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Topkick

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  1. Upvote
    Topkick got a reaction from Lucky_Strike in SS Helmet Mod naming convention   
    Erwin, I copied the text below from a thread a while back that addresses this issue. As far as I can tell this CMX2 change only affects uniforms, helmets, boots and personal gear. For example I had to rename a gear mod for backpacks, but did not have to rename a gear mod for vehicles. One thing I found out when renaming these is that if you have more than one file (see the 3 uniform files below) you must number them as shown with one file NOT numbered, else the default non-modded file will be used and then the numbered ones, for a total of 4 uniform mods, not just the 3 you want to use.
    Quote:
    "The uniform mod you are trying to use is out of date. I know because I had the same problem you had a while ago. 
    When v3 came out, the uniform names were changed. The mod you are trying to use is using the old names for uniforms. 
    To fix it, simply rename the bmp file to:
    smod_american_m41_uniform
    It should now show up in game. So if you have 3 bmp files for uniforms they should be named:
    smod_american_m41_uniform
    smod_american_m41_uniform 2
    smod_american_m41_uniform 3
    Hope this resolves your issue. 
    The helmets are:
    smod_american_helmet-soldier
    Airborne uniforms are:
    smod_american_m42-para_uniform
    If you want them to appear with the 101st or 82nd patches they need a modtag, so the name looks like:
    smod_american_m42-para_uniform [101st] or [82nd]
    smod_american_m42-para_uniform 2 [101st]" or [82nd]
     
    I hope this helps!
  2. Like
    Topkick got a reaction from Warts 'n' all in Patched Uniform mods not appearing`   
    Same to you and yours!
     
  3. Upvote
    Topkick got a reaction from Warts 'n' all in Patched Uniform mods not appearing`   
    Sir Warts "n' All, no worries...I've not only lost my marbles, I can't even find the damn bag I kept them in...
     
  4. Like
    Topkick reacted to sburke in Here is What I Dont Understand about BF?   
    Considering all the assistance he provides for other users and the degree he communicates stuff within the confines allowed I think that is a grossly unfair representation of his participation in this forum. 
  5. Like
    Topkick reacted to A Canadian Cat in Here is What I Dont Understand about BF?   
    Well anyone who knows me IRL would get the irony. So do the testers I'm sure.
    And providing additional information and attempting to refine criticism into something actionable is a good thing(tm) BTW.
    Frankly pointing out BS when it appears isn't bad either. Note: that does not apply to this thread but we have all seen them. If someone gets triggered by that - yawn. Again not this thread.:)
  6. Like
    Topkick reacted to Mord in So I had a hunch...   
    The other day I uploaded my old "Allah's Army" sound mod for SF & SF2. It's been long locked away in the Repos, so I figured I'd give new people access to it on CMMODs. Well, in the readme I wrote this: "This my old SF1 mod of insurgent fighters screaming Allahu Akbars and other phrases. They are edited and numbered so to be heard throughout various situations and orders. As SF1 and 2 do not have Syrian voice files for vehicle hits (like the other titles) I had to make due. There should be enough sprinkled among the voice files to increase the ambience and add some flavor to your experience." Which meant that the mod was and had always been a compromise on what I was aiming for vs the reality of what the game would allow me to do. I bent it the best I could to fit my vision.
    So, anyway I'd noticed, that NO country had the vehicle hit voice files in SF. However, those files were in every game since BN, including SF II. I have a tendency to go in forty different directions when I am dicking with mods, so, I scribbled a quick note in my modding note pad, "Check and see if Syrian sounds were implemented".  A few days went by and I decided to take up my note's challenge. So, I took all the US "hit" folders, copied them over and then renamed all the files to their Syrian counterparts (that way if they worked I'd hear American voices coming from Syrians and there'd be no mistakes). I created a bunch of silent vehicle files so I'd have a nice quiet map, and then set up a test. Below takes place after my tests.
    My hunch was that BF implemented the files for the US, Brits, and NATO (minus the Dutch) because these files have been in existence since CMBO. Not having any Arabic speakers on hand they just couldn't make anything new for the Syrians. I thought maybe the code was still there though, all it needed was something to point to. HOT DAMN. I WAS RIGHT!!! I am going to redo the Allah's Army mod for SF II shortly. As you can see from the vid, the mod FINALLY works in the way I'd originally intended. Almost ten years and my artistic vision comes to fruition! I am BEYOND STOKED!
    ALLAHU AKBAR!!!!!
     
    Mord.

     
  7. Like
    Topkick reacted to Mord in CMSF2 Demo   
    I like that.
    After the death of David Carradine, I told my brother if he ever finds me dead in an embarrassing position, like laying naked in bed covered in fudge, or croaked on the toilet ala Elvis, he is to get me dressed, go out and kill a shark or bear, tangle us up, destroy the room, and put a knife in my hand to make it look like we died fighting each other. I want to be a legend around the police station water cooler. Moral of this story? That's my shoe size talking...on just about any topic.
    I always say, life is what you make it. If you choose to believe the world is a horrible place than that's what it will be. I find happiness in the smallest things; a nice summer evening, a crisp autumn afternoon, a brand new pair of socks, a fresh piece of paper, a new book, some cool music, etc.. If you learn to appreciate the seemingly insignificant then your existence will be filled with many joys and surprises. And of course find the humor in everything.
    @Erwin. Yep, if you think about it, all this board is is a collection of (mostly) grown guys still playing in the backyard with their army men. 
    Mord.
  8. Like
    Topkick reacted to MikeyD in New Website status update   
    As a general rule of thumb you should never set a completion date to Friday the 13th. Its unlucky.
  9. Like
    Topkick reacted to Badger73 in New Website status update   
    "I see" said the blind man to his deaf wife as he stumped along on his wooden leg.
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