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ScubaSam

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Posts posted by ScubaSam

  1. Yeah, I meant the US IBCT. I know the British use sections rather than squads, so I was wondering whether this was some sort of unintentional typo or whether US scout squads are actually known as "sections".

    Judging from the IBCT TO&E that Fallout posted, my guess is they are "sections" rather than "squads"

    The MI Coy has a "HUMINT Sec" and the EN Coy has a "Equip Section". It doesn't include the breakdown of a scout platoon, but I'd assume the terminology is the same.

    Thanks for the info, was just wondering :D

  2. Not sure whether this is a bug or not, my knowledge of the IBCT terminology isn't anywhere near what BFC's is, but -

    - Open up the Editor, Go to US Army, IBCT, Recon Squadron.

    - Narrow the selection down to include just the "C" Troop - the dismounted Recon.

    - Deploy those units, and notice that the scout teams are labelled "1st Section", "2nd Section", "3rd Section" rather than Nth Squad or Nth Team.

    Is this a bug (Britishisms creeping over the other side of the atlantic :D) or are Scout Teams in IBCTs known as sections?

    48344573.th.jpg

  3. As far as I know, ECM prevents IEDs from going off within a radius of the vehicle, so If you park an ECM equipped warrior on top of an IED, you'll be able to run troops and vehicles past that IED until you move the warrior off again.

    The IED comes back online again once the ECM "bubble" is too far away, which has caught me out at least once already in the campaign (Scimitar + IED = 3 instant KIA :()

  4. I spent a while on Google Earth checking out a few of the various locations featured in the campaign, and its unbelievable how well the maps match the real world locations.

    While obviously a few liberties have been taken here and there, to keep things in scale and make the gameplay manageable, I'm very impressed with how much the new module's maps/campaign conform to real life, to the extent I also feel bad using AS90s and Harriers to blow holes in the beautifully made maps, especially the urban ones!

  5. Well you can't say CMSF isn't bang up to date with the real world - I lost 3 Scimitar Crewmen to an IED in one of the British Campaign missions today. I'm on Mission 10 (waay too much free time on my hands) and I'm finding the campaign surprisingly tough.

    My missions tend to either go surprisingly well, with Syrian Surrenders and only a handful of wounded, or spectacularly badly, with 30 or 40 dead and about the same wounded. Havn't technically "failed" any missions yet though...

    For anyone whos been breezing through the campaign so far, wait til you get to the Police Station mission. To say it's a challenge would be an understatement :D

  6. Sounds a bit more like what games such as ArmA do in their scenario editors. It doesn't take that long to build a few squads and a platoon HQ in that, with whatever mix of weaponry/soldiers you like.

    However, that approach only really works for small amounts of units, and it also relies on the scenario builder knowing the ins and outs of every single formation they want to use. You also lose out on the automatic links between HQs, so the soldier wouldn't recognise he is part of 3rd squad, 2nd platoon, B company, or whatever. That makes the whole C2 simulation pretty much irrelevant.

    While it'd be nice to tinker around with the formations now and again for one particular scenario, I think I much prefer the top down approach BFC use :)

    Now, if TOEs were editable/moddable, that would be a different story ;)

  7. Actually they aren't CSM's.

    They certainly are Warrant Officers Class Two but they aren't fulfilling the role of Company Sergeant Major.

    Those formations have WO2's as the senior crew commander in the Mech and Armd Inf Coy.

    Oh, I'd seen the WO2 badge and assumed they were the CSM (in the absence of any other WO2s floating around the battlefield).

    So basically, CSMs and RSMs are (for the purposes of CMSF) assumed to be with the supply train? I can totally understand not modelling the entire HQ unit, but I was looking forward to seeing the most senior NCOs make an appearance, especially as I'm sure I've seen Company First Sergeants and Command Sergeant Majors in US units.

  8. Had a bit of a nosy through the scenario editor today, on the Brits Module, and was wondering how Company Sergeant Majors (CSMs) / Regimental Sergeant Majors (RSMs) had been dealt with. Cue one test where various HQs get shot up by Syrian Rifle squads over and over again until the ranks of its various members are laid bare.

    I discovered that CSMs are to be found:

    1) Driving the OC's vehicle in Mechanised and Armoured Inf Companies.

    2) As a member of the battalion HQ section in both Light, Mech and Armoured Inf Bns.

    RSMs were to be found nowhere :(

    It's my understanding that both ranks basically fulfill the casualty/admin/logistics supply role for the company/battalion (depending on the rank), so I sorta expected to see them floating about in either one of the HQ teams or driving one of the HQ vehicles (as happens with Mech and Armoured Infantry).

    My Questions are:

    1) How come Light Infantry Companies don't get a CSM to "Get Amongst Them" and generally be nasty to the troops?

    2) Why do the Battalion HQs of all infantry types get a CSM, but no RSM?

    I was looking forward to having an RSM, even if just to conduct imaginary beastings to pinned down sections in the middle of a battalion attack, etc etc :D

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