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Hetzer21

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  1. Cheers Michael. What I suspect the problem is in that case is I'm already seperately registered. Not a clue what user-name and password though and there appears to be no 'forgotten password' function.
  2. It says wrong username or password. I figured it must need a seperate registration but when I tried that it says email address already in use, so I assume my forum login should actually work?
  3. I've had a MkIV crew forced to bail by a bunch of grenades thrown at it. The crew were then mowed down by inf. I've not read of such an occurance in real life and cannot understand why any crew would do such a thing. Fog of war I guess.
  4. Did BF take it out because they knew of the issue with WEGO games crashing? This was exactly the same issue with CM1 that was never resolved.
  5. BF server? We never had to go via a server with CM1, it was peer-to-peer.
  6. ...that internet/LAN WEGO had been removed I would not have bought this game. What the hell was the reason for that decision?! Headless-chicken click-fests are ten-a-penny and it's not what I expected from this game.
  7. I've also read combat reports of the Waffen-SS where 20mm quads were used very effectively against massed inf assaults on the eastern front. FWIW.
  8. I'm embarrased to admit I didn't even notice all the targetting lines were gone, and it's not as if I haven't played the old series for years. I'm glad they're gone though, they used to do my head in even though they could be turned off. I left them on because I was paranoid I'd miss something my brothers were seeing.
  9. Coming out of a house through a window however...
  10. I am not "unconcerned" that my tanks will get bogged down, I simply consider it the driver's responsibility to ensure he doesn't. Which, in reality, is the AI's job actually. If I tell my tank to go from A to B, and along the way, unknown to me, there is boggy ground, is it unrealistic if the driver fails to spot it, as happens in reality? Or should my alter-ego general persona go out onto the battlefield and walk every meter personally and give a detailed map to the driver? This is the micro-management I talk of...thinking it possible to avert every possible detrimental outcome if only enough time is expended on every single turn. All it does, in fact, is turn a simulation of reality into a Hollywood script. The AI makes mistakes. So do real people. Incredible ones, absurd ones, and especially so in the heat of battle, under fire or with too little sleep between moves. No real general got to ponder for 30 minutes between each one-minute period of action. Sure, you can excuse such a style of play by declaring that you are playing the general, the colonel, the captains and the Lts. And even the sergeants too. Personally I choose to play the general overall and the captains and Lts only when an obvious disaster is about to strike. It makes for a much more realistic experience in my opinion. And prevents the mind-numbing tedium of wiping arses and blowing noses. As for your thoughts on the new game, and disrespect to the old...the old was good, just like a VW was good. Until the Porsche came along. The VW is still a VW, still good, but a Porsche is better. I loved the VW, but I stopped driving it after its constant breakdowns became too much for me to endure. Now the Porsche is doing the same, but this time around it looks like somebody A) admits there's a problem and gives a damn. I don't think anyone can "prove" anything to you though, I think you'll have to suck it and see for yourself. That's what demos are for I guess. Soon as I got mine running smooth and tried it properly I was hooked.
  11. Holy crap. I guess it's the difference between chess with one of those timer-clock things and chess without one.
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