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Battlefront Repository

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  1. (The mod formerly known as SOE German Symbols) This is the fourth and hopefully last update. The mod comes in two versions, one using the plain Parteiflag and the other the Reichskriegflag for German HQ units. The Reichskriegflag is the default texture, and both versions use the Parteiflag for national capitals. The mod also changes several other national flags, most notably the Greek flag. Back up your originals and be sure to read the notes. Unzip the mod into a safe place, decide which of the two you want to use, and the copy and paste the mod to wherever you keep your Battlefront folder. The mod mimics the folder structure of the game, so very few actions are required apart from removing the '_alt' part of the file name if you decide that is the version of the mod you would rather use. More...
  2. Made hopefully the final adjustments to this scenario. Created 3 different AI plans for the Soviet AI. They dont stop and talk about it anymore they just attack, though each plan is set to offer some variety. So aim those nebelwerfers fast!!! Any comments or further suggestions would be appreciated as I am still learning. More...
  3. Graphics only. Storm over Europe German Symbols v 1.4 [breakthrough Edition]---------------------------------------------------------------------------------------- Historical Flag mod corrects German flag (and a few others).Uses Reichskriegflag for most German HQ units. Back-up your originals, unzip to a safe place, read the attached note file. The mod mimics game's folder structure, so all you need to do is copy and paste to wherever you keep your Battlefront folder. This should replace three previous versions of this mod. More...
  4. Village of nemanitsa and the surrounding fields. Real location near Berezino. Large map with highly detailed terrain. Map is free to use for any purpose as long as you remember to credit me for the map if you publish a public scenario based on it. More...
  5. Large map with shrubland marsh and hills. Real location in Byelorussia based on pre ww2 Soviet map. Use freely in any way but remember to credit me for the map if you use it to make a public scenario.-H1nd More...
  6. Graphics only. Storm over Europe German Symbols v 1.3 [breakthrough Edition]---------------------------------------------------------------------------------------- Historical Flag mod corrects German flag (and a few others).Back-up your originals, unzip to a safe place, read the attached note file. The mod mimics game's folder structure, so all you need to do is copy and paste to wherever you keep your Battlefront folder. This should replace two previous versions of this mod. More...
  7. On July 24, 1943, at a tumultuous meeting led by his son-in-law Galeazzo Ciano, Mussolini was put under arrest by traitors in the Fascist Grand Council, in agreement with the King. We know he is now held captive in the Italian central Apennines, at Campo Imperatore inside a recently built ski hotel at over 2000 meters on the sea level.Any ground operations are out of the question. There is only one road up the mountain and the woods and hills in the approach area are infested with communist partisans and Italian units loyal to the King. The only viable solution is by airborne force, using DSF-230 gliders.MISSIONOperation OakYou will lead 2 platoons (-) of crack fallschirmjaegers and some SS troops in an assault on the hotel to free Mussolini. Your mission is to immediately capture the hotel and secure the prisoner. The Italian guards are under orders to kill Mussolini on sight if a German attack materializes. This must not happen. The Fuhrer needs him for the war effort.After securing the target, you will capture the Upper Cable Car station. Exfiltration Plan A is to take the cable car back down the valley where friendly forces are awaiting us to swiftly transfer Mussolini to German held ground. Securing the Landing Zone is essential too, as Exfiltration Plan B requires the intervention of Fi-156 Storchs if the lower cable car station falls into enemy hands. Do not mind friendly casualties. We are prepared to take at least 80% casualties. Though, beware, no enemy forces mu... More...
  8. Graphics only. Storm over Europe German Symbols v 1.2 [breakthrough Edition]---------------------------------------------------------------------------------------- Historical Flag mod corrects German flag (and a few others).Back-up your originals, unzip to a safe place, read the attached note file. The mod mimics game's folder structure, so all you need to do is copy and paste to wherever you keep your Battlefront folder. This should replace two previous versions of this mod. More...
  9. A mod for all the floating icons in the style used by the Germans. I've been using this myself and thought I would share it with others. Let me know any comments/ suggestions/improvements for the mod. The actual icons in game are not square, like in the preview image. I messed with the alpha channel to provide an outline around the icon. Let me know what you think. Thanks. More...
  10. A mod for all the floating icons in the style used by the Germans. I've been using this myself and thought I would share it with others. Please let me know about any suggestions/comments/improvements for this.The actual icons in game are not square, like in the preview image. I messed with the alpha channel to provide an outline around the icon. Let me know what you think. Thanks. More...
  11. WWI Battlefield Scenario for Combat Mission3 scenario formats:- Balanced scenario, with both British and German forces starting with about 100 troops each in trenches, and both sides getting 0, 1, 2, or 3 waves of reinforcements.- Allied Assault version. Both sides start with equal forces, but British side will get either 2, 3, or 7 waves of reinforcements.- Axis Assault version. Both sides start with equal forces, but German side will get either 2, 3, or 7 waves of reinforcements.These scenarios can all be played on either side vs the computer AI. Enjoy More...
  12. A mod for all the floating icons in the style used by the Germans. I've been using this myself and thought I would share it with others. Please provide any suggestions/comments/improvements. The actual icons in game are not square, like in the preview image. I messed with the alpha channel to provide an outline around the icon. Let me know what you think. Thanks. More...
  13. Two heavily armoured battlegroups are poised to armwrestle over an old fort. Who will get there firstest, with the mostestest(est)? The scenario is especially well suited for PBEM but can also be played against AI. Fictional meeting engagement, medium size, 40+15 minutes. More...
  14. Here is a new terrain mod for CMRT. Sadly there are no new textures, all of these come from the base game. What I have done however is tweaked the color on most of the tiles in the game, to create a more harmonious color palette. The end result is something I find more aesthetically pleasing then the base game, and allows you to "blend" the different tiles together to create a more realistic representation of fields and such. Please let me know what you think on the Battlefront Forums! This is no different from what is on GAJ's website, just finally uploaded to the Repository. More...
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