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Egon

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Everything posted by Egon

  1. My thoughts on 1.08 ? Good to see the prompt release of the Paradox CD version patch (keeping in mind that "Theatre of War"/Apokalypso version - desaster). @ TC: Darren says it - check the CCC. I had the same flickering effects with a Radeon until I finally unchecked Vsync in the Catalyst Control Center. Greetings - Egon
  2. My thoughts on 1.08 ? Good to see the prompt release of the Paradox CD version patch (keeping in mind that "Theatre of War"/Apokalypso version - desaster). @ TC: Darren says it - check the CCC. I had the same flickering effects with a Radeon until I finally unchecked Vsync in the Catalyst Control Center. Greetings - Egon
  3. My thoughts on 1.08 ? Good to see the prompt release of the Paradox CD version patch (keeping in mind that "Theatre of War"/Apokalypso version - desaster). @ TC: Darren says it - check the CCC. I had the same flickering effects with a Radeon until I finally unchecked Vsync in the Catalyst Control Center. Greetings - Egon
  4. ... rgr that and thx-a-lot, YankeeDog ! I guess my scenario will look great with some burning taxis ("OMG ! Lots of civilian cars were shot up there" - "Negative, Sir, those were Syrian SpecOps Spy taxis !") :cool: Spies could help also. My current map project has a 3.750 x 3.750 km grid. BTW: the map is almost finished, looking forward to add troops, attack plans etc. soon (the funny part of the job). Then, endless days of testing and finetuning. I still wonder how some guys manage to finish full 5-8 scenario CAMPAIGNS without getting mad. I had to give my project a break, lately, when I realized that I had begun dreaming at night about this certain location in the Syrian desert. Greetings - Egon
  5. Howdy ! 1. What are those "Syrian spies" for and how would they make sense in my next scenario ? 2. Is there a method to have some taxis and Toyotas in a scenario (for decorative reasons only) without spoiling the game results with scores for destroyed vehicles ? 3. Is CM:SF capable of saving different camera positions (yes, I know there is a wonderful .pdf-manual but unfortunately it´s some klicks away on my gaming comp) ? I play realtime and sometimes, in the heat of the battle, some of my heroic forces get smoked while I am trying set up a new camera position. 4. Is there any "zoom view" option ? I kinda miss a pair of oldfashioned binoculars to have a quick look at what´s happening e.g. down that road, in that village on my left flank, etc. (using camera view --> see 3.) Greetings - Egon
  6. Where´s the funking Patch ? Damn Kalypso lamers ! &%$§ ! Greetings - Egon (angry) :mad:
  7. Thx BFC for the QUICK PARADOX VER. PATCH RELEASE, thx for not spoiling a friday evening (wish I could say that for my "Kalypso"-version-ToW). Looking forward now to get me some icecold bottles of Beck`s (*WARNING: Alcohol is a hard drug*) and do some finetuning on my first scenario. :cool: Greetings - Egon
  8. Phew ... ! Greetings - (a speechless) Egon
  9. Wow ! SecuROM seems to have quite a history of causing trouble with games. - Test Drive Unlimited - Armed Assault - S.T.A.L.K.E.R (EU ver.) - Neverwinter Nights 2 - C&C 3: Tiberium Wars (patch 1.04) - Tomb Raider Anniversary (demo and retail) - Overlord - Medieval 2 Total War: Kingdoms - Bioshock (demo and game) - World in Conflict (demo and retail) - Splinter Cell Double Agent - Ghost Recon Advanced Warfighter - MOH Airborne - Football Manager 2008 - Ancient Wars - Sparta - The Sims 2 Bon Voyage (U.S. ver.) - etc., etc. So why "SecuROM" and what the heck made this funkin´ copy protection first choice for the paradox guys ? Greetings - (a lenient but somewhat puzzled) Egon [ February 07, 2008, 08:27 AM: Message edited by: Egon ]
  10. Tried to mod the "splash sound.wav" lately. Packed the new file with the Rezpack tool, put it in a newly generated "Z" folder - didn´t work. Any ideas ? Greetings - Egon
  11. @ BFC: appreciate your support, could be worse, good luck with fixing those issues .. late here, see ya tomorrow Greetings - Egon
  12. Good question. Dunno. Still wondering why one patch is 238 megs (gamershell) and the other 250 megs (paradox). Maybe the latter benefits from 12 megs of "extra-paradox" promo stuff.
  13. Here is what "Paradox" has to say: "I have no idea why it doesn't work but we are working to find out." Hmm, I have an idea, but I prefer to keep that to myself. Wouldn´t be in harmony with the forum rules.
  14. in other words: it "can be applied" (which is true), but it doesn´t work at all (so it isn´t a patch). Greetings - a sourish Egon
  15. para-dox / n [C] statement that seems to say sth opposite to common sense or the truth, but which may contain a truth. goes well with the following: "This "All Inclusive" patch includes all the fixes from the earlier patches and can be applied to ANY previous version of the game (v1.01-v1.05)." Now everything becomes clear ...
  16. Looks like those 238 megs from "Paradox" (nomen est omen ?) are trashcan-bound. Hmm, great work ..
  17. I am about to install later today - let´s see if it works. :eek: Greetings - Egon
  18. Oh man... finally got it. *giggle* BTW: isn`t that Franck Ribery guarding Basayev ? If so, someone should tell FC Bayern Munich immediately !!!
  19. Thx-a-lot for the instant release of the Paradox CD ver. patch. Wonderful !
  20. Although I still have to wait a little longer (Kalypso ) I am happy to see the BIG ONE released. Greetings - Egon :cool:
  21. Uwe, time zone is EST (Eastern Standard Time), that means East coast, USA, this would be CET (Central European Time) +6h, or GMT +5h ! Greetings - Egon (an old time grog)
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