Jump to content

ade670

Members
  • Posts

    19
  • Joined

  • Last visited

Everything posted by ade670

  1. hey thanks. Never read that- are these in play with the stock games? I still don't see any difference when I replay stock battles.
  2. against the AI in stock CMBN and addons it seems to be the same can you provide some more detail please
  3. I play mostly against the AI - so, ok it doesn't think like H2H - I guess it will never match up to a human oppo. I tend to play against a defending AI - I enjoy the game blind, however it would be great if there were several AI plans and a random was selected at the start of the game. Just a few in the data base would give the scenarios more replay value I guess
  4. thanks Happy to send a game file to you though Ade
  5. Guys, Really want to get into h2h with this version. Anybody interested over the next 6-8 hours Or indeed, where are the best forums? Ade
  6. Hi guys, Am trying to find the aris explosion mods Cant see them in the repository of in CMMOD? any ideas Ade
  7. Mjkerner, Hey, that works nicely, cuts down on time for sure, never tried that before!! for me, in many of the meeting engagements, I want to control when the shooting starts - but I suppose that level of micromangement depends upon how you play the game - basic global settings - as Wodin suggests - would still be my preferred option Thanks for the heads up - will use your suggestion for now !! Ade
  8. Came looking for a solution to the same issue - 'my kingdom for a hold-fire ability' The set arcs is the only way I know and I have always found it clunky - lots of units to have to click through and set. I remember the John Tiller Campaign games where you could set global options like attack distance (short medium or long) for each basic type of unit (inf, arm, soft vehicle) Would be a great addition to have something more substantial than set fire arcs Ade
  9. Guys, What are you getting for your file sizes in PBEM. Mine is about 12mbs - jeez - is that really what it is to send all the data? Seems excessive Ade
  10. Guys, I am putting together a mission diary of my attack on Persik (It ain't Half Hot Mum). I would appreciate any feedback - With 1 hr in I have made good progress and can now force myself into the town. See link: http://worldatwar.eu/index.php?location=wardiaries&sublocation=〈=3&refcode=0&categoryid=&articleid=0&diaryid=563&boardpage=0 Ade
  11. I have been trying different methods in this scenario and still cannot get a win!!! These are my main points that seem to work. 1. Observers plus HQ in the shed area works well - good field of vision 2. Left hand bridge + push up that flank is best way of gaining ground. 3. Apaches are good at clearing HMGs and also the recoiless at the back 4. Snipers are useful for supressing HMGs when advancing platoons 5. Fire support can advance up left flank at speed and adopt an overwatch allowing troops to move under supressing fire 6. use Recce troops to gain a foothold just before bridge - mortar fire is good for clearing troops out of the building.
  12. Hi Guys, I am having a real problem playing online - after a while CMSF goes into a network pause. Sometimes this lasts a few seconds other times it's indefinate - any clues or ideas. This is driving me mad Specs Q6600 Quad Core Vista 64 bit 8 gig Ram Geforce 9800
  13. Guys, I have a problem with CMSF. I am about 10/11 missions into the campaign and now suddenly the mission fails to load. It either gets stuck on 2% or CTDs. I have decent enough specs. These are; 64bit vista ultimate Quad Core 6600 Nforce 750I Sli 4gb Ram 9800gtx+ latest driver plenty of space on my HD. All of the Quick Battles and scenarios load so it is defo not the suggested problem of no Ram in another thread. The Game is ace- can anyone help Ade Also looking for online play if anyone interested.
  14. Hi, Great game.. Have always liked the CM series. Give me a ping if you're up for a TCP/IP battle ade
×
×
  • Create New...