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Rambler

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Posts posted by Rambler

  1. Nicely done AAR! Enjoyed watching it. I played this scenario in a PBEM about 2 yrs ago. I played as the Germans and lost as well. It's a fun scenario, but both my opponent and I felt it was weighted a little too much in the American's favor. This was my feedback on it from the German perspective: http://www.battlefront.com/community/showpost.php?p=1403314&postcount=5 I'd be curious to know if your friend has similar thoughts.

  2. Technically it's not incorrect as that method of carrying the 34 when on the march is mentioned in the 1942 MG34 Butz manual I have. BFC has the position is a little high in the screenshot. It's pretty uncomfortable, though, which is why you probably don't see it being carried like that too often.

    Here are the pages from the manual that show how to carry the MG34 when marching:

    IMG_3074.jpg

    IMG_3073.jpg

    and in battle:

    IMG_3075.jpg

  3. That is what feeds my motivation for releasing scenarios. My "payment" for my work, if you like. You may find that needy, silly or whatever, but that is how things work for me. And not getting that feedback leaves my motivation dead as a doornail.

    If your motivation for modding and making scenarios is for feedback or seeing it in use you will be continually disappointed and demotivated time and time again. Rule #1 for modding or scenario making is this: You do it for yourself and not for others. You mod or make scenarios that you will enjoy making or playing. Once it's done and you're happy with what you have made, you get to decide whether or not to share it. I usually chose to share what I made. I figured that if I like it maybe someone else out there will too. I didn't feel that other people owed me feedback, though. Sure, it's cool to see people enjoying what you made, but at the end of the day what matters is if you enjoyed what you did. While I'm glad people have liked the mods and scenario I've made, I can honestly say if no one liked them I would still be happy with what I created. I had fun making what I wanted to make.

  4. Not riding into combat.

    Hm, are you sure?

    https://www.flickr.com/photos/photosnormandie/6115592444/in/photolist-

    Progression in the grove in the area west of Juvigny-le-Tertre near Reffuveille, August 7, 1944.

    Sherman tanks on which took up many foot soldiers walk past two Half-tracks hidden in the shade of a row of high jet.

    These are elements of the CCB of the 3rd Armored Division.

    Both Sherman ("carry" the foot soldiers of the 1st Bn, 36th Armored Infantry Regiment mounted on the back shelves) and two Half-tracks belong to the i Co, 1st Bn, 33rd Armored Regiment leave for Le Mesnil Adelée to push against the German attack (Operation Luttich).

    This August 7 at 10:30 CCB was ordered to send a reconnaissance in force to the Adelée Mesnil, which is released at 15:00.

    U.S. units in this town are: B & I Cos, 119th Inf. (30th Inf Div. US.), The 1st Bn, 33rd AR and the 1st Bn, 36th AIR (3rd Armd Div. US).

    They fought the following units: SS Panzer Abt Aufklärungs one of 1.SS Pz Div. Leibstandarte Adolf Hitler and Kampfgruppe Oberst Hans Schacke consists of the following units of the 2-Pz Div. : The Panzergrenadier-Regiment 304, the Panzerjäger-Abteilung 38 and the I / Pz Rgt 24 (Panther).

    Note that the second Sherman carries the lower part of the hood crossing rivers (trunk wading gear).

  5. Spotting and the action square system are some of the dumbest things about CM, and they make the gameplay pretty clunky. I like the series enough, but these two things continue to make me want to repeatedly bash my keyboard against my desk. So no, you're not alone in thinking these things make the game unnecessarily ridiculous at times.

  6. I always thought the Philippines campaign of '44-'45 would make a decent CM. Plenty of fighting that doesn't entail needing actual amphibious landings. Thinking about it, landings could be approached in the same manner as the USMC campaign in SF for the most part. You've got varied fighting environments, including urban, from which to draw from. Too bad BFC despises the PTO.

  7. Tankless crews make excellent mine detectors. I use everyone else as front line infantry. If you can walk and have a gun, you're being thrown into the fire.

    Edited to add: When the crews still had their awesome pistol skills, I used them as front line troops. They could actually hit their targets, unlike their foot soldier brethren who can't hit the broad side of a barn. Now that the crews are just as useless, to the minefields they go.

  8. Thanks for these new uniforms EZ, they look great!

    Ez, all links you posted refer to empty folders... is that normal? thx

    He rotates them in and out of his dropbox as he updates and revises his mods. It's best if you just check his dropbox page regularly to see what he has made available.

  9. Thanks for the interest, Saferight! The short answer is no, not at this time. I don't have a whole lot of time or desire to mod anymore, and I've been pursuing other hobbies and interests away from the computer instead. Who knows, I may get around to it some day, but that day is most likely a loooooooooooooong way off :).

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