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Marwek77 aka Red Reporter

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Everything posted by Marwek77 aka Red Reporter

  1. Normal people like we are will never know why... The point is, that someone else from position of power (usually big country) has decided about lives of the others (usualy small country)... And that this decision will for sure lead to destabilization not only in this region! This example can be used now in Palestina, Spain, Ireland, Rumania, Slovakia, Iraq, Ukraine elsewhere around the world. The international law has been violated and very dangerous precedent has been set up! And missing rules will lead to big chaos... much bigger than CM can simulate...
  2. We all like to play CM, me too. Its simulation, but its trying to be the realistic simulation. Some of us like also history. I just want to inform you, that right now we are part of history again. And history likes to repeat itself. 29.09.1938 has been signed Munich Agreement (Munich Dictate), which allow annexation of Czechoslovakia's Sudetenland. The Sudetenland was of immense strategic importance to Czechoslovakia, as most of its border defences were situated there. Later 15.03.1939 the rest of country was occupied and divided into Czech protectorate of the Reich and pro Nazi Slovak Republic. By the way, your favorite Hetzer tank has been produced in Czech. These all happens against the will of majority of the Czechoslovakian people, using minority nation for political purposes... Just want to inform you, that something like this has happen last weekend too, 17.02.2008, when Kosovo has declared independence against the will of majority, which will lead to the new destabilization of the region... Please do your opinion by yourself.
  3. Hawaii??? It explain a lot! Still deep morning there and who the hell would like to code something when he is living on the heaven on the Earth??? If it will be me out there - for sure the patch will be available in late autumn only! Maybe we have to vote for their rehousing to Siberia, there at least will they have enough time to code
  4. So it will be released tonight... Timezone?
  5. I would like to know, how to do AI plan for tanks to shoot at infantry in buildings not only with machine guns but with these big main guns! Even max assault is without effect, my T-72's are just waiting for better times maybe and they are sometimes shooting with machine guns... not even once with main guns... I would like to know how to tell the AI to unbutton also? If not using main guns i want to send these troops in buildings few 12.7 mm bullets, maybe it will help Any help?
  6. Hello, i think that we need some heavy mixed battalion on Red side too, to have tanks in C2 chain. I agree that the shared info has to be more detailed like icon of tank with question mark and later troops have to react on this too! For example : my troop has seen out there direction 11 o'clock tank in distance about 1000m so when i will move a tank he should face turn his gun this direction try to find him and kill before he will kill him...
  7. Thanks for help. My crew is regular or veteran and it was during day. What will happen if the Stryker just move very fast and will move out from facing arc? I will test this today. What influence has it when commander is unbutonned or buttonned?
  8. I forget to write that my tank was T-72M1 and later T-72M1V ... because i am Red player
  9. Hello, for me the biggest problem in tank behavior is the missing C2 chain when on the field. No ground unit shares information about enemy with tanks. Another problem is, that for me its really hard to believe that the tanks are so blind. I am hidden behind a house and down the street are moving few Strykers. They easily move in front of my tank and start to shoot on me and even immobilize my tank with machine gun!!! The distance is 100 meters, so don't tell me i cannot see them because too far away... If i am in ambush position, i expect enemy coming and cannot see him moving just in front of me? How do you explain this blindness to me please??? And i don't see some difference when commander is out or in - is there any? Thanx.
  10. Great. As i said, we need to wait and you need more time. This game is can be only better and better Thank you Steve.
  11. Yes but its still only trick. Its so difficult to repaint AH-64 blue badge to Mi-24 red one?
  12. I can confirm, first picture is BTR-T, answer to all problems teached in Afghanistan and Chechnya. On basis of T-72 they mounted autocannon and 4 Kornet rockets like already written. Main role is to give units superior firesuport and protect tanks also.
  13. Its T-55AM without ERA... T-90 is further development of T-72 with some parts from T-80 (not simulated in the game now)...
  14. Air support? As i know you can only asign US air support. What i am missing is original Red Air Support!
  15. Also BRDM with ATGM behavior is strange. It fires the missile and operator start to load new missile. But there are 5 another left, why he cannot fire all and then start to reload? Maybe because he use BMP reload procedure... And another small think... In BMP-2 there are driver, gunner and commander in reality... at the moment there are only driver and gunner... not correct...
  16. Exactly. There is only one possibility at the moment: the player is the highest HQ So if your recon see something, you decide where to move your tank But i must say i like the C2 think and hope it will be corrected later...
  17. Hello, its working ONLY when you have companies from same battalion and battalion HQ somewhere. But its not working, when you use independent companies... Is it in real life also like in the game that they don't share information? I think this need to be changed. On Syrian side there are only independent tank companies and they have absolutely no information about what's going on on the battlefield...
  18. Hello, i downloaded your mod and i can say its nice work... i had few problems with tanks... some remaining parts from old model... Are you finished with this mod?
  19. If you have for example recon company and tank company they don't communicate together. When recon spot enemy, they don't tell this to the tank company doesn't matter how close you put them... Why? Thanx for help.
  20. Very nice work. If we would like to do somehing similar, is there somewhere some manual how to do it? Thank you.
  21. Hello everybody, * situation #1: syrian recon unit can see on the other side of small hill enemy vehicle. Because battalion HQ close enough, connection green, soon everybody knows there is something out there represented by red questionmark when i click on members of battalion. But why tanks from different company dont receive this information too? Will they get it later or never? My results are they will not. Can you implement maybe some special radiounit for communication between high rank units? Or what to do to inform other companies? * situation #2: I started scenario with fixed position of units, no setup zones... I was able to load squad into vehicle several meters away and with button disembark to get them to safety, because vehicle was quite far behind. I did this with all squads... Not fair... Is it possible to fix units start position in editor and not to load them in vehicles like described? * situation #3: syrian bmp is waiting on one side of the hill, 50m from top waiting for Bradley... ambush position, not possible to loose... what happened? bradley just climb on top, moved few meters downhill and started to shoot first! is this normal? * report #1: game is better and better according to me... i just think there are not enough vehicles now... no trucks at all, now all units move with BMPs, no anti-aircraft vehicles like ZSU-23-4 Shilka against infantry... no aircraft and helicopters at Syrian side... i think its also good for Blue side players to have these... to have more targets and can give more possibilities to RED vs RED scenes. Thank you.
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