforts, it was, in the end, still a bridge too far. But the men fight on in their commander's name. If we can't have the bridge, neither can the enemy."
  13. hmmm? I reload all the time!... Charge squad down street. Unknown fire from building pummels squad. Identify fire location. Reload. Blast said location into oblivion. It is a textbook example of how not to play CM.
  14. ^But the Frog is already overheating! Last I read it needed fuel to cool down avionics and the AF decided to paint fuel trucks white and reduce their sun exposure time to keep the fuel cool enough. :D Auxiliary stuff on hardpoints seem to be surfacing recently, like the IRST pod for the super hornet and Legion pod for the F-16. Looks weird for me indeed as I'd rather have dope and beer instead, or not have all that deadweight when dodging a missile... And agree that energy weapons is actually better. Probably it's size that matters or in this case.. still too big.(?)
  15. I really need popcorn. Or I could just lay some corn in the town and they will automatically pop. Nice AAR c3k.
  16. eheh yep tried to do it (but oh reverse engineer sounds so shady). It's even more tedious than that, I'd probably lose my day job if going for it. But Pete Wenman was nice enough to provide me with the core file for Blunting the Spear. So it never hurts to... well have faith and ask. But it still takes a lotta time so I was putting it on hold. Seriously BFC should at least consider some form of compensation for the scenario authors. It's at least a part-time job level load. But going OT and I digress..
  17. IanL yes.... Assembly within CM goes like load core file, load script, then CM compiles. The core file also determines the core units' properties like fatigue, experience etc. Changing these within individual scenarios has no effect (found this by in-game testing), so in total core file is rather important.
  18. Wow. Bad-ass stuff. I remember half a century ago USAF was trying on active radar seeker on the AIM-9 Sidewinder inception but failed due to tech constraints, as it was too large to put on a missile. But now they're making it small enough for an APS projectile.....
  19. Well...Ken...what if it's radar guided. The laser will just reflect off the opaque head of the missile i reckon, hence need of something stronger. But maybe something else, like concentrated waveform etc to jam it.
  20. Well the ABL laser does burn out the missile albeit ICBMs... one day it's bound to get small enough to mount on tactical aircraft againt tactical missiles. Missile launch/approach warning systems are already operational these days. I'm sure used a few years earlier, gamers would call these gadgets cheating.
  21. @agusto, you don't have the core file. so the normal way is... out.
  22. Yeah Mad Mike's tool is really handy for that. However, how to put it back into a campaign after you've done the editing on the individual scenarios, is more.. interesting.
  23. eh it shoulda read "The assassination of JFK supposedly by Oswald" or something like that... At the very least,, he's not beamed up by Kerbals.
  24. Stryker passenger case is normal I think, as they have their heads poking outta the vehicle. The passengers even shoot their M4s when the bad guy's close enough... The Bradley case is weird indeed. But the unpredictability of CM spotting means bugs in this area are very hard to repro I reckon.
  25. Well done c3k! Brave heart is proud of his descendents!
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