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Lille Fiskerby

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Posts posted by Lille Fiskerby

  1. Well, examiming some parts:

    Attrition: Russia is winning that part, those of us that has read about the Great Patriatic War, this comes as no surprise.
    War production: Russia is winning that part, 30 % of the Russian economy is now war economy, western sanctions has not destroyed the russian economy.
    Morale: Ukranian morale is not as good as it was at the start of the war. Fatique is a problem, 6 of 7 russian drones now hit their targets, that used to be 1 out of 7 drones.
    Ammunition: Russia is winning that part with their war production, western applause in Munich does not making any 155 mm shells, if Trump wins the election US contribution will almost dissapear, the EU countries really has to step up but how long will that take ? one danish ammunition factory will be ready in .......... two years, that is way to slow.
    Combat: the russian army is learning from their mistakes, just as they did in 1941-42-43-44.

    I dont like it but there it is.

  2. 7 hours ago, Phantom Captain said:

    All of you scenario designers, campaign designers and even mod creators do so much for all of us with so little thanks

    Well, this is worth all the work. Players like you that appreciate the work of modders and designers.

    Congratulations on the total victory, i think your AAR has been absolutely awesome, so thank you for that, ive studied every screenshot.

    Hope to see one or more AAR maybe from the, yet to be released, DLC.

  3. When the on-map 81 mm. mortars arrive they are under 9. Kompanie command (infantry/panzergrenadiere company).

    When the off-map 120 mm. mortars arrive they are under 12. Kompanie command (heavy(schwere) company.

    The 81 mm. mortars squad (gruppe) HQ has no radio you have to keep him close to his platoon(zug) commander who has a radio, or put the 81 mm. mortars squad (gruppe) HQ on a vehicle that has a radio, that way you will always have C2.

     

     

  4. 1 hour ago, Bearstronaut said:

    I got through with a Total Victory. Guess I shouldn’t have worried so much. I just avoided the forest altogether. Used 434 troops to screen the edges and pushed up the right with armor. I lost two Panthers breaking up the Pak line but once that was dealt with it was fairly simple to clear out the place with the PzG company.

    Outstanding ! job well done. The player is under a lot time pressure in this mission (mission 9) as the germans was in the real battle. When you look at the next (and last mission in the campaign) it makes some sense, i hope 😃. Good luck in the last mission, hope you will get a victory in the finished campaign.

  5. 1 hour ago, Bearstronaut said:

    I only have one squad in the entire company that has more than five soldiers in it.

    Sorry to hear that. You could chance and use the heavy machine gun platoon as infantry and hope the soviet infantry stays in the wood. You could also use some of your panzergrenadiere to help 5. Kompanie. You could also use your recon squads as normal infantry to "beef" up 5. Kompanie. Hope you will be able to win this mission, you are getting very close to the goal line 😉.

  6. The on-map mortars need a HQ with a radio. The mortar section HQ do not have a radio so you have keep the heavy platoon HQ close to the mortars. For me this has always been a dilemma because then the heavy platoon HQ cant follow the heavy machinegun section into battle. If you can put the mortar section HQ on a AFV with radio this also works. Then the heavy platoon HQ can follow the heavy machineguns.

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