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Wolfe 1759

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Posts posted by Wolfe 1759

  1. If your interest is in playing Germany (and Italy) in Europe then with SC Global Gold you can download the free (and very good) Storm Over Europe Fast Play campaign which covers WW2 in Europe and North Africa (and USA if the Allies do really badly) and you can still play the normal global campaign when you want. If the ETO is your focus then I'd suggest getting SC:WWI which has the most up to date WW2 ETO campaign included in it (Storm Over Europe) and also has SOE Fast Play available amongst other full WW2 ETO campaigns.

  2. If you want to play WW2 in Europe (i.e. the same as SC2 WaW) using SC Global Gold I can highly recommend 1939 SOE Fast Play by Winti available in the Repository.

    If you are more interested in the ETO rather than the PTO you may want to look at SCWW1 instead as it has a full WW2 ETO campaign Storm Over Europe (with an updated version of this in Breakthrough).

    Unless you really want the scenarios in SC2/WaW/PDE, SCWW1+Breakthrough might be a better option if you want full theatre WW2 campaigns (plus you will get lots of very good WW1 scenarios / campaigns and the Russian Civil War in Breakthrough).

    Having got used to the updates and new features in Gold and WW1 it is quite difficult to go back to and really enjoy the original SC2.

  3. As far as I am aware there is a Franco-Prussian War campaign due to be released for SCWW1 in an upcoming patch

    "In the meantime we might have one or two more things to keep players happy while we develop that, hopefully including a Franco-Prussian War scenario for Breakthrough if all goes well!"

    Which is from this article (final paragraph) http://www.tacticularcancer.com/content.php?id=3885

  4. Hello as well from another Matrix forumee (I'm just plain Wolfe over there), agree with what Wodin said.

    As to smaller scenarios have a look at Gaza or Megiddo, if you have Breakthrough there are more smaller scenarios in that expansion as well as two very nice single front scenarios (France and Russia respectively) which can be a very good way to get a feel for the game before trying the full Call to Arms campaign.

    If you want to have a go at WW2 you can download Storm Over Europe Fast Play or Fall Weiss II scenarios from the Repository, although both are the full WW2 campaign they are done on a smaller map and are give or take about half the size of the full Storm Over Europe campaign, I personally also prefer this scale of WW2 campaign - you get all the same decision making and experience the grand sweep of WW2 in Europe in a lot more playable format.

    P.S. if you haven't already have a look at this thread as well http://www.battlefront.com/community/showthread.php?t=107356

  5. Yes, that helps. Thank you very much.

    So, what is a good amount of supply? I see the maximum is 10. What are the adverse effects if a unit has less than 10 supply?

    Why isn't this stuff in the manual? Is there a document or tutorial somewhere that can be helpful for me to learn the game?

    As long as supply is above 5 you are OK, when it gets to 5 or lower it has negative effects on action points (i.e. movement) and limits on the level it can be reinforced to - See pgs33-36 in the manual.

  6. To follow up on supply:

    I press the 'S' key, and I see a matrix of supply values. I press the 'S' key again and I see a different matrix of supply values. What is the difference?

    It sure seems like the manual assumes you already know how to play the game.

    The supply values should only change if something has changed on the map, this could be movement of units friendly or enemy(particularly HQs), weather (affects movement costs and thus supply) and damage to supply sources. See Supply and Action Points on pg33 of the manual for more info.

  7. The manual can be a bit lacking at times, in regard to your questions

    1. pg33 Supply cross referenced with pg56 Resource Strength Values but even then it isn't explicitly stated as to how the Supply Value is represented on the map

    2. and 3. As far as I can see abbreviations are not defined or explained anywhere in the manual, however they were in the SC2 Blitzkrieg manual which is the game I started with in the SC series (not much use to those who have started on the current release)

    When I started playing I admit it took me a fair bit of time to figure out what exactly those little circled numbers on the unit bases were !

    General advice for understanding the interface is if you see something on the map you don't understand click on it and see what info comes up in the info box at the bottom of the screen.

    If that doesn't help right click on the terrain or unit and select properties for additional information.

    The properties screen can be the best way of figuring out what something is in the game. For example you might see (+1DB) in the combat prediction, what on earth is DB, right click to bring the units properties up - nope doesn't seem to be something to do with the units, right click and select the terrain properties and you will see mention of a Defensive Bonus which assuming you have just clicked on a forest will be 1.

    An updated version of SC2 Blitzkrieg appendix IX for SCWW1 would be very useful.

  8. Just downloaded the 1.1 and looks promising.

    One oddity - when using the NATO symbols view rather than sprites the Germans become American and the Italians become German !

    After a bit of investigation it is not just your Fall Weiss II which this is happening to but also the Fall Weiss and Fall Weiss Classic mods. In all instances what seems (in comparison to Storm Over Europe) to be missing is a unit_sprites_military.bmp and a unit_sprites_military_zoom.bmp from the Bitmaps folder in the campaign.

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