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Rambler

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Posts posted by Rambler

  1. When the AI surrenders, there is generally not much left.  Do you really want to chase down scattered AFV crews and infantry squads with only 1 or 2 men left?

    That's the beauty of the cease fire button. You don't have to hunt them all down once the objectives are clear and secured.

     

    It sounds like this comes down to different play styles. I play the AI to crush it and run it off the map, and I prefer to manually capture all of the objective zones and not have them awarded to me due to a surrender. There's no satisfaction in seeing an objective awarded to you that you didn't take and still has a bunch of enemies on it when you review the map. So yeah, when the AI surrenders and I still have several more objectives to take, it kills the enjoyment of the scenario for me. Dueling Shashkas was the most recent offender*. I won the long range fight, secured the river village and made my way to the top of the hill on the opposite side of the map to take the last two high point objectives. I still had 95% of my forces left. Grinding down the remaining Ukrainian forces was going to be glorious. I barely started taking the second to last obj when the AI surrendered, and the Ukrainians still had a decent force left. Lame. Didn't even get to enjoy the fruits of my labor by using my overwhelming force on the last two objectives.

     

    *The scenario itself is awesome and a lot of fun. Good job to whoever designed it!

  2. What Hister said. This is one of my pet peeves with the game too. Nothing more infuriating than being all set to bring the hammer down on the AI and the game ends. Cowards! For individual missions, you can fix it in the editor by creating reinforcements for the AI that arrive after the clock expires. The AI will usually fight until the bitter end with that workaround. Can't really do that with the campaign missions, though.

  3. sarcastic picture response

     

    Yes, stop. Your constant vendetta against JK is becoming extremely tiresome. If you think you are winning people to your side, you are not. Every snide and demeaning attack you make on JK shows us what a small, petty and vindictive man you really are. Every time JK, for all his faults, turns the other cheek or addresses your attacks with civility shows us that he has a lot more character.

    From now on, I’ll be reporting posts I see where you spout your usual belittling, denigrating and snide comments against fellow members whom you deem as a lesser or disagree with. As a higher profile unpaid employee of BFC (You create content, for free, that ships with the game, making you an unpaid employee for all intents and purposes), the way you conduct yourself throws a bad light on BFC. It’s time that they are made aware of this.

  4. Remember the old twilight 2000 games from the 80's. Post apocalyptic american mech forces fighting in poland. Make it something like that. Everything gets a very worn rag tag look. Lots of dents rips tears on the textures. No clean buildings. Terrain is very arid. Cities of rubble and graffiti. Basically its just face lift. The fighting would be between local factions using equipment in the game.

     

    Twilight 2000 mod/campaign for CMSF: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=3167

  5. Ported, overhauled and added to, here is my CMBN tree mod tailored for CMBS. Thins out the leaves and sharpens the bark for a more natural look. All files are non brzed, so you can keep what you like and delete what you don't. In addition to the trees and hedge being reworked, I've also included three tweaked ground textures designed to go with this mod (grass, yellow grass and grain). I didn't care for the default grass texture, so I took the one from BN and edited it to fit the aesthetic of BS. The grass texture and distant ground texture are the same lending to a more seamless appearance between map and world box. Up at cmmods for immediate download (since it's probably compatible with RT too), and I'll put it up on the repository when I get around to it: http://cmmods.greenasjade.net/mods/5473/details

     

    Now for some pics:

     

    9EgdAeJ.jpg

     

    gQeQwsS.jpg

     

    jU39DEU.jpg

     

    0doNw7C.jpg

     

    yxbkuRY.jpg

     

    LN8Lcju.jpg

     

    Piney forests:

    LhqxxBp.jpg

     

    Cjh6SWc.jpg

     

    Color tones between the different trees:

    rt4LL5F.jpg

     

    Tweaked ground textures:

    dv5ulsX.jpg

     

    Enjoy.

  6. 1998%20cmbo%20alpha.jpg

     

    Hey, it looks like CMBS at level 4.

     

    I'd give the out of the box CM graphics a C. They aren't horrible, but they aren't awesome either. They get the job done. CMBS is the most disappointing so far with the ridiculously close LOD changes and all the vehicles and small arms that are missing normal maps. A step backwards from the other titles tbh.

  7. Double-check your e-mail:

     

     

    Personally I have no idea how much of an impact on d/l speeds this has, but many around here are quite adamant about it.  It's considered a breach of forum protocol by the pre-orderers to let the cat out of the bag as it impacts all of them too.

     

     

    As if anyone has actually followed that rule in the myriad of releases BFC has done :rolleyes: . Lighten up.

  8. Please don't turn this into a rant topic.

     

     

    Agreed, please keep this civil. Steam would boost up this game company a lot.

     

    :rolleyes: What I posted is hardly an uncivil rant. A strongly worded opinion on why I don't think now is a good time for BFC to put their titles on Steam? Yes. No apologies if I offended your sensibilities. If BFC put their games on Steam, I would like them to succeed too. However, it's become apparent that they've been stretching themselves pretty thin upgrading and maintaining three, soon to be four, separate titles, with a fifth on the horizon. Do you seriously think the average Steam gamer is going to tolerate waiting 8-9 months for a patch to fix game breaking bugs like what happened with RT? Hardly. If BFC decides to put their games on Steam, I think they need to get their house in order first. You only get one first impression.

  9. If BFC put CM on Steam, it doesn't mean they'd have to stop selling it on their own site. See Eagle Dynamics. For those who don't know who they are, they're only one of the best flight sim devs out there today. You can get their product either on Steam or on their website. Imagine that.

     

    As starter of the first CM on Steam thread way back when, I used to think it was a good idea. Not sure about it now, considering what BFC has been putting out is borderline half-baked shovelware with problems that don't get fixed for months and months and months. Not to mention their retarded mess of an upgrade system. BFC would get pilloried by the Steam users, and rightly so. Although, maybe a good kick in the pants is what BFC needs to get their QC back in gear.

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